Melchiah
Member
Nice Here it is:
Beer & cigarettes! I like Guerrilla even more.
Nice Here it is:
Awesome. Congrats Sunhi.Nice Here it is:
Nice Here it is:
It's easy if you just imagine.I didn't know John Lennon worked at Guerilla
I didn't know John Lennon worked at Guerilla
So I tried it with two different headphones (not earphones though) and while I did get a nice result from the mix (and 3D audio showed as enabled) it did not give me the same level of audio space as the Platinum headsets did. Specifically, I couldn't really hear things that were above me and below me as if they were actually above or below me. It may have to do with the fact that when in VR, you are moving your head around and thus the virtualization and stereo processing of 3D audio is more apparent in that case, which may differ from how it is implemented for playing on a 2D screen. Or it could just be that both of my headphones are stereo, and not "surround".Yeah it's possible, works with Uncharted 4 too as the breakout box mixes the 3D audio
All this talk about ditching Aloy is insane. Did Sheperd nope out after ME1? Did Master Chief leave after Halo? Their stories could have finished there but you can tell another story with the same character. It honestly sounds like you just want to see Aloy written out.
The comparisons are weak. Shephard is a character you define and is a stand in for yourself to react as you want to. The one time they tried to add something outside that and personal to Shephard as opposed to you, it fell flat on it's face (the whole kid thing in ME3). Master Chief is barely a character and was meant to be a blank slate for the player. Halo is a story not about MC's personal journey, but about uncovering the mysteries of that universe (something Horizon managed to pretty much do in one game). I feel like Horizon tells a singularly personal story of a woman discovering her mysterious past and the origins of her world. You can still tell more stories in that world and there are a couple more mysteries to uncover but I felt like they told a pretty damn complete story and that's a good thing. If this was a movie, I'd be perfectly happy and satisfied if it never had a sequel because the loose ends left are things I could totally live without being answered (). It's not about wanting her written out.if not for the Sylens stinger lol
I don't know aboutas a playable character. He seems more the intellectual type. His whole thing seems to be getting others to do the fighting for him.Sylens
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Code:[IMG]https://pbs.twimg.com/media/C982pNSXUAICev3.jpg:large[/IMG]
Imo, right before the last mission,the shield weaver armour should have been a story element, so that the endgame is tailored around you having it. It would be fun to have NPCs marvel at her invincibility and thus raise her goddess status even more.
*snip*
Just finished the game and got the platinum, the last mission was very enjoyable, though I got thejust before it which basically made me invincible.shield weaver armour
The game is just a tonne of fun, I enjoyed the world, weapons, characters and enemies. Aloy is a really good character and I'm not just saying that because I like her eyebrows. Guerrilla deserves so much praise for this game and it pains me to think that with all the amazing games this year this game may not receive any GotY awards.
Horizon doesn't need a sequel, but I would definitely come back to more from Aloy and the world they have built.
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People want Aloy to be replaced?? She's such a great caracter
Sunhi the legend
I've played about 10 hours of this so far, my impressions:
2. The setting is great, but the story hasn't really grabbed me yet. It hits quite a few predictable and cliche notes but it's fine so far, and I'm not too far in.
I've played about 10 hours of this so far, my impressions:
1. Combat is fun, if not super deep or anything. At its best, chaining together tripwires, bombs and elemental arrows is great but it's TW3-esque in that it can devolve into a roll spamming fest at certain points. I know there's some rocks and posts you can climb on, but in the sequel I'd like a bigger emphasis on verticality or acrobatics. AI is okay overall. Human enemies are pretty poor though.
2. The setting is great, but the story hasn't really grabbed me yet. It hits quite a few predictable and cliche notes but it's fine so far, and I'm not too far in. Voice acting varies a lot in quality. Aloy is a very likeable protagonist but I'm not 100% convinced on her VA. You can tell lots of care has been put into the characters, as almost every NPC has a high-quality face. Levels above ME:A and probably TW3 too. Facial animations are a little off but still good overall.
3. Nothing to say on graphics other than that they're mind-blowing. The art direction is also superb and I really like the monster designs. If I had to nitpick I'd say the weather changes completely way too suddenly and it can be a little jarring, but that's barely a criticism. Runs great as well.
Overall I'd say I have it around an 8/10. It sounds like I'm down on it from the paragraphs here but honestly I'm just focusing more on the bad things because for their first foray into open-world games it does loads of things right. Reminds me a lot of the TW3 formula but story isn't on the same tier.
So I'm only 5 hours in but after playing Zelda..... This is better 😬
Everything else is so much better then TW3 though
Has anyone been able to find most datapoints and such on a first playthrough? I feel like they're too hidden or not obvious enough.
Has anyone been able to find most datapoints and such on a first playthrough? I feel like they're too hidden or not obvious enough.
The comparisons are weak. Shephard is a character you define and is a stand in for yourself to react as you want to. The one time they tried to add something outside that and personal to Shephard as opposed to you, it fell flat on it's face (the whole kid thing in ME3). Master Chief is barely a character and was meant to be a blank slate for the player. Halo is a story not about MC's personal journey, but about uncovering the mysteries of that universe (something Horizon managed to pretty much do in one game). I feel like Horizon tells a singularly personal story of a woman discovering her mysterious past and the origins of her world. You can still tell more stories in that world and there are a couple more mysteries to uncover but I felt like they told a pretty damn complete story and that's a good thing. If this was a movie, I'd be perfectly happy and satisfied if it never had a sequel because the loose ends left are things I could totally live without being answered (). It's not about wanting her written out.if not for the Sylens stinger lol
I had only around 35 - 40% of them after I finished the game and I did a lot of exploring. Some are really tricky to find without a guide.Has anyone been able to find most datapoints and such on a first playthrough? I feel like they're too hidden or not obvious enough.
So I'm only 5 hours in but after playing Zelda..... This is better 😬
Everything else is so much better then TW3 though
it's easily my GOTY so far
maybe I'm biased though.
Dunno where you at through the main quest line, but assuming you're not bee-lining, you probably haven't hit the main plot bombs yet. They... change the scope and perspective of quite a few things about the story.
I think it's a great game, but not at the level of Zelda or The Witcher.*
The former grants an unbridled sense of freedom with layers upon layers of systems to toy with.
It combines the intoxicating thrill of discovery with quality, handcrafted puzzles and one-off scenarios you'd typically find in an action game.
The desire I've felt to explore in Breath of the Wild is something I've never felt before, you're always clamouring up the next mountain or searching for the next secret.
The latter is the king of writing, world-building and characterisation in an open-world game, if you ask me. You're sucked into assassination plots, murder mysteries, teleported to different dimensions and everything in between.
The sheer variety and breadth of situations you're thrown into really puts Horizon to shame. You have a real impact on quests and how they play out.
I think it also depicts deeper, more complex themes throughout with better voice-acting.
HOWEVER!
Horizon has great combat, a cool world, awesome enemies and lots of potential. I really enjoyed my time with it.
But I thought the storytelling and characters were a little shallow and the cauldrons didn't do enough for me.
Zelda redefines what the series is all about, while The Witcher kind of defined our expectations of the genre moving forward.
Horizon feels less ambitious in scope and design to me - though it's world and premise is top notch and should be commended,
The two games I mentioned aren't perfect either (far from it), but I feel they just have something Zero Dawn lacks.
That 'X Factor'.
It's all personal opinion, but anecdotally a lot of my mates feel the same way and while I will always cherish my time with the game, I find my opinion of it becoming less positive over time.
Hope this doesn't derail the thread in anyway, but my thoughts about the game have been gestating for a while now.
*I compared it to Zelda and The Witcher simply because Breath of the Wild came out at a similar time and The Wild Hunt is generally considered the standard for these type of games now.
Sylens is the best character in Zero Dawn by a mile.
I've played about 10 hours of this so far, my impressions:
1. Combat is fun, if not super deep or anything. At its best, chaining together tripwires, bombs and elemental arrows is great but it's TW3-esque in that it can devolve into a roll spamming fest at certain points. I know there's some rocks and posts you can climb on, but in the sequel I'd like a bigger emphasis on verticality or acrobatics. AI is okay overall. Human enemies are pretty poor though.
2. The setting is great, but the story hasn't really grabbed me yet. It hits quite a few predictable and cliche notes but it's fine so far, and I'm not too far in. Voice acting varies a lot in quality. Aloy is a very likeable protagonist but I'm not 100% convinced on her VA. You can tell lots of care has been put into the characters, as almost every NPC has a high-quality face. Levels above ME:A and probably TW3 too. Facial animations are a little off but still good overall.
3. Nothing to say on graphics other than that they're mind-blowing. The art direction is also superb and I really like the monster designs. If I had to nitpick I'd say the weather changes completely way too suddenly and it can be a little jarring, but that's barely a criticism. Runs great as well.
Overall I'd say I have it around an 8/10. It sounds like I'm down on it from the paragraphs here but honestly I'm just focusing more on the bad things because for their first foray into open-world games it does loads of things right. Reminds me a lot of the TW3 formula but story isn't on the same tier.
Great write up.
With Zelda I absolutely felt the magic but the combat gameplay for me is antiquated. I love exploring but was never happy about any combat scenario. Another thing about Zelda is though the game is amazing to explore the surroundings can be very drab and barren at times.
You are 100% right about the Witcher as I have put over 200+ hours into that series. Best character and world ever. However, even though I have come to terms with the combat systems I really only play those games for the story and characters. The combat is just not good imo
Horizon just plays perfectly for me. I love the main character so far and am excited to explore the world but I look forward to fighting. I can't remember the last time I felt that way in an open world game and so for me GG come out ahead of the pack... So far