Familienoberhauptvogel
Banned
I kinda wanna buy KTZ with 15k gold is it worth it?
thanks for inadvertently answering my question
You're not as good at playing cowardly as Dahbomb is. ;-)
Oh yes. Parents in general deserve a lot of leeway.
I lost so much last couple weeks that I need every win I can get. Too bad I already have Sonya and Jaina at 10+He's worth the gold but the QM queues are so fucked it's real spotty for your enjoyment. If you are really good with him off the bat it won't matter. If you're like me and somewhere in the middle the enjoyment is entirely dependent on how much you enjoy the added difficulty and learning curve while potentially losing 60% of the time. I like winning more than I like KT so I figured I'd swap til there aren't also a ton of Jaina's and so forth in every game too...which is why playing a hero like Sonya or Zera is so good now.
0 deaths though!Says the guy who afk'd. Biased much!? jk
Mewn just apologized on twitter for his embarrassing tilting on stream again today. Dudes got real anger issues
Should have been reworked to Haunted Garden without the double layer shit.I just won a game with two leavers/bots on my team in Unranked...
Time to quit HOTS for good as I have "beaten" the game.
Also KT can't use his global in the mines when he is outside... that is some fucking bull shit!
isn't the lvl 4 counter to what you want to do playing malth? You're pretty great at 1v1ing anyways and the trait talent is actually fairly low effort to complete by lvl 13 to 16.Soul rip talent at 4 is lowkey really good
Ppl talk up his passive but the majority of his real dmg is q
The question is whether Malthael is already good enough at that w/o the Q talent at 4 though. With W at 1 you're already very sticky and the slow on Q only makes that better. Less damage on Q does mean the opposing team has more time to respond.It's a playstyle thing, you do have to switch up how he's normally played (trait lots of ppl get value -> play more illidan style).
It runs counter to stuff like 13 armor talent, but only to the extent that ppl think malthael that max uptime on the talent is key when in reality popping it at the Correct time is key (spells down, quick multi-q).
Like back when meta was good it was still discouraged to do it into 5 as an engage, you get max health out of it but it's still the wrong thing to do; good players used it as another healthbar and to dodge a critical skillshot.
The lvl 4 q on malth is pretty strong but it puts more focus on him being a divey sticky isolating hero like illidan and then popping his stuff and teleporting to safety or reengaging. It also kills the shit out of squishies. Def worse on paper in team fights because it's not set it and forget it but can come out on top depending on the nature of the fight
But it's not mandatory by any means, just trying to give love to an underappreciated talent
Like another playstyle example would be memento mori at 16 vs the q range and cdr at 16, former maximizes dot dmg and compels you to reproc your trait and the latter is far superior for kiting (which he really should be doing!) and sustain over time
If you look at hotslogs the data favors trait build in clowne qm games pretty favorably, cant really go wrong with it
Move speed, Q, Q, Souls, Q, Q, E
Win 75% of your games as Malth
You're welcome
The question is whether Malthael is already good enough at that w/o the Q talent at 4 though. With W at 1 you're already very sticky and the slow on Q only makes that better. Less damage on Q does mean the opposing team has more time to respond.
Memento Mori isn't really must take even with the quest fulfilled. Looking at competitive trait at 4 is standard but everything else is variable.
I've been goin
W Trait Q Torment Anyhting Q Res
The question is whether Malthael is already good enough at that w/o the Q talent at 4 though. With W at 1 you're already very sticky and the slow on Q only makes that better. Less damage on Q does mean the opposing team has more time to respond.
Memento Mori isn't really must take even with the quest fulfilled. Looking at competitive trait at 4 is standard but everything else is variable.
I've been goin
W Trait Q Torment Anyhting Q Res
I'm gonna have to try it, you're a good salesman, unlike someone elseYeah as a talent it's unreliable and doesnt proc well in 5v5 but believe me, the situations where it IS applicable it's strong and id say in qm it's stronger because of that. In a pro environment i wouldnt ever get it because they will see the pick and play around it or at least make an attempt, in qm it's just "woow i died so quick to malth just now, no wonder he is the top winrate"
Yeah you can def get value off of it in teamfights esp if you alter your playstyle, i say it's unreliable because it's dependent on the enemy team being dumb. They are dumb maybe 75% of the time imo, i dunno i left my notes somewhere, but the talent still has the possibility of being dead in a team fight
Fear the reaper is also great for positioning his e and setting you up to bodyblock (tho w is pretty much enough)
His W is god tier for jukes. I love it. People blow so many ults thinking HUEHUE I GOT HIM NOW. Then they're dead.
It's really strong and unfun to play against but im not entirely sure itll get nerfed. If anything i think theyll up the pierce quest or lower the cdr, but at the same time the whole mechanic of "i chunked someone for a quarter of their health from offscreen and because of this i am entitled to chunk them again" might not be the best
It's very toxic in certain types of game. The owls are practically impossible to avoid when objectives are in play, they start hitting for a lot of health, and you end up with so much of the . It doesn't help that in quick match you can end up with a Medivh on your team and a Tyrande on the enemy team...