Now Leoric, I'm not sure about his talents yet, I've won but I had a D.Va never participating in anything and the closest thing to a tank they had was a Twin Blades Varian, so it was a pretty tough game. He feels really strong though.
1: Fealty Unto Death - On cursed hollow, constant sustain. On two lanes map probably Consume Vitality.
4: Paralyzing Rage - I picked Ghastly Reach but they had no ranged AA so it was kind of a waste, the increased slow would have been better.
7: Drain Momentum - rip W build so movement speed is the one I like the most. Maybe Willing Vessel with a lot of tanks.
10: March - Self-cast ancestral on a low cd, pretty good.
13: Ominous Wraith - I need to get used to this new playstyle, but this one seems op vs a lot of assassins.
16: Mithril Mace - Now, this one sounded better but I don't think I like it. Improved attack speed is nice, but it's not
that amazing, I think it caps at about 1.1. Royal Focus seems the way to go, especially coupled with Ominous Wraith. E to reduce damage, Q to massively reduce the cd of E and you can E again. Should be very good.
20: Which one suits the game better, I think.
- Buried Alive: Entomb only gets good here so it's not worth it imo.
- Death March: seems the overall best for team fights, but at lv20 you can only use it so much.
- Spectral Leech: kinda useless without Mithril Mace.
- Burning Despair: best damage for team fights, but no healing.
- Shroud of the Dead King: if there's a lot of burst it can be useful, I guess.
So maybe Burning Despair most of the times.
A zero death game post patch is p good compared to what I've been seeing. Lots of the so called "thicc" Jaina's being as aggressive as k1pro and then popping Ice Block after their combo before they die. Lots of feeding.
For a compulsive stutter stepper like me, her AA talent is a godsend. I went for a decently safe build, physical armor, range on blizzard and since I didn't get shield on chill I picked root on chill later. Fingers of Frost is so much better than the old globes talent.