Horizon Zero Down and Breath of The Wild coming the same week. Will Horizon suffers ?

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Lol

Show me one mh gameplay that looks better than aloy vs thunderjam.

I'll wait
Horizons gameplay is a glorified AAA version of the trapping, rodeoing, and toppling of any of the dozens of hunts in Monster Hunter. It's nothing new. You're caught up on looks but the gameplay is the same. just becaue something looks better doesn't mean it wasn't done before with the same effect.
 
Why do people keep saying this about "Nintendo fans"?! Are Sony/MS fans/...fans better or something?

Sony/MS fans usually never take the "omg it's a total new reinvention!!" route that usually Nintendo fanatics take. Everything Nintendo makes or tackles is somehow new or revolutionary. Give me a break.
 
Considering no one has a Wii U and not many will be able to get nintendos new console at launch. I doubt it will affect horizon that much if at all.
 
Sony/MS fans usually never take the "omg it's a total new reinvention!!" route that usually Nintendo fanatics take. Everything Nintendo makes is somehow new or revolutionary. Give me a break.

I've been trying to engage you in an actual discussion about this but at this point I have to conclude that you're not posting in good faith.
 
Horizons gameplay is a glorified AAA version of the trapping, rodeoing, and toppling of any of the dozens of hunts in Monster Hunter. It's nothing new. You're caught up on looks but the gameplay is the same. just becaue something looks better doesn't mean it wasn't done before with the same effect.
So no?
Lol
 
Horizons gameplay is a glorified AAA version of the trapping, rodeoing, and toppling of any of the dozens of hunts in Monster Hunter. It's nothing new. You're caught up on looks but the gameplay is the same. just becaue something looks better doesn't mean it wasn't done before with the same effect.
Apparently a scriptwriter that also worked on New Vegas is cooperating on this game so your description really doing it injustice.
 
For example if you attempt to use a bomb arrow while it's raining it will not go off and function as a normal arrow. However if you stand under the cover of a tree and light the fuse, it will function properly.

Burning grass creates an updraft which you can exploit with your glider to get better positioning for an arrow shot.

Every tree can be cut down to create pathways across rivers

If you are knocked back into any type of barrier (tree, rock, wall) you will slam against it and take extra damage.

Weather patterns like wind are persistent across the entire open world. In fact during development they encountered a problem when the director found objects that were supposed to be in an area were missing; the in game wind had blown them far away.

The game is fundamentally a physics playground.

Some of these features sound like common sense details that every game should have.
 
The physics systems are unlike any other game I'm familiar with.

I've been trying to engage you in an actual discussion about this but at this point I have to conclude that you're not posting in good faith.

What kind of discussion? Go play more open world games, I'd say.

Just Cause 3, for instance, has crazy physics and interactivity. Even the gliding looks cooler.
 
Some of these features sound like common sense details that every game should have.

It's not so much detail or polish as it is an incredible number of different physics systems interacting. They spent an entire year of development simply creating these systems alone.
 
Then show me games with this level of interactivity. Because so far Horizon looks like a shallow version of Monster Hunter set in an open world.

It's anything but shallow my friend. Just in the art style alone it's got 99% of games beat. The variety of the open world environments are equally as impressive.

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You can argue semantics if you like, but Zelda is taking an approach to an open world that this objectively different from other open world games.

I mean, cutting down trees isn't a game changing innovation. Developers leave tree physics alone because they understand that taking down massive robot dinosaurs is more exciting.

Creating a physics playground has a lot of tradeoffs as well. The fact that BOTW runs at 900p/30fps max in 2017 is kind of sad. Try playing Horizon in 4K and going back to BOTW and you'll see how ugly and muddied it is.
 
Sony/MS fans usually never take the "omg it's a total new reinvention!!" route that usually Nintendo fanatics take. Everything Nintendo makes or tackles is somehow new or revolutionary. Give me a break.

but why do sony/ms fans get so mad about it? Things like this are obviously debatable. To some it is reinventing to others it's not.
 
Most of these Nintendo threads are so ridiculous. Two games are exclusive to different platforms, one with a 50 million plus install base. Seeing the Switch being a way too overpriced piece of hardware for what it is and all the expensive pieces you have to buy for it I'll hold off on Zelda, until the price drops on the Switch. Which going by Nintendo home console track record, won't take very long at all. I'll get Horizon day one though.

I still dare to say Zelda is gonna outsell horizon. Vastly.

I'm gonna play Horizon first anyway.
 
What kind of discussion? Go play more open world games, I'd say.

Just Cause 3, for instance, has crazy physics and interactivity. Even the gliding looks cooler.
Of course they won't play other open world games.
Anything made by other company than nintendo is generic and shallow.
 
Sony/MS fans usually never take the "omg it's a total new reinvention!!" route that usually Nintendo fanatics take. Everything Nintendo makes or tackles is somehow new or revolutionary. Give me a break.

As the years go by, Sony/MS continue a battle on which platform's games look the best. Meanwhile, Nintendo fans continue to enjoy and have fun with their games, and when Nintendo has new ideas in mind to use with technology that's been industry standard for years, of course we get excited. They're introducing new mechanics to the IPs that we love so much.

I'm sorry that Sony/MS fans cannot even attain the level of excitement and hype that Nintendo fans do with their games, regardless of whether a new game is implementing already known mechanics, etc. I wouldn't know what to say to someone in that position, it kinda sucks.
 
And here we go we get to the true meaning of the thread fanboy wars
Don't forget: Nintendo = reinvents + more depth
Doesn't matter what they do...

Zelda reinventing open world games? hahahah
Sony/MS fans usually never take the "omg it's a total new reinvention!!" route that usually Nintendo fanatics take. Everything Nintendo makes or tackles is somehow new or revolutionary. Give me a break.
Yep. And it was always ridiculous.
 
Don't really think so, except I guess in the press given Zelda us the only game on switch to talk about at launch.

There aren't too many people who buy multiple consoles each generation, so I'd expect basically the same number of horizon sales now as I did before. Bad reviews esp pre launch would be more of a concern I think.
 
It's anything but shallow my friend. Just in the art style alone it's got 99% of games beat. The variety of the open world environments are equally as impressive.

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HcaMhTJ.gif
We are not talking about graphics or the beauty of the world. We are talking about gameplay depth. All that beautiful scenery means nothing if all you do is walk around it and not interact with it.
 
What kind of discussion? Go play more open world games, I'd say.

Just Cause 3, for instance, has crazy physics and interactivity. Even the gliding looks cooler.
No, see, this kind of condescension does nothing to open dialogue or enlighten other posters.

I posted some examples of features that I think set BOTW apart. You believe that Just Cause 3 has these features already; providing examples would be a better way to make your point.
 
I mean, cutting down trees isn't a game changing innovation. Developers leave tree physics alone because they understand that taking down massive robot dinosaurs is more exciting.

Creating a physics playground has a lot of tradeoffs as well. The fact that BOTW runs at 900p/30fps max in 2017 is kind of sad. Try playing Horizon in 4K and going back to BOTW and you'll see how ugly and muddied it is.

I'm certainly not going to have a problem jumping between the two games.
 
Sony/MS fans usually never take the "omg it's a total new reinvention!!" route that usually Nintendo fanatics take. Everything Nintendo makes or tackles is somehow new or revolutionary. Give me a break.

Well they do try to be the Apple of gaming, so that's expected.
 
Those Horizon screenshots look great, but Shadow Fall also looked great. I am still skeptical on if this developer can pull it off. Don't want to get NMS-burned.
 
My educated guess:

Zelda will be critically better
Horizon will sell more copies this year, Zelda will sell more in total, just over the long haul
Neither game will affect the other to any significant degree
 
Oh my god the passive agressive competition between these two games is so tiring. And the fact that they release three days apart mean that it's only gonna get worse. This is not something I look forward to, especially if fucking Metacritic is involved.
 
No matter how well BotW does, Horizon has tens of millions of PS4 owners to woo; if it fails in attracting attention to itself it won't have had anything to do with Zelda.

Exactly what i was going to type. What a weird thread.

No one knows whether Horizon will succeed, but GG is solely to be blamed if it underperforms.

The % of PS4 owners who will buy a switch at launch just for Zelda is really really tiny.
 
Oh my god the passive agressive competition between these two games is so tiring. And the fact that they release three days apart mean that it's only gonna get worse. This is not something I look forward to, especially if fucking Metacritic is involved.

Yeah, the review threads are going to get pretty nasty.
 
Yeah that's just not true at all, people have been waiting for a new Zelda forever.
So you're telling me a significant number of people (no some of you hardcore fans are not enough on this site) are going to put their ps4 in a shelf, forget about any games releasing in Feb,March because the Nintendo switch is coming with Zelda.
 
We are not talking about graphics or the beauty of the world. We are talking about gameplay depth. All that beautiful scenery means nothing if all you do is walk around it and not interact with it.
Lol

Cutting trees is more exciting than hack robodinos and ride on them.
You are insane
 
Yah - thread-wise I agree that I don't think Zelda will be the deciding factor if Horizon sinks. It will be reception and reviews. Though I totally am one of the people that is needing to decide between the two and choosing one over the other (for now).
 
Even then it's cutting the game short labelling it as a glorified Monster Hunter.
So you're not worried at all that they have only shown you climbing the equivant of a tower, riding a mount, killing some large enemies in vertical slice manners and that's it and we are a month out? Part of my hostility towards Horizon is that I simply don't trust that'll it'll be more than a shallow experience much like an assassins creed game. I'd love for it to be a truly great game that is a must play by everyone, I'd surely love to give my PS4 Pro some action, but I'm not seeing it yet.

I was super excited by Horizon when it was first shown, but they aren't showing me enough to have blind faith in it, especially when we are only a month out.
 
Creating a physics playground has a lot of tradeoffs as well. The fact that BOTW runs at 900p/30fps max in 2017 is kind of sad. Try playing Horizon in 4K and going back to BOTW and you'll see how ugly and muddied it is.
I've not said a bad word about Horizon in this thread. I own a PS4, even if it is in another state at the moment. I understand the appeal of the game; it's a graphics marvel, as the developer is known for.

However, the point of contention was that Zelda does nothing differently; I think that's objectively untrue.
 
This thread is starting to turn nasty.

Horizon will be fine.

For real. Personally, I'm super hyped for both games. March is gonna be wild.

The physics systems are unlike any other game I'm familiar with.

Zelda looks really, really good, but it seems that, like with a lot of Nintendo's big games as of late, you have a subset of Nintendo fans that overplay the uniqueness and innovation present in the title. Zelda is doing nothing new in the open world space. Just Cause is just one example of a physics-based open world sandbox and has been doing so for years. The only reason you think it's new is because it's the first time Zelda is doing it.
 
Oh my god the passive agressive competition between these two games is so tiring. And the fact that they release three days apart mean that it's only gonna get worse. This is not something I look forward to, especially if fucking Metacritic is involved.

It's going to be the Bloodborne versus Witcher 3 of 2017. Only one will get robbed!
 
Lol

Cutting trees is more exciting than hack robodinos and ride on them.
You are insane
I mean, Zelda has sneaking up to and pouncing on wild horses and having to break their wildness through several minutes of gameplay where you turn a wild animal into a trusted mount. That's more in depth than what they showed in Horizon with hacking a robotic animal to trust you and let you ride it.
 
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