I'm not following, didn't we all want PlayStation to focus more on stylish Japanese games?

What do you think?


  • Total voters
    124
  • Poll closed .

nial

Member
Remember when the ""death"" of Japan Studio in 2021 meant that SIE was distancing itself from Japanese productions and going all on big cinematic blockbusters? Remember how this was supposed to signal the death of the quirky, stylish side of SIE? No more genres outside of gritty, AAA third-party action adventure games developed in the West, remember?
NsbRv9t.jpeg

Then, four years later, SIE decides to close its summer State of Play event with a super stylish tag team fighting game developed by Japanese developer Arc System Works (of Dragon Ball FighterZ and Guilty Gear fame), and produced by the PlayStation Studios XDEV unit of the Japanese SIE HQs.

Yet, this is somehow a bad thing reading tons of reactions everywhere. Why? Isn't this kind of stuff exactly what we wanted SIE to focus on? Why are we suddenly going mad over SIE not focusing on its big blockbusters just for a little bit?
 
Last edited:
Fighting Games = Niche Genre

Tag Team Fighting Games = Niche Subgenre of a Niche Genre

also I think many hoped for Marvel VS Capcom 4/5, and this is probably not happening now in a long time.
 
The problem is that this isn't Japan Studio, Sony is forced to rely more on 3rd party games because their first party under Ryan and then Hulst's mismanagement have become a smoking crater.

I guess you could argue it doesn't really matter, the game is the game in the end, but I think people do want awesome first party games paired with strong 3rd party Japanese support.
 
Last edited:
The problem is that this isn't Japan Studio, Sony is forced to rely more on 3rd party games because their first party under Ryan and then Hulst's mismanagement have become a smoking crater.
Most of Japan Studio wasn't Japan Studio, either.
Everybody's Golf - Clap Hanz
No Heroes Allowed! - Acquire
Patapon - Pyramid
Doko Demo Issyo- Bexide
Boku no Natsuyasumi - Millennium Kitchen
Demon's Souls / Bloodborne / Déraciné - From Software
And the list goes on...
 
It seems fine for people into this kind of thing.

Zero interest for me though because its yet another 2D fighting game that might as well be a carbon copy of multiple others. Archaic gameplay that's wholly inferior to 3D fighters and is totally overhyped by a niche and insular FGC. And because its Marvel, which I am pretty well sick of. Seems to be leaning into modern Marvel as well instead of Jim Lee X-Men era Marvel.

Seems well made for people that want it (not me). PS has this goal of taking over fighting games and its a strange goal when usually they never have enough players to last and feel more niche every day. You'd think a genre like that would benefit being on everything. Especially Switch 2.

I will be looking forward to Virtua Fighter and hoping Namco's soul still burns.
 
Nothing wrong with this Marvel fighting game as I love GG and BB. But this ain't MvC. Also when I was watching this in the 10 minutes mark I realized that they aren't showing RE9 and that's when I became very angry.

Luckily Nioh 3 saved the show for me
 
Everything Japanese in the State of Play was good.

Almost everything Western in the State of Play was bad.

The issue was not the Japanese.

(I am not a weeaboo)
 
Good sign for Sony but I hope too see in some big Sony Japan made exclusives just like ICO, Siren, Shadow of Colossus, Last Guardian Gravity rush, Legend of Dragoon, Wild Arms, Parapa the Rapper, type of a game. Well maybe in the later part of Ps5 era or in Ps6 launch.
 
What I want from Sony are appealing games that justify the purchase of a 500-700 dollar console in the year of our lord 2025.

I do not want to waste my precious time on mediocrity, redundancy or banality. I do not worship at the alter of a game simply by virtue of it being "stylish" (and often times that stylishness requires an overly acquired taste), indie, or Japanese developed.

Meat riding a game because of where it was developed is crazy.
 
What I want from Sony are appealing games that justify the purchase of a 500-700 dollar console in the year of our lord 2025.

I do not want to waste my precious time on mediocrity, redundancy or banality. I do not worship at the alter of a game simply by virtue of it being "stylish" (and often times that stylishness requires an overly acquired taste), indie, or Japanese developed.

Meat riding a game because of where it was developed is crazy.
Thje game looks great besides that, it absolutely makes sense to bring up all those factors within the context of the conversation.
 
I was pleasantly surprised to see how much of a focus Japanese games received this time. I may be imagining things, but I read this as the Japanese character within Sony asserting itself, pushing the San Francisco-focused foolishness aside, at least for a while.

I'm surprised by the negativity. But then, I'm not. Gamers tend to be a demanding and hypercritical bunch.
 
Correct me if I'm wrong but aren't all of these third-party? How is it Sony focusing.
and produced by the PlayStation Studios XDEV unit of the Japanese SIE HQs.
SIE funded, produced and published, like all these games:
Most of Japan Studio wasn't Japan Studio, either.
Everybody's Golf - Clap Hanz
No Heroes Allowed! - Acquire
Patapon - Pyramid
Doko Demo Issyo- Bexide
Boku no Natsuyasumi - Millennium Kitchen
Demon's Souls / Bloodborne / Déraciné - From Software
And the list goes on...
Arc System Works straight up said that SIE producers approached them to make the project.
 
Thje game looks great besides that, it absolutely makes sense to bring up all those factors within the context of the conversation.
If you're specifically talking about Tokon, yes it was the best looking game of the bunch. Over-anime'd but good. Not a high bar to above the rest of the show though.

Romeo is a Dead Man looks like shit.
Bloodstained looks like shit
Pragmata is basically memeware.
Nioh 3 is more Koei Tecmo slop.
Silent Hill press F to pay respects to this franchisee
 
If you're specifically talking about Tokon, yes it was the best looking game of the bunch. Over-anime'd but good. Not a high bar to above the rest of the show though.

Romeo is a Dead Man looks like shit.
Bloodstained looks like shit
Pragmata is basically memeware.
Nioh 3 is more Koei Tecmo slop.
Silent Hill press F to pay respects to this franchisee
Specifically talking about PlayStation Studios here, not the event as a whole.
 
Last edited:
If you're specifically talking about Tokon, yes it was the best looking game of the bunch. Over-anime'd but good. Not a high bar to above the rest of the show though.

Romeo is a Dead Man looks like shit.
Bloodstained looks like shit
Pragmata is basically memeware.
Nioh 3 is more Koei Tecmo slop.
Silent Hill press F to pay respects to this franchisee

You think the new silent hill looks like slop as well as nioh 3, bloodstained, and pragmata???? You lost me man.

6apic2.gif
 
Last edited:
The problem is that this isn't Japan Studio, Sony is forced to rely more on 3rd party games because their first party under Ryan and then Hulst's mismanagement have become a smoking crater.

I guess you could argue it doesn't really matter, the game is the game in the end, but I think people do want awesome first party games paired with strong 3rd party Japanese support.
What about AA games? I want to see more of those, got to fire up my PS4 and play gravity rush.
 
Most of Japan Studio wasn't Japan Studio, either.
Everybody's Golf - Clap Hanz
No Heroes Allowed! - Acquire
Patapon - Pyramid
Doko Demo Issyo- Bexide
Boku no Natsuyasumi - Millennium Kitchen
Demon's Souls / Bloodborne / Déraciné - From Software
And the list goes on...

There was a mourning period for Japan Studio's closure. But the reality in the years following was that the top people still continued making games either internally or through their own new studios. And so we have to really question, as an end user, what was actually lost with the closure?

Gran Turismo has resurged and 7 is the best game since 4.
Ueda at genDESIGN is making a fourth "Team ICO" game.
Keiichiro Toyama formed Bokeh and made Slitterhead (even if it wasn't great).
We still get Boku no Natsuyasumi-style games via the Shin Chan games.
Clap Hanz still makes their own golf games AND Namco Bandai are doing Everybody's Golf.
Sony aren't just sitting on IP but are willingly licensing them out to third parties.

It is time to

let it go GIF
 
This is the first Sony thing that spoke to me in years. I hope this is a taste of things to come.

ipefWqz.jpeg

vxhhB46.gif
 
Btw, MS saw something coming. The decline of first party. Except it came too soon. So they bought small devs like obsidian and made them something between first and second party. They're in a good position.
 
I know ARC Isnt as popular as Capcom but that game looked incredible.

the issue really comes down to the fact that tag team fighting games are a niche within a niche, and that niche is mostly populated with MvC3 fans that wanted a new and good MvC game since forever.

you can't get mainstream hype for this genre I think. and the hardcore fighting game guys will probably love it, but they are a tiny group.
 
first off, any turn-based combat games of any kind suck. so forget that crap from Japan.

I want Bloodborne and Socom games so couldnt disagree more!
 
Last edited:
Everything Japanese in the State of Play was good.

Almost everything Western in the State of Play was bad.

The issue was not the Japanese.

(I am not a weeaboo)
This.

Feels like western AAA is in for a rough ride the next few years and this will shed a lot of casuals. It'll be up to based Nippon developers to carry the industry.
 
Many old PS fans did, you know, those from PS and PS2 era, then after the western focus many of them moved to DS and 3DS, then when Switch came out they were almost monopolized by Nintendo, I've always been around anime fans circles and they've always been disappointed by new PS focus since 7th gen, I thought that was widely known
 
This is absolutely what I want from Sony. I would have taken one big PS Studios announcement through at the end, or even just an update on what's happening with like, Wolverine, for example. That would have legit been a perfect show for me.
 
I thought it was a fine show all around with a decent amount of games. Ending on a fighter isn't something I've seen Sony do in any of their state of plays, unless I'm wrong? Not a bad thing to highlight the niche genre.

We still have SGF this Friday. We'll most likely see more games there.
 
fucking finally some good game showcase from Sony, i dont expect anything from Sony in terms of first party games anymore, tbh i expect nothing from Sony nowadays, thats why this presentation was so good and the focus on Japanese devs was the cherry on top.
 
Many old PS fans did, you know, those from PS and PS2 era, then after the western focus many of them moved to DS and 3DS, then when Switch came out they were almost monopolized by Nintendo, I've always been around anime fans circles and they've always been disappointed by new PS focus since 7th gen, I thought that was widely known
Handhelds and PC, yep. BennyBlanco BennyBlanco get in here brah
 
The SoP was great, one the of best if not the best I can recall in recent years. But I understand how easy it is to walk away disappointed if you watch these events primarily for Sony's first party games. The event was hard carried by third party studios and the majority of the games showcased were cross platform.
 
I want both.
Came here to say this.

I love PS cause its the home of many, many great IP and different genres.

I'm able to have no issue playing amazing JRPGs, but then playing great competitive FPS titles and then play some solid single player titles of the AAA variety and then some random AA titles and then random indies too.

You can go from Call Of Duty, to GT7 to Horizon, to Demon Souls to Octopath Traveler to The Last Of Us to Lumines, Patapon, (Where the fuck that Little Devil Inside game at bruvz!) lol
 
Top Bottom