Gamerguy84
Member
I got my moneys worth out of GT alone.
Damn I forgot about GT. resident evil and GT. gimmiI got my moneys worth out of GT alone.
Wrong company. That decision is on Capcom.hey Sony, I’ll buy the games if you put them on pc. Hell I’d even use a special PlayStation vr launcher. Just Gimmi RE4 VR
I dont see how this would have helped them much, they might have sold more units but other than re4, Horizon and gt7, people would have bought the cheaper pc versions of games. It also would have scared away a bunch of the pc devs from porting games to psvr. It's just out of necessity now to sell the stock sitting everywhere......
Agreed. Had a discussion with a co-worker about VR the other day.Sony are doing it anyway. Besides, since vr is such a small market there really shouldnt be any exclusives imo. Just port stuff everywhere, the ps5 is strong enough to handle it.
Don't want to turn this into console-wars, but literally every single time MS fucks up, there is a massive doom-and-gloom campaign regarding Sony.The timing of this article is wierd, I'd agree fully a couple of months ago but it feels like a wierd thing to write this article when they just announced PC compatibility coming up.
Agreed. Had a discussion with a co-worker about VR the other day.
Since VR is still pretty niche, I don't think it's beneficial for any company to worry about exclusivity.
Not if they all want to grow the VR-market, at least.
I wasn't talking PSVR2 specifically, I'm talking VR as a whole.The problem is psvr 2 isn't expanding the vr market at all, they may sell even less than psvr2, and if it's not supported with exclusives nobody will buy psvr3. Not that it really matters anyhow, I'm a fan of psvr 2, quest 3, etc, but recognize in its current form its just too confined and bulky and not quite there.
The trick will be to get some true aaa games when the tech is there and appeals to a wider base, or it will still have issues with sales. (Just like any gaming machine)
The timing of this article is wierd,
I'd agree fully a couple of months ago but it feels like a wierd thing to write this article when they just announced PC compatibility coming up.
I think the problem is you gotta spend $1000. $450 console + $550 headset.I think this is a wrap for Sony's VR. I waited because I know Sony has a tendency of not supporting peripherals and other side projects they release. It seems they treat this the same way like Vita which doesn't surprise me. I completely lost interest in it over time and likely won't ever buy it. I did buy PSVR a year after release when it was about 150 ish, but that thing saw better support.
Its like Vita, better than its predecessor as a device but in terms of software its arguably worse.
I think VR will never really take off as intended.
I wasn't talking PSVR2 specifically, I'm talking VR as a whole.
Imo there should be a general push on and for all platforms by all companies.
And by that I don't mean that Quest should go to Playstation, btw.
Talking more about support and marketing.
That's not what I'm saying, sony is obviously going to be fine. It's obvious times are not going great for these companies so I'm mocking IGN for putting out an idiot article designed for idiots about psvr2 when clearly the company isn't just flying head over heels in profit and being able to afford to experiment and take losses.I highly doubt Playstation is going to buckle over PSVR2. Lol
The Meta Quest sold well over 20 millions alone.. You're partly right tho, the VR market is indeed volatile, and VR in general has a HUGE retention problem. It's a new technology in its early days. Current form factor and technology is still a no-no for mass market adoption. But the near future potential market for VR is much much larger than the market for consoles once the main issues are solved.I don’t understand how people didn’t see this coming. VR is an incredibly small niche market, it will never be relevant as a full scale go to for gamers. Not any time soon at least.
I doubt many PSVR2-users expected it to be a major hit.But Sony obviously played the wrong hand here, the PSVR2 made little sense for its time. It was bad timing, and many of us (VR enthusiasts) "warned" about it.
What’s there to get?Was clear as day that it wouldn’t be supported. Without the install base, no software company will prioritise it. Without the software, it’ll never penetrate the mass market. Chicken and egg situation but the end result is the same. VR is niche, and always will be.
Sony investing in this and Portal is so complexing to me. A Vita 2 would sell 20m in Japan alone, even if it just had remote play, indies and some PS4 ports. Plus they’d get their 30% cut on everything.
I just don’t get it.
And PC isn't any different, pushing expensive hardware that's gobbled up by spec-nerds, while games are mostly underutilizing and unoptimized for said hardware.What’s there to get?
At the end of the day, Sony stans are just the same as MS and Nintendo stans: they’ll buy everything their favorite company offers.
For MS, it’s controllers, apparel, branded food, and the occasional big game.
For Nintendo, it’s games and cardboard and obsolete hardware.
Sony understood that they can ask a premium for hardware that will reach 95% of its potential audience in a year, so they can abandon it faster and laugh all the way to the bank. Meanwhile buyers are left wondering how their predictions of a bright blue-colored future could have been wrong.
The day will come when Sony strikes gold again and all those people will be like “this could never have happened without Portal / PSVR 1 and 2 died so we could have this!” and lots of “I’m doing my part!” gifs will be posted.
The timing of this article is wierd, I'd agree fully a couple of months ago but it feels like a wierd thing to write this article when they just announced PC compatibility coming up.
Don't want to turn this into console-wars, but literally every single time MS fucks up, there is a massive doom-and-gloom campaign regarding Sony.
A lot of the criticism is valid, but there most definitely is a pattern.
I doubt many PSVR2-users expected it to be a major hit.
More curious about what Sony's expectations were.
What makes you think I'm talking only about this particular article?How is one article from IGN at around the anniversary of the PSVR2 launch a big conspiracy? What’s that got to do with Xbox?
Sony literally has to fire 900 people and close a studio because the industry isn't doing well..
Ign: SoNy haZ GiVen UP oN Vr2 durrr...
No shit ign... they clearly can't have any expenses right now that aren't absolutely vital to the business.
I love vr but in their position they clearly have to axe the product if they want to stay in the game.
What makes you think I'm talking only about this particular article?
You know very well what I'm referring to.
It's like clockwork and I'm not the only one noticing.
There is massive doom and gloom about Xbox all the time as well. Neither PS nor Xbox 'DOOM!' articles are a nefarious plot by the competing organization, it's just the most efficient way of generating news and thus clicks. IGN does this all the time on Twitter, and it always gets everyone retweeting the article or post in anger - mission accomplished.What makes you think I'm talking only about this particular article?
You know very well what I'm referring to.
It's like clockwork and I'm not the only one noticing.
Yes, it's the people who bought PSVR2's fault. The idiots.They have like 30 internal studios in total and many barely manage to release a game every 4-5 years.They aren't gonna waste their studios on releasing major games on this thing and waste precious dev manpower when it takes so long to release one project these days.
Anyone who bought this thing should've seen this coming from a mile away.
Axe the product? That would explain why they are working on PC compatibility and had a VR showcase not long ago...Sony literally has to fire 900 people and close a studio because the industry isn't doing well..
Ign: SoNy haZ GiVen UP oN Vr2 durrr...
No shit ign... they clearly can't have any expenses right now that aren't absolutely vital to the business.
I love vr but in their position they clearly have to axe the product if they want to stay in the game.
Wrong PSVR
Yes, that was pretty much my point.There is massive doom and gloom about Xbox all the time as well. Neither PS nor Xbox 'DOOM!' articles are a nefarious plot by the competing organization, it's just the most efficient way of generating news and thus clicks. IGN does this all the time on Twitter, and it always gets everyone retweeting the article or post in anger - mission accomplished.
Yes Xbox is doing quite badly, but let's not pretend everything is rosy with Sony either.Yes, that was pretty much my point.
Thanks for pointing it out, as there is quite a difference between PS and Xbox atm.
No, I already acknowledged the validity of the criticism.Yes Xbox is doing quite badly, but let's not pretend everything is rosy with Sony either.
I do wonder if Sony is planning all this stuff long-term, while we are too focused on the short-term results.PSVR 1/2, PS Vita, PlayStation Move.