DubWars is pretty good I saw it on a stream and tried it(if you like dubstep that is).
http://store.steampowered.com/app/290000/
http://store.steampowered.com/app/290000/
Caves of Qud is interesting, but really fucking hard. I feel like it's got a lot of cool ways to build your character, but not a ton of actions you can do early on. I'd say it's almost more about survival than exploring and deep dungeoning. It has some of the coolest ideas I've seen in a rogue-like, though, and it's updated weekly with some of the most amazing change notes.
"The indie lovechild of Fire Emblem and Disgaea"
Caves of Qud is interesting, but really fucking hard. I feel like it's got a lot of cool ways to build your character, but not a ton of actions you can do early on. I'd say it's almost more about survival than exploring and deep dungeoning. It has some of the coolest ideas I've seen in a rogue-like, though, and it's updated weekly with some of the most amazing change notes.
Tales of Maj'eyal is pretty deep and has lots of cool classes with a good variety of useful skills / spells that you get access to fairly quickly. All the dungeons have a theme / gimmick which is pretty interesting, but can get a bit repetitive after a few playthroughs. Luckily the expansions add a lot of variety if you start to get bored. There's also a fun arena mode you unlock an hour in.
Does anyone have any opinions on Gravity Ghost?
Yup, a really fun indie game from last year. Pretty interesting ending as well, if you ever get there.Unforgiving in the best possible ways. Nothing captures the dirty brutal encounters of works like The Road or No Country, like Neo Scavenger and The Last of Us. Neo's turn-based system is so unique and gripping, and captures that desperate combat better than anything else.
It's actually coming to mobile next year, I think it'll fit very well on touchYup, a really fun indie game from last year. Pretty interesting ending as well, if you ever get there.
So I doubt it, but are there any Pikmin-like games on sale? (Or even not on sale) I've seen every other Nintendo series get a tribute, and i'm in the mood for a Pikmin game, yet I've played them all to death.
I assume the only option is Little King's Story, which I own and love.
In what way? Having a unique horde to command?So I doubt it, but are there any Pikmin-like games on sale? (Or even not on sale) I've seen every other Nintendo series get a tribute, and i'm in the mood for a Pikmin game, yet I've played them all to death.
I assume the only option is Little King's Story, which I own and love.
FURI (30% off - 13,99)
Bottom line: buy this if you're into gratifying skill-driven experiences. Bonus points for the devs being cool peeps.
I wrote mine up last year when I played it. It's not bad. Relatively short, but makes pretty good use of the orbital mechanics thing.
I wanted to like this game but the art puts me off. It's weird, I play plenty of older 16-but, even 8-bit games, older PC games and indies but this ones doesn't work for me for some reason.
Funnily enough, I found the art oddly charming. The sprites and attacks had more complex animations than I was expectingI wanted to like this game but the art puts me off. It's weird, I play plenty of older 16-but, even 8-bit games, older PC games and indies but this ones doesn't work for me for some reason.
For me it wasn't the sprites but the super flat background for environment. It's just off and my pet peeve for indie games (and especially retro strategy games).Funnily enough, I found the art oddly charming. The sprites and attacks had more complex animations than I was expecting
I wanted to like this game but the art puts me off. It's weird, I play plenty of older 16-but, even 8-bit games, older PC games and indies but this ones doesn't work for me for some reason.
Root Double -Before Crime * After Days- Xtend Edition - 50% off ($17.49)
HardcoreGamer review
VNDB (average rating: 8.29)
An explosion occurs at a nuclear research facility, and a rescue team is trapped inside. In addition to the rescue operation (Route A), you also see the events leading up to the incident from another point of view (Route B). The plot then goes on to unravel the conspiracy behind the incident.
+ Great plot with satisfying answers to all the mysteries
+ Generally likeable characters with believable motivations
+ Interesting choice system (though it is a bit fiddly)
- Art style is painfully generic even if it's high quality
- Route B has a few pacing issues and the game has some annoying repetition near the end
- Minor translation issues leading to some awkward sounding lines
The dev's next game is taking the basic gameplay concept and making a game inspired by Indiana Jones/adventure serialsThis was in my discovery queue and looked interesting so I went ahead and picked it up. Got a couple of hours into it already and I'm enjoying it. It's a story driven SRPG with XCOM style combat. Great pixel art and a good story. The game takes place on a huge colonial ship in space and has a great atmosphere to it. Recommended at its current price of $4.41
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This was in my discovery queue and looked interesting so I went ahead and picked it up. Got a couple of hours into it already and I'm enjoying it. It's a story driven SRPG with XCOM style combat. Great pixel art and a good story. The game takes place on a huge colonial ship in space and has a great atmosphere to it. Recommended at its current price of $4.41
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And yeah, this looks incredibleThe dev's next game is taking the basic gameplay concept and making a game inspired by Indiana Jones/adventure serials
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The dev's next game is taking the basic gameplay concept and making a game inspired by Indiana Jones/adventure serials
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Haven't played Armello since its various updates came, but I enjoyed Thea a lot more than vanilla Armello. It's a much heftier game than Armello. Some people really are put off by all the card gaming parts, but that's right in my wheel house so I am all about it. Armello is more pure board and card game, also totally in my wheelhouse, but felt a little shallow at the time I last fired it up.
That said, talking about both has convinced me to reinstall both, just to test them out on my new steam link/controller, ya know?
I reinstalled both. Played Thea for a few hours today, and it got some sweet updates since I last played too. Loving it. Got a reasonably good start too, so hopefully I avoid tragedy for a while longer.
Been playing this lately:
http://store.steampowered.com/app/514220/
It has some really neat modes. You can either play it RPG style with an overworld or play through the game linear fashion level by level.
The first was so-so but this one rectifies all the issues the first had. First was fun, don't get me wrong, but the sequel is much improved. Controls are tight and old-school.
Made by a Gaffer, to boot! Will be picking up the PS4 version, too.
List of games I bought, see if any interest you (alphabetical):
Dungeon of the Endless
Right now it's only $3
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This has become my most played Steam game. I love it to death. It's kind of a turn based strategy rogue-like where you attempt to escape from a 12 floor tower. You have to gather resources, recruit new party members, set up defenses, and level up characters along the way. You can choose from different types of pods, which change the game conditions a bit, such as making monsters aggro when you research, or increasing weapon damage while decreasing your defense.
The learning curve can be a bit steep, but once you get the hang of it it's one of the most satisfying games to play. The music is pretty relaxing too, in an odd, otherworldly way.
I've also been impressed with how much support it's gotten since it came out. There's been several new characters added for free, and they haven't been afraid to do patches even this far from release. There is some DLC, but it's not needed. I do like it, and it's cheap, but I'd recommend waiting until you know if you like the game.
+1 to this recommendation. Probably my favourite of the "Endless" games and a bargain to boot.
This was in my discovery queue and looked interesting so I went ahead and picked it up. Got a couple of hours into it already and I'm enjoying it. It's a story driven SRPG with XCOM style combat. Great pixel art and a good story. The game takes place on a huge colonial ship in space and has a great atmosphere to it. Recommended at its current price of $4.41
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Yeah, I gotta second this even, although I picked it up way back and not in this sale. Really well made, great art, and can certainly be a tough one. Got bagged on in reviews at release (and still is, judging by a quick look at Steam reviews) for not playing well, but most often it was cases players expecting an exact XCOM clone and not playing the game well. Unfortunate stuff, because it really is a great game.
On a related tangent, reminds me of how when I went to pick up Age of Decadence tonight I was going through reviews and all the negative ones were, "WHY CAN'T MY LIBRARIAN TAKE ON ALL THE GUARDS AT ONCE F THIS GAME"
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And yeah, this looks incredible
I still have 20 in my wallet but I can't think off anything else I want. I refunded muchmore than I anticipated this year cause I wasn't feeling a lot of stuff I bought and I didn't even really buy that much this year.
If somebody knows something in the vein of Abzû or Proteus, something that's super relaxing and gorgeous to look at I'd be grateful, otherwise I might just save my 20 for 2017
Doesn't need to play like those two but something that's just looks good and is kinda relaxing to play.
9. Seasons after Fall ; a peaceful and relaxing experience.
Listen to me.
Massive Chalice for a measily 2
It's so cheap that it almost annoys me. The game is excellent, and the price is ridiculous.
The game got some criticism for not being as polished as XCOM (a game where the marketing budget was larger then the dev budget for MC), but for this price it's a must have for anyone interested in turnbased strategy games.
It shouldn't really be thought about like an XCOM clone, but rather something inspired of both that and older console strategy games, with a strategy layer of it's own.
If you're a fan of the genre, and looking for something new to play, it's just silly to pass on this.
Eurogamer - Recommended
Quarter to Three - 5/5, GOTY 2015
Caves of Qud is interesting, but really fucking hard. I feel like it's got a lot of cool ways to build your character, but not a ton of actions you can do early on. I'd say it's almost more about survival than exploring and deep dungeoning. It has some of the coolest ideas I've seen in a rogue-like, though, and it's updated weekly with some of the most amazing change notes.
Tales of Maj'eyal is pretty deep and has lots of cool classes with a good variety of useful skills / spells that you get access to fairly quickly. All the dungeons have a theme / gimmick which is pretty interesting, but can get a bit repetitive after a few playthroughs. Luckily the expansions add a lot of variety if you start to get bored. There's also a fun arena mode you unlock an hour in.
FURI (30% off - 13,99)
*snip*
One of the 2016's biggest surprises. 'An abstract, modernized take on the PunchOut formula' would be the most succinct way of the describing the high-octane gameplay and it's mixed together with a dash of bullet hell-esque shenanigans of increasing complexity, depending on who you're facing. FURI at its core is a challenging, brazen boss rush title that damn near perfectly blends melee and ranged combat together, with the difficulty curve itself never feeling unfair thanks to the universal tells providing ample legroom for you to react. Anyone who claims otherwise by saying this game is trial-and-error (a common complaint) on a first playthrough did not have sufficient understanding of how the attacks were consistently telegraphed across the board, pure and simple. The Game Bakers (the team behind FURI) knew which key components were crucial in order to design well-made boss encounters and the unlockable Furier difficulty proves this even further by maintaining this cutthroat (yet reasonable) balance after upping the ante via redesigned, more aggressive patterns.
Even though the developers themselves were previously unproven, they managed to sign up prolific talent to help create this project. The mind behind of Afro Samurai for example (Takashi Okazaki) drew all the characters and there's an abundance of notable synthwave names who contributed to the all-new soundtrack. Aside from that, the art direction has a clean celshaded look to it and the voice actors / actresses delivered charismatic performances, with triple audio (ENG / JP / FR) to boot. Lastly: there's also a Speedrun Mode (leaderboards included) which cuts all the exposition in between boss fights if you just want action with no frills and there's ample replay value if you're the type of player who to strives to achieve the highest possible rank.
Bottom line: buy this if you're into gratifying skill-driven experiences. Bonus points for the devs being cool peeps.
You should be able to make several builds that are capable of heading to theat the very start. I usually head there and level up well beyond level 5 before I headcaves to the East. There are usually a couple entrances and several floors to that cave. Those enemies can be handled at around level 2-3, which is easy to obtain heading there on the surface. At least, this was the case when I played it mostly before the summer. Survival is a big aspect, mainly on the surface. If you head into that cave, water and food before a non-issue (as there are plenty of creatures to eat and ways to obtain liquid) and you can spend most of your time taking loads of loot back and forth to the town merchant. There have been a few seeds where the bottom floor of theNorthlead to yet another incredibly random set of floors that had me lost for literally an hour or more (real time). I ended up coming out at an entirely different area.nearby well
I feel I spend 75%+ of my time underground or on. Look around. There are a lot of places to lose a lot of time into. A good build can literally open up a ton of options early on.surface ruins
I recommend using that attack that shoots like a magic missile and pairing it with something physical. I also use a light generation spell or mutation. What kills me, everytime, are theto therobots.North
Edit: Added spoiler tags for those who may not want to know those details.