Horizon Zero Down and Breath of The Wild coming the same week. Will Horizon suffers ?

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March is just crazy for me. I don't know if I can afford it all. Switch, Zelda, Horizon and Nier are definite must owns. It's looking like Mass Effect and South Park will be casualties of war. But when am I going to find the time? My social life will become a casualty in March too, by the look of it.

If it helps ease the pressure off, I dont believe the fractured but whole to have a date right now, and I'm not sure they'd announce one for March with such little time til then. I suppose the game probably won't need a big ram up in marketing.
 
"Will Horizon suffers?"

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I have horizon per ordered as well as lots of spring games, zelda alone until mario does not justify dropping money on new hardware that would be better spent on 6+ games. Spend $360 without tax for only 1 game until Mario in the holiday or have that ps4 first half lineup.... Not hard to chose for me.
Plus my friend has a Wii U if I even feel the urge assuming I find time.

Horizon zero dawn will do fine if anything it has more competition on its own platform.
 
There might be a few people who end up getting Zelda over Horizon, but that's probably more of a 'which will I play first' choice. I think it'll do fine.
 
Horizon Zero Dawn : wednesday

Breath of the Wild + Switch : Friday

I'm afraid Horizon will struggle... Should Sony change the release date if the game si gold ?

You over estimate the amount of people who own a PS4 and a Wii U (thus having to choose) + the number of people buying a Switch and Zelda on March 3rd.

Pretty sure Horizon will do just fine with the PS4's 50 million install base.

It's $60 vs $360 if you don't have a Wii U and not many do.
 
I think they both cater to different audiences. I have very little interest in Horizon (looks like a typical shallow AAA game to me) whereas Zelda's hype is through the roof for me. I don't think there's much overlap to be honest. It'll sell millions.
 
I think they both cater to different audiences. I have very little interest in Horizon (looks like a typical shallow AAA game to me) whereas Zelda's hype is through the roof for me. I don't think there's much overlap to be honest. It'll sell millions.

How?

If anything, Zelda is the more derivative game by virtue of the fact that it is yet another entry in the Zelda franchise.
 
I don't know why but I have a feeling this Zelda will be the worst one yet. Troubled development and lots of delayed release dates. That's usually not good for the final prodict. I hope I am wrong though. But I'm sure it will disappoint in some areas.
 
If it helps ease the pressure off, I dont believe the fractured but whole to have a date right now, and I'm not sure they'd announce one for March with such little time til then. I suppose the game probably won't need a big ram up in marketing.

Yeah, South park is getting delayed. September is looking good. Ubi has Ghost recon and For Honor about to release, they don't need a third. That will leave South park, Ass Creed Egypt, and Far Cry 5 for Sep/Oct, Nov, and Dec respectively. Assuming Vivendi doesn't cancel South Park.
 
You're looking at a game that at best, will have a 14m install base to sell to and one that'll have over 53m people to sell to. I don't think the streams will cross that much, if at all. Horizon will be fine. It's NieR you need to worry about, unfortunately.
 
Zelda will outsell Horizon probably even with a way smaller userbase. It's the most anticipated game in the series.

I will get both so i don't really give a damn honestly. Both are gonna be epic games.
 
I've decided to put off getting Horizon as I'll be getting the Switch and Zelda, so it's lost at least one sale (until a few months down the line at least), but I don't think it'll suffer.
 
How?

If anything, Zelda is the more derivative game by virtue of the fact that it is yet another entry in the Zelda franchise.
It's a well respected series that is pushing into a whole new genre and looking to reinvent the way open world games are made (gameplay/physics based) vs an open world RPG inspired by apocalypse tropes from a developer of mediocre to good FPS games who is making a non shooter for the first time.

It's easy to be hyped more by one over the other.
 
Honestly, I'm expecting Breath of the Wild to have a really, really bad case of Open World Syndrome. When the Zelda Cycle comes knocking, it will be people's #1 complaint. Like the motion controls in Skyward Sword.

Sony has been messing with open worlds long enough to understand best practices, so I'm not particularly worried about Horizon. If anything it'll be a graphical showcase for the Pro.
 
It's a well respected series that is pushing into a whole new genre and looking to reinvent the way open world games are made (gameplay/physics based)

Pushing into a whole new genre and reinventing the way open world games are made?

It looks like Zelda Far Cry. Maybe there's features I'm unaware of in the new Zelda?

What new ideas is it bringing to the table?
 
It will do fine. I know I'm no longer getting horizon day one as I'm not buying two huge games like that in the same week. I will get it April or something.
 
Zelda reinventing open world games? hahahah

I'm sure the dungeons will have cool gameplay segments. But the overworld aspect of the new Zelda hasn't been anything special at all.

Maybe for people who are new to the open world games. Physics in open world gaming? The reinvention!!
 
Zelda reinventing open woprld games? hahahah

I'm sure the dungeons will have so cool gameplay segments. But the overworld aspect of the new Zelda hasn't been anything special at all.

Maybe for people who are new to the open world games

The physics systems are unlike any other game I'm familiar with.
 
Pushing into a whole new genre and reinventing the way open world games are made?

It looks like Zelda Far Cry. Maybe there's features I'm unaware of in the new Zelda?

What new ideas is it bringing to the table?
BotW is adding a level of environmental interactivity that most open world games dont even dare to approach. Between physics based mechanics where you can move objects around and make mechanical machines out of them, manipulating wind and fire to burn down enemies, freezing whole sections of water to neutralize enemies or sold puzzles.

Most open world games are a giant world that collectibles and monsters are placed in for you to interact with, but Zelda is pushing for a massive open world that is a gameplay set piece in an of itself.
 
Zelda reinventing open world games? hahahah

I'm sure the dungeons will have cool gameplay segments. But the overworld aspect of the new Zelda hasn't been anything special at all.

Maybe for people who are new to the open world games. Physics in open world gaming? The reinvention!!
Then show me games with this level of interactivity. Because so far Horizon looks like a shallow version of Monster Hunter set in an open world.
 
For example if you attempt to use a bomb arrow while it's raining it will not go off and function as a normal arrow. However if you stand under the cover of a tree and light the fuse, it will function properly.

Burning grass creates an updraft which you can exploit with your glider to get better positioning for an arrow shot.

Every tree can be cut down to create pathways across rivers

If you are knocked back into any type of barrier (tree, rock, wall) you will slam against it and take extra damage.

Weather patterns like wind are persistent across the entire open world. In fact during development they encountered a problem when the director found objects that were supposed to be in an area were missing; the in game wind had blown them far away.

The game is fundamentally a physics playground.
 
It's a well respected series that is pushing into a whole new genre and looking to reinvent the way open world games are made (gameplay/physics based) vs an open world RPG inspired by apocalypse tropes from a developer of mediocre to good FPS games who is making a non shooter for the first time.

It's easy to be hyped more by one over the other.

I have yet to see more than 5 enemies in the barren washed out world, looks OK but could do with a bit more than that. Typical open world failing, reminded me of Dragon age but with shit graphics in terms of 5 enemies standing around....

I am also on the fence with horizon, open world games should not mean empty - I think hub worlds works better as places seem more alive (thats for all games, not just Zelda)

Not seen anything radical in gameplay, nothing epic in scale either, and nothing where you go oh wept, I am surrounded or wow, thats allot, I will hide over there......... - In destiny you open a door and 100 enemies pour out, in Shadow of mordor the town is full of enemies, that is what I want in next gen games instead of go there - look, its fuckin empty. Note thats my open world rant, not just zelda.

New Genre, lol my sides are hurting - really ?

I am hyped or Mass Effect for the coop multiplayer tbh. Bring on the hordes
 
Then show me games with this level of interactivity. Because so far Horizon looks like a shallow version of Monster Hunter set in an open world.

I'm not saying Horizon is reinventing the gameplay wheel.

Zelda/Nintendo fans are really funny. Take off your nostalgia goggles please. New Zelda looks amazing. But it isn't reinventing anything.
 
Most of these Nintendo threads are so ridiculous. Two games are exclusive to different platforms, one with a 50 million plus install base. Seeing the Switch being a way too overpriced piece of hardware for what it is and all the expensive pieces you have to buy for it I'll hold off on Zelda, until the price drops on the Switch. Which going by Nintendo home console track record, won't take very long at all. I'll get Horizon day one though.
 
For me, I'm doing Zelda + Switch at launch and waiting and seeing on Horizon.

It's not exactly coming from a developer with a great track record. That being said it looks awesome and I hope it's awesome.
 
I don't think they're in direct competition, but assuming they were it's Zelda that's in more trouble imo. A lot of people might hold off on it until Switch's price drops.
 
Almost 60 mil ppl will forget about their systems next hyped up exclusive Because of another hyped up exclusive on an entirely different platform? Why can't they both just do well
 
I'm not saying Horizon is reinventing the gameplay wheel.

Zelda/Nintendo fans are really funny.
You can't make statements like that without counterpoints.

I could easily say Sony fanboys think their games are more sophisticated becaue omg graphics, but I'll provide a counterpoint and say something like: graphics doesn't make a game sophisticated because even Super Mario World has more depth than Uncharted 4.
 
No matter how well BotW does, Horizon has tens of millions of PS4 owners to woo; if it fails in attracting attention to itself it won't have had anything to do with Nintendo.
 
Then show me games with this level of interactivity. Because so far Horizon looks like a shallow version of Monster Hunter set in an open world.
Lol

Show me one mh gameplay that looks better than aloy vs thunderjam.

I'll wait


You can't make statements like that without counterpoints.

I could easily say Sony fanboys think their games are more sophisticated becaue omg graphics, but I'll provide a counterpoint and say something like: graphics doesn't make a game sophisticated because even Super Mario World has more depth than Uncharted 4.
Yeah you are a troll
 
BotW is adding a level of environmental interactivity that most open world games dont even dare to approach. Between physics based mechanics where you can move objects around and make mechanical machines out of them, manipulating wind and fire to burn down enemies, freezing whole sections of water to neutralize enemies or sold puzzles.

Most open world games are a giant world that collectibles and monsters are placed in for you to interact with, but Zelda is pushing for a massive open world that is a gameplay set piece in an of itself.

Freezing the water sounds cool. Fire has already been handled in a similar fashion in Far Cry 2.

There are open world games that create fun playgrounds for experimentation. Just Cause series with that grappling hook thing come to mind.

I've been trying to keep in the dark with Zelda. But seeing some of the world, it looks more thought out then the average open world title.
 
You can't make statements like that without counterpoints.

I could easily say Sony fanboys think their games are more sophisticated becaue omg graphics, but I'll provide a counterpoint and say something like: graphics doesn't make a game sophisticated because even Super Mario World has more depth than Uncharted 4.
And here we go we get to the true meaning of the thread fanboy wars
 
I'm not saying Horizon is reinventing the gameplay wheel.

Zelda/Nintendo fans are really funny. Take off your nostalgia goggles please. New Zelda looks amazing. But it isn't reinventing anything.
You can argue semantics if you like, but Zelda is taking an approach to an open world that this objectively different from other open world games.
 
Yeah, I don't get that either. Horizon looks much more original than Zelda tbh
Setting wise? Sure.
Game design wise it uses all of the familiar open world/rpg-lite trappings were familiar with.
Towers, crafting, skill upgrades, etc.

Not that i think Zelda is reinventing the wheel, either.
 
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