Well, I'll preface my reasons by saying that I am pretty big fan of post-apocalyptic stuff, love the setting. I am Alive also gives you a lot of bang for your buck (one run will take you at least 5 hours), creates a great feeling of tension (in the combat, the climbing and the exploration) but doesn't do it with overly hard or cheap gameplay. You need to think about how you are going to handle combat, plan out your routes when climbing and look out for trouble when exploring. They really nailed the atmosphere but not at the expense of fun imo.
There is definitely some jank with the game though. Mostly with the controls which can be a bit finicky here and there but it never bothered me to the point that I felt like griping about it.
Journey on the other hand is almost the exact opposite. It's very short (and imo not something I'm motivated to replay) and very reliant on it's artistic value and the player's willingness to let the story suck them in. Where I am Alive drew me into it's world by doing so many things to make me feel like I was actually living in a post-apocalyptic world Journey was too nebulous and vague for me. It is a great game and I enjoyed my playthrough but it was too dreamy and fluffy for me, I finished the game feeling that beyond the experience there wasn't much there for me to hold on to.
I've got the demo downloaded and I enjoyed it, if I buy this game is it just the demo and an unlock key? Thinking of deleting the demo to make room, but I'm not going to do it if I'm just going to have to download it again.
It's an unlock key, 100kb or something. Pretty sure most if not all PSN only games are like that, well the ones I've tried have been.
I'm still enjoying the game, although only coming back to it here and there for some slight progress. Only thing I don't like is the combat sections feel a bit like puzzles. Which person do I melee, which one do I shoot kind of scenarios. It's definitely not a deal breaker though. Getting back into a lot more climbing now (Chapt 5?) so starting to feel a lot more Dude Raider-ish which is a good thing.
I downloaded the demo of this game and I had high hopes for it. When it came the time to climb with that stamina meter, I just abandoned it. I don't really like that mechanic and find it rather annoying to be honest =/ Is it worth to fight past that mechanic?
You know, I haven't played this since release, but something just jumped into my head...
Not really a spoiler in my opinion, but I'll post it behind them anyway.
At some point midway through the game, after you've left the apartment and are working your way through the dust filled streets, at one point you walk by a piece of road that's fallen away, and on the other side is a small piece of sidewalk that you can't get to with what looks like some sort of mutant or something just walking in circles. Nothing like that is anywhere else in the game from my knowledge, so what was up with that? Am I the only one who saw this?
You know, I haven't played this since release, but something just jumped into my head...
Not really a spoiler in my opinion, but I'll post it behind them anyway.
At some point midway through the game, after you've left the apartment and are working your way through the dust filled streets, at one point you walk by a piece of road that's fallen away, and on the other side is a small piece of sidewalk that you can't get to with what looks like some sort of mutant or something just walking in circles. Nothing like that is anywhere else in the game from my knowledge, so what was up with that? Am I the only one who saw this?
Just started this one. Love the atmosphere and the feel of the mechanics. So many unique encounters. Cant wait to keep playing it. My wife loves watching it. Thats a definite plus
Sorry for the massive bump, but I've just started playing this and enjoying it heaps. I've got a bit of a similar vibe going in this as Spec Ops: The Line. It's absolutely flawed, but there's just a shitload of cool stuff and great ideas in there that make it rather fresh. It's been a while since I've actually felt real suspense playing a game. I also feel guilty offing survivors for their stuff :|