I have never heard this line of reasoning. Any time I've pointed out the fallacy behind "I could care less" with friends, coworkers, etc. they take a moment to think about it and conclude "Oh, yeah, that makes sense." It's a corrupted idiom, likely born from phonetic erosion of the original expression.
Doesn't really make sense, looks like you say "it's important enough for me to care, cause there are other stuff I could care even less than that", defeating the purpose of saying "I don't give a damn""I could care less" is:
"I COULD care less, but it's really hard to imagine something I care less about than [whatever we're talking about]"
How much do you think that cost?So that's where the bloating dev cost went
Back in the day, we sent kids up chimneys to sweep them.Jesus that looks like a lot of needless spending. Back in the day devs did their best work from fucking garages and bedrooms, given all the talk of how wildly out of control and unsustainable game budgets are, and the many tens of thousands of recent job losses, spending millions on new offices made to look and function like expensive hotels is insane.
It was founded by some demoscene veterans way back (or rather, Bloodhouse and Terramarque were, then those two companies merged). They started out releasing for the Amiga, but that became pretty obsolete very soon.Finnish? 30 years of history? Never knew. Thats what you get when Sam Lake always wants to be in the spotlight.
5-10 mil is alot of a game like saros. Saros is not a guarantee salesHow much do you think that cost?
Probably max 5-10 million for everything, a drop in the ocean.
Few games are guaranteed, but if Returnal can release in the early days of PS5 and sell over a million......5-10 mil is alot of a game like saros. Saros is not a guarantee sales
Hard to attract and retain talent at your garage and bedroom.Jesus that looks like a lot of needless spending. Back in the day devs did their best work from fucking garages and bedrooms, given all the talk of how wildly out of control and unsustainable game budgets are, and the many tens of thousands of recent job losses, spending millions on new offices made to look and function like expensive hotels is insane.
Well they sure can bound over sauna time, since you have to be naked there, great for teamworkSauna, gym and upscale canteen.
That should certainly speed up dev times.![]()
Non-Finn but sauna fan here.So just to reiterate on the whole sauna thing, to all you uncivilized non-Finns who seem to be so baffled about it, here's a presser from the company that leases the office (you might notice that the project was completed a year later than planned, but so it goes):
![]()
Sponda to develop one of the largest gaming headquarters in the Nordics for Housemarque, part of the PlayStation Studios - Sponda
Sponda Ltd Press release […]sponda.fi
It was not build from scratch. It was refurbished. And being a building in Finland, I can guarantee that the sauna was already there.
Oh, it's nude of course. The only exception would be some mixed public saunas, but mixed/public/nude ones certainly exist as well.Although I learned my sauna ropes in Germany where it's mixed and nude, so AFAIK different from Finland.
I had read that in Finland, mixed saunas are usually not nude whereas I know in Germany they always are, hence my mix-up.Oh, it's nude of course. The only exception would be some mixed public saunas, but mixed/public/nude ones certainly exist as well.
I guess this depends on the definition of "public". Ones in say gyms or spas are not mixed pretty much consistently, also newer public ones built for more of a tourist attractions. But if it's an older public sauna or located in a more remote area, they may very well be mixed. Also it's not uncommon for older public saunas to share the same stove, despite not being mixed (the stove being in the middle of a wall separating the two sections), so you can annoy the opposite sex by throwing lots of water (or "löyly" as it is known here) on it.I had read that in Finland, mixed saunas are usually not nude whereas I know in Germany they always are, hence my mix-up.
Was an eye-opener when I first went to the gym when fish off the boat, quickly becomes normal of course.
Yes, Housemarque started 30 years ago as the merge of two previous Finnish dev studios: Bloodhouse and Terramarque, who made games like Stardust, Super Stardust or Elfmania for Commodore Amiga.Finnish? 30 years of history? Never knew.
Regarding the sauna, it's a cultural thing from Finland. They are everywhere and everybody goes to the sauna. It's pretty common there to have a sauna at home or at work.Sauna, gym and upscale canteen.
A good office culture does not require multimillion pound chiq 5 star hotel aesthetic and amenities, especially when huge amounts of the industry are being laid off left right and center, just having a stable job is now a privilege. This sort of needless expense makes sense in the boom years, now it's just bloat…. Bloat that actually paints a picture of irresponsible executive spending, and this paints a target on the studios back during a time of cuts and closures. Which actually screams "job insecurity", which isn't a great attractor or retention mechanism.Hard to attract and retain talent at your garage and bedroom.
Will work for a Stardew Valley but not for a 100 person studio.
Its not bad if you spend most of your week there. If it was bleak cubicle in big open floor, that would be even worse. I know theres a lot of saying how theres many workplaces that are like adult daycares basically, but for game devs, to have some nice small cinema room for game testing or movie night, or have communal area with board games etc is not bad.Jesus that looks like a lot of needless spending. Back in the day devs did their best work from fucking garages and bedrooms, given all the talk of how wildly out of control and unsustainable game budgets are, and the many tens of thousands of recent job losses, spending millions on new offices made to look and function like expensive hotels is insane.
This isn't satire is it?A good office culture does not require multimillion pound chiq 5 star hotel aesthetic and amenities, especially when huge amounts of the industry are being laid off left right and center, just having a stable job is now a privilege. This sort of needless expense makes sense in the boom years, now it's just bloat…. Bloat that actually paints a picture of irresponsible executive spending, and this paints a target on the studios back during a time of cuts and closures. Which actually screams "job insecurity", which isn't a great attractor or retention mechanism.![]()
We've a small 10 person office, it's a nice office, it's open plan, people enjoy working there and there's a good culture and mission. It's nice but not ostentatious, which this most definitely is. We have competitors who did function that way, turned out many of them were funded by NGOs and were wildly non profitable…so a lot went under in the last few months.Its not bad if you spend most of your week there. If it was bleak cubicle in big open floor, that would be even worse. I know theres a lot of saying how theres many workplaces that are like adult daycares basically, but for game devs, to have some nice small cinema room for game testing or movie night, or have communal area with board games etc is not bad.
NoThis isn't satire is it?
A good office culture does not require multimillion pound chiq 5 star hotel aesthetic and amenities, especially when huge amounts of the industry are being laid off left right and center, just having a stable job is now a privilege. This sort of needless expense makes sense in the boom years, now it's just bloat…. Bloat that actually paints a picture of irresponsible executive spending, and this paints a target on the studios back during a time of cuts and closures. Which actually screams "job insecurity", which isn't a great attractor or retention mechanism.![]()
So just to reiterate on the whole sauna thing, to all you uncivilized non-Finns who seem to be so baffled about it, here's a presser from the company that leases the office (you might notice that the project was completed a year later than planned, but so it goes):
![]()
Sponda to develop one of the largest gaming headquarters in the Nordics for Housemarque, part of the PlayStation Studios - Sponda
Sponda Ltd Press release […]sponda.fi
It was not built from scratch. It was refurbished. And being a building in Finland, I can guarantee that the sauna was already there.
The office space solutions are designed based on the staff's preferences. Spanning over 3,000 square metres, the new facilities will include a movie theatre, gym, yoga studio, a podcast studio, café, two floating audio studios, an experience lift and high-technology meeting and team rooms, among other things. The brand look will be realised through impressive visualisations and movie-like design elements....
Thank you for all that needed to be said since reply #1.As long as they pour all their passion and know-how into Saros they can spend their money on coke and hookers for all I care.![]()
Serious answer, I have no idea. It sounds like something that may have been lost in translation, but I can't figure out what it would have been in Finnish.serious question: what's an 'experience lift'? an elevator?...
These Housemarque folks started in garages and bedrooms, but over decades they made money and aren't precisely teenagers.Jesus that looks like a lot of needless spending. Back in the day devs did their best work from fucking garages and bedrooms, given all the talk of how wildly out of control and unsustainable game budgets are, and the many tens of thousands of recent job losses, spending millions on new offices made to look and function like expensive hotels is insane.
All the other offices from similar or more successful studios (including mobile gaming ones) in Finland and nearby countries have similar offices.A good office culture does not require multimillion pound chiq 5 star hotel aesthetic and amenities, especially when huge amounts of the industry are being laid off left right and center, just having a stable job is now a privilege. This sort of needless expense makes sense in the boom years, now it's just bloat…. Bloat that actually paints a picture of irresponsible executive spending, and this paints a target on the studios back during a time of cuts and closures. Which actually screams "job insecurity", which isn't a great attractor or retention mechanism.![]()
US culture is such fucking trash. To be a slave and work 12 hours a day barely able to afford anything while your boss breathes down your neck. The fact that you've been trained to be proud of that is the saddest part of all.So where do they do actual work?
I would prefer to retain the talent that stay because they believe in the studio\project than the talent that stay for sauna and gym, but that's just me...Hard to attract and retain talent at your garage and bedroom.
Will work for a Stardew Valley but not for a 100 person studio.
Starbucks in the lobby is the type of corporate hell i would expect from the devilish execs at EA.When I was at EA, we had a Starbucks in the lobby, a full cafeteria with cooks, a full gym and a small soccer field in Playa Vista (near Marina del Rey), one of the more expensive places to live in LA.
You don't get it, the problem isn't they can or cannot afford it, it is they don't deserve itA lot of people with big opinions on offices in the tech world and associated costs but zero knowledge or experience.
What talent are you getting to work in your bedroom? Mom's bologna sandwiches can only be so good.I would prefer to retain the talent that stay because they believe in the studio\project than the talent that stay for sauna and gym, but that's just me...
Going by covid WFH theories, every WFH supporter at the time said people can do as good a job or better working from home. They feel more refreshed and less stressed being at home, and dont have to slog it to work driving and gas.What talent are you getting to work in your bedroom? Mom's bologna sandwiches can only be so good.
I'm still WFHing almost every day, it's miles better, depends on your home situation, location and role though.Just checking in to see if we've reached the point of the thread yet where the subject at hand is inevitably woke and we somehow come full circle to blaming Housemarque's office for the decline of western civilization.
I think you replied to the wrong post, Sir.I'm still WFHing almost every day, it's miles better, depends on your home situation, location and role though.
As you'll see with the credits of every game, huge amounts of development is done remotely, I imagine only the core of development will be done on site.
I can't find the WFH theory. It's somewhere in the bin with the flat earth theory and the sasquatch theory.Going by covid WFH theories, every WFH supporter at the time said people can do as good a job or better working from home. They feel more refreshed and less stressed being at home, and dont have to slog it to work driving and gas.
I did indeed, my apologies.I think you replied to the wrong post, Sir.
On that topic, is WFH a crime now as well? I can't keep up with GAF's latest nonsense. I'm in construction and do three days per week on job sites and two days WFH in my office for project management tasks. It's fantastic to not have a bunch of dumbasses who hate their job interrupt you every half hour because they want to kill time.
Serious workers don't need a sauna or a gym to believe and work in a big project, if you need that your priorities are fucked up.What talent are you getting to work in your bedroom? Mom's bologna sandwiches can only be so good.
It's too bad their site is shut down, but when Deviation Games still had their home page up it was the biggest party atmosphere ever. I'm not joking when I say this but it'd go head to head with an amusement park.Serious workers don't need a sauna or a gym to believe in a big project, if you need that your priorities are fucked up.