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How many players will Veilguard see on Steam? How many will equate to a success?

Dazraell

Member
If I would have to guess the number, I think it'll be closer to 20k concurrent players

Looking at recent EA's releases and their peaks I think early numbers will definively have more than 10k concurrent players. Dead Space remake had over 30k peak (and this one wasn't profitable for EA), ME Legendary Edition had 59k and Jedi Survivor had 67k peak. Each of these games had more follows on Steam than Veilguard
 

Wildebeest

Member
It is still a fantasy game with dragon right there in the title. The lust for unrealistic leather armour and "dragons" is always off the chart. Minimum 100k players after launch.
 

KungFucius

King Snowflake
WHY DO YOU CARE? If you're interested in the game play it. Who care its a single player game.
If it was dependent on others I would care...
Why shouldn't gamers care about the financial performance of big titles? If they support the industry because it produces products for their hobby, how any one game does, has an impact on what games will be made in the future. If this game flops after pretty good reviews, then it will not get a follow up. If it does well it might lead to even more big single player RPGs as publishers chase that type of success.

So why shouldn't gamers care about how the industry is performing on individual titles and as a whole?

I get that many DEI obsessed people are hoping this fails because it has some non binary content or whatever, but generically a lot of gamers are curious about what does well and what doesn't even if they have no interest in playing it, or no time to play it yet.

The other piece here is that this is the first potentially huge PC game without DRM in it. This means that the sales are interesting from a piracy perspective. If it does do well, maybe we will see more games without DRM. If it doesn't do well on PC but does do well on Console, then there is a strong case for the argument that piracy hurts sales and a weak case for an argument that PC piracy creates buzz that could influence console sales.
 

T4keD0wN

Member
Its currently number 2 global top seller on steam, only behind Call of Duty.

Should be around 100k on the weekend i imagine.
 

DonkeyPunchJr

World’s Biggest Weeb
My guess all along has been that Veilguard would be a Star Wars Outlaws-like disappointment. Not a complete flop.


I see Veilguard is currently the #2 seller on Steam. For comparison, Metaphor Refantazio was the #2 seller on its launch day and it maxed out around 85,000.

So my guess is around 80,000. Although I expect the drop off to happen much quicker as word of mouth will be mixed, to say the least.
 
Its currently number 2 global top seller on steam, only behind Call of Duty.

Should be around 100k on the weekend i imagine.
This doesn't mean anything. Every AAA game that has ever released has gone to the top of steam in the day or two before it launches (except Concord).

Star Wars Outlaws topped sales charts for a week, then word of mouth killed it.
 

Kacho

Gold Member
Had this been a normal ass Dragon Age game I would have predicted 200-300k easily.

I’ll be shocked if this hits anywhere close to 100k.
 

StreetsofBeige

Gold Member
Looks like a lot of you are predicting decent CCU but under 100,000.

Price is Right time.

I'll take a guess and say 68,573 max CCU.
 

STARSBarry

Gold Member
Some all time peak numbers for references:
DA Inquisition had : 4.964 (did this originally launch on Origin?)
Dragons Dogma 2 had: 228.585
Baldur's Gate 3 had: 875.343
Starfield had: 330.723
The Witcher 3 had: 103.292
Cyberpunk had: 1.054.388

I would guess around 60-80K? maybe 100k?
Moderately successful but not a smash hit.

I'm going to say below 30,000 CCU. I honestly think word will get out, it's not like it's out selling steam deck by money made which many AAA releases manage to achieve.

Right now people are seeing mostly positive reviews, but we have seen this before.
 
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jason10mm

Gold Member
With blackjack; and hookers!
Come now, we are a classy joint here.

We got cigarette girls :p
JJFuJSn.jpeg
 
Hopefully very few. I'm sick of games that absolutely fucking flay the original I.P. Dragon Age Origins was dark and had a great story, this one looks like it's scared to hurt anyone's feelings. I wouldn't even sail the seven seas to try it out.
 

T4keD0wN

Member
This doesn't mean anything. Every AAA game that has ever released has gone to the top of steam in the day or two before it launches (except Concord).
Thats true, but it can still give you an idea if its a total bomb or not. Being above RDR, MH wild which has a playtest is not impressive, but above EA sports which is pretty recent and has 50k+ is alright.

If it manages to surpass BO6 at any point (no chance) would mean its doing well, but being the only thing right behind it makes it pretty hard to quantify since its pretty hard to tell how big of a gap is between the the games, its most likely huge between the top 3 which makes it hard to predict, but i bet it at the very least breaks 50k.
Star Wars Outlaws topped sales charts for a week, then word of mouth killed it.
SWO still isnt on Steam so it couldnt have charted and dont come at me mentioning UK physical sales, they have about as much relevancy as Veilguard will have good writing, none.
 
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Fbh

Member
I'm going to say below 30,000 CCU. I honestly think word will get out, it's not like it's out selling steam deck by money made which many AAA releases manage to achieve.

Right now people are seeing mostly positive reviews, but we have seen this before.

I think word of mouth is what's going to keep it from being a proper big hit like Baldur's Gate 3 , Cyberpunk or even Dragons Dogma 2.

But I think it will still get to around that 60-80K range because right now it's in a relatively good position; It's a well known IP releasing in a slow period for the industry with no big releases to compete with aside from COD (they lucked out with both Assassins Creed and Kingdom Come moving to 2025) and if you just quickly glance at reviews on Metacritic the consensus seems to be that it's a good game and a "return to from" for Bioware.
 

Kacho

Gold Member
SWO still isnt on Steam so it couldnt have charted and dont come at me mentioning UK physical sales, they have about as much relevancy as Veilguard will have good writing, none.
I think he’s referring to the people implying the game was doing well because it was at the top of the PSN sales chart.
 

Sharius

Member
it's chart on steam, people probly will check it out for couple of hour, then give a review and refund, so peak time might be 200-300k
 
Thats true, but it can still give you an idea if its a total bomb or not. Being above RDR, MH wild which has a playtest is not impressive, but above EA sports which is pretty recent and has 50k+ is alright.

If it manages to surpass BO6 at any point (no chance) would mean its doing well, but being the only thing right behind it makes it pretty hard to quantify since its pretty hard to tell how big of a gap is between the the games, its most likely huge between the top 3 which makes it hard to predict, but i bet it at the very least breaks 50k.

SWO still isnt on Steam so it couldnt have charted and dont come at me mentioning UK physical sales, they have about as much relevancy as Veilguard will have good writing, none.
My point is that it could be top of Steam for a week, it doesn't matter because they need word of mouth to keep sales from falling off a cliff. Word of mouth is going to have the opposite effect with this one. One week of good sales isn't enough.
 
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MarV0

Gold Member
97k peak is my guess.

However, I expect the mother of all review bombs followed by a dozen articles by the mainstream media asking Valve to do something about "online trolls/incels".
 

T4keD0wN

Member
My point is that it could be top of Steam for a week, it doesn't matter because they need word of mouth to keep sales from falling off a cliff. Word of mouth is going to have the opposite effect with this one. One week of good sales isn't enough.
Ok, i get it now. We were comparing 2 very different things (which are not mutually exclusive, i think we will both be right)

Youre talking about total (lifetime) sales, whereas i am talking pretty much just about what the concurrent player count will be which usually tops out first week(end).
 
Ok, i get it now. We were comparing 2 very different things (which are not mutually exclusive, i think we will both be right)

Youre talking about total (lifetime) sales, whereas i am talking pretty much just about what the concurrent player count will be which usually tops out first week(end).
Its part of the wider conversation. High and sustainable concurrent users = success. To get this you need consistent sales in the first couple of months. Ultimately the numbers that come out today don't matter, they only have potential to be funny.
 

StereoVsn

Gold Member
It is still a fantasy game with dragon right there in the title. The lust for unrealistic leather armour and "dragons" is always off the chart. Minimum 100k players after launch.
If they hit 100K on Steam, that would be fairly decent for them. Means about 1mil sales give or take, going by 10 to 1 sales to concurrent ratio.

That’s not amazing, but with console sales it would mean 2-3 mil sales overall during launch week.

It’s going to be interesting to see if they hit those numbers. What did Ubi’s Outlaws hit?
 

Dynasty8

Member
100-200k. Most people don't pay attention to all the noise. Just see the review scores.

But I have a feeling once players actually play it, hear the dialogue and see how safe and goody too shoes it is, Steam reviews will drop.
 
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