Dream_Journey
Member
I didn't heard about this game, looks so fun!
Thanks for recommend.
Yes! And No, Cave Story looked like any other platformed/-vania, but I will check it out again, thanks!
No, Cave Story looked like any other platformed/-vania, but I will check it out again, thanks.
I didn't heard about this game, looks so fun!
Thanks for recommend.
got enough left over wallet money, bought it
I can name some, but I don't know of any on Steam.Are there any Roguelikes without permadeath and self-proclaimed high difficulty? I really want to enjoy these games, but I don't like the constant restarting. Like SanctuaryRPG on softcore.
Cave Story is, like, the granddaddy of indie action-platformers with pixel art. It's always weird hearing people refer to it as obscure in any way.Cave Story was a thing long before all these indie platformers/metroidvanias existed, and yet it is still better than the vast majority of the games it inspired.
It has been around for what, 14 years now? Close to that.
Are there any Roguelikes without permadeath and self-proclaimed high difficulty? I really want to enjoy these games, but I don't like the constant restarting. Like SanctuaryRPG on softcore.
Raiden III and IV are in Steam, as well as Ikaruga
If you guys need a good ol' arcade vertical shmup, go get those two, Ikaruga is more of a barrier/bullethell shmup, but still a good one.
Verde Station is a short atmospheric walking sim where you play as a man on a voyage trip into space studying the ability to sustain life over an extended period of time while on-board a ship. You are given everything you need to survive and a series of tasks to complete while on the voyage ranging from maintenance to watering the plants, and have the whole ship to yourself in complete solitude. But... Are you really alone?
There's a lot of things to interact and mess about with in Verde Station, a number of small secrets to uncover, and it is generally fun to explore the ship and perform the small tasks it asks of you through the game's CMD-light systems to run various actions its programmed to do. Lots of small things the game sets-up that are fun to take part in, ranging from book dominoes, to disposal waste, to testing the ship's departments, or playing music.
But where the game succeeds in best is its atmosphere. The story is a bit light (despite there being some rather lengthy 'crew logs' you can read from previous(?) people who did this experiment). Yet the game does a good job at both capturing the feel of being alone on a spaceship to do your tasks and entertain yourself with the utmost freedom, and yet, make you paranoid, and maybe even a bit fearful, that you're not alone, and something far more terrifying is happening and slowly coming for you.
There's not much more I can say without spoiling it, but it's quite the interesting little experience I found myself quite fond of it. If you want to be isolated(?) on a spaceship for an hour or so, I say take the time to play through it. One of the more unique walking simulators out there.
![]()
Gonna plus Renowned Explorers since I've been playing it the last couple of days. What seems like a very light experience at first is actually a very cool random encounter board game rogue-like. It has a surprising amount of strategic depth and it's turned based combat system is a fairly unique take on the genre.
At any rate, it's on sale for $ 7.99 so give it a shot if you like those sort of games.
Does anyone have any recommendations for any chill Animal Crossing-esque games?
I'm about to pick up Overcooked and Star Dew Valley.
I went on a metroidvania craze after playing through Momodora earlier this year and bought most titles available on Steam. It surprised me how few games I actually liked, despite thinking of myself as a fan of the genre. It appears to be incredibly difficult to get the core production values in a metroidvania game right, because almost all imitators fail miserably. Shadow Complex, Guacamelee, Ori and the Blind Forest and now Momodora: Reverie Under the Moonlight are really in a league on their own. The feeling of jumping, attacking, basic animations, art quality and the soundtrack have to be top notch from the start to make the metroidvania concept addictive. Clever level design is almost irrelevant if those core components are lacking.
Anyway, I can't recommend Momodora enough this year. I am a jaded 31-year-old who mostly buys games for the gameified thrill of expanding my Steam collection these days, but I couldn't stop playing Momodora for the ten hours that it lasted me back in March. If you hesitate to play indie games because a lot of them are, frankly, quite janky and half-done, then Momodora is a beautiful exception to that rule and possibly a cure for your jadedness as well.
Momodora 4 rocked. Y'all gotta try it.
Saw this game was on sale for super cheap and had to recommend it:
Verde Station - $0.49
Here was my Steam review for it:
Buy Valdis Story.
Dusk Golem, have you seen Event[0]? You might like that as well
http://store.steampowered.com/app/470260/
I'm getting some Starship Damrey (3DS) vibes here... thanks, I'll buy it.
Hope you enjoy, I was quite surprised by the experience, and though a bit short worth it easily at the 50 cent pricepoint.
Thanks! I dismissed that game after having a bad experience on my laptop, but it feels great on my main desktop. Movement, jumping and grabbing ledges feel good. The soundtrack is excellent. I will definitely continue playing the game.
Games like Torchlight is a bit harder for under 5€. Victor Vran is alright though I stopped after an hour or two because I didn't get great loot and wasn't overall feeling it. People rave about Grim Dawn and claim it is the best since Diablo 2. Costs 13,74€.
Saw this game was on sale for super cheap and had to recommend it:
Verde Station - $0.49
Here was my Steam review for it:
Raiden III and IV are in Steam, as well as Ikaruga
If you guys need a good ol' arcade vertical shmup, go get those two, Ikaruga is more of a barrier/bullethell shmup, but still a good one.
Is Ikaruga noob friendly? I played Crimzon Clover and liked it, but wouldn't want to start over at the beginning after 3 or so hits. Infinite Coins would be nice or at least Level select.
Assault Android Cactus (50% off - 6,99)
![]()
My favourite twin-stick shooter in years because of how expertly crafted it is, regardless of it being WitchBlade's debut title. It may come off of as primarily a co-op experience (local only for what it's worth) but it carries enough meat to its bones to still be a worthwhile single player endeavour, especially when gunning for the S+ ranks per stage. For starters: although it doesn't seem that way on the surface, there is very little randomness that comes into play here, allowing for plenty of room for refinement in one's approach to a level or boss fight. The often dynamic arenas themselves can pose as big of a threat as the robot opposition (something you rarely see in a shooter of this style) with hardly any 'gimmick' recycling to boot, with the enemies simultaneously being sufficiently varied. There's 9 playable androids to choose from, nearly all of them with a noticeably different strategy yet still viable to achieve the highest ratings with. Said characters vary from someone wielding a railgun with proximinity mines on the side, someone who spews lava whilst carrying a giant fuckin' drill, someone who can only damage others through her separate robot (meaning you have to pay attention to three different things simultaneously) or someone with a chargeable vorpal blade allowing for long-distance and highly damaging dashes. The soundtrack is upbeat and compliments the frantic action nicely, there's a lot of effort put into audiovisual readability to prevent a need to constantly glance over to the HUD for crucial information, the bosses are designed around reasonable 'bullet hell' patterns without overstaying their welcome and there exist numerous EX Options (first-person camera, visual filters, upping the enemy count et cetera) for a change of pace. Several other modes too outside of the campaign, such as a Boss Rush, an Infinite Survival and a Daily Challenge.
Does anyone have any recommendations for any chill Animal Crossing-esque games?
I'm about to pick up Overcooked and Star Dew Valley.
Is Ikaruga noob friendly? I played Crimzon Clover and liked it, but wouldn't want to start over at the beginning after 3 or so hits. Infinite Coins would be nice or at least Level select.
Is Overcooked playable without multiplayer?
Is Overcooked playable without multiplayer?
Are there any Roguelikes without permadeath and self-proclaimed high difficulty? I really want to enjoy these games, but I don't like the constant restarting. Like SanctuaryRPG on softcore.
I can name some, but I don't know of any on Steam.
Tales of Maj'Eyal is one of the more well regarded PC roguelikes, and it has several difficulty and permadeath options. While most of it is available for free, the option for infinite lives is sadly locked behind the paid version (3.5 on sale). Can't really say much more since I didn't play it much (and only ever on the free version quite some time ago), but it does seem to have what you're looking for.
Sprongiwood is pretty good, but sometimes feels more like a puzzle game than a deep roguelike.
Tales of Maj'eyal is super deep and has an easy mode that gives you infinite lives. The normal mode is nice, too, as you get 2 lives from the start and gain more at certain levels, so you are able to make a few mistakes / not lose hours just due to unlucky RNG. Loads of unique classes and shit to do. Expansions are great, too.
Is Ikaruga noob friendly? I played Crimzon Clover and liked it, but wouldn't want to start over at the beginning after 3 or so hits. Infinite Coins would be nice or at least Level select.
I'll PM you so the thread stays on topic.Still interested!