Sony not going to talk about PS6 for "years", more focused on games and software right now - Mark Cerny

Good, let it stew Cerny, let it stew (in a cooking sense in case people get confused)

(it sounds to me like the hardware available today isnt good enough and/or at the price point they want, probably going in hard on ray/path tracing, which would make sense)
 
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2027/2028, more inclined to 2028
Sony have to put ML/RT adjustments into their primary line of consoles and they will be a driving factor for release
 
Can you name a single Zen 2 limitation in actually running current games?

Higher end PC CPUs have mostly only been used to get.. uuh, 275fps instead of 212fps.
It doesn't matter even if it has zero limitations, it's old hardware.

Why would anyone want to continue to game on old hardware that long is beyond me.

Even if all we get is cross-gen games, having new updated, more performant, more efficient hardware after 7 years of the PS5 launch is needed.
 
It doesn't matter even if it has zero limitations, it's old hardware.

Why would anyone want to continue to game on old hardware that long is beyond me.

Even if all we get is cross-gen games, having new updated, more performant, more efficient hardware after 7 years of the PS5 launch is needed.
Moore's Law is dead, dennard scaling is biting. The hardware is still pretty new, because what's newer barely makes any difference.

PS5 can already give you the best raster graphics possible really. The need for better hardware is just for ray tracing, path tracing, and physics.

Plenty of people use 20-30 year old Nintendo systems and have a blast. We're deep in the realm of diminishing returns.
Modern consoles already deliver visuals so good that improvements are marginal — more lighting accuracy here, a few extra particles there. But it's not game-changing anymore.

Games aren't better today because of hardware — they're better when developers focus on creativity, gameplay loops, and storytelling. The soul of a game isn't tied to teraflops, or memory bandwidth, or cache quantity.
 
Moore's Law is dead, dennard scaling is biting. The hardware is still pretty new, because what's newer barely makes any difference.

PS5 can already give you the best raster graphics possible really. The need for better hardware is just for ray tracing, path tracing, and physics.

Plenty of people use 20-30 year old Nintendo systems and have a blast. We're deep in the realm of diminishing returns.
Modern consoles already deliver visuals so good that improvements are marginal — more lighting accuracy here, a few extra particles there. But it's not game-changing anymore.

Games aren't better today because of hardware — they're better when developers focus on creativity, gameplay loops, and storytelling. The soul of a game isn't tied to teraflops, or memory bandwidth, or cache quantity.
I agree 100%. We are at a time when doing side by sides with different hardware that have differences but nothing meaningful. I just want 60 fps on regular games and 120 fps on shooters.
 
Moore's Law is dead, dennard scaling is biting. The hardware is still pretty new, because what's newer barely makes any difference.

PS5 can already give you the best raster graphics possible really. The need for better hardware is just for ray tracing, path tracing, and physics.

Plenty of people use 20-30 year old Nintendo systems and have a blast. We're deep in the realm of diminishing returns.
Modern consoles already deliver visuals so good that improvements are marginal — more lighting accuracy here, a few extra particles there. But it's not game-changing anymore.

Games aren't better today because of hardware — they're better when developers focus on creativity, gameplay loops, and storytelling. The soul of a game isn't tied to teraflops, or memory bandwidth, or cache quantity.

I can understand diminishing returns in cut scenes but this level of graphics is still possible during gameplay.

Explain to me why the Switch 2 is selling so well?

Creativity, gameplay loops, and storytelling isn't the main talking point though. It's performance that's the main talking point.

Let's be honest here, the PS5 isn't that powerful. Imo, it mostly just a PS4 Pro Pro with added RT and faster loading. Achieving a next gen leap over even the PS5 Pro isn't that hard to achieve.
 
For 3 years I have said Oct/Nov 2028. I was LMAO anytime someone said 2026 or 2027.
Yup, simply strong enough amd gpu tech wont be ready for mass console production till 2028 so its not like sony has a choice, they cant halfass as important project as ps6, hell ps5pr0 being 700$discless(which lead to crazy 900€+ with discdrive here in europe) and only up to 40% gpu power is big fumble too but wont bear longterm consequences similar to badly designed and priced ps6, it has to really be proper this time, no place for failure.
Edit: FFS this 430$ streetprice gpu is just as strong as ps5pr0's in raster and its better at ai upscaling and rt already
 
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It doesn't matter even if it has zero limitations, it's old hardware.

Why would anyone want to continue to game on old hardware that long is beyond me.

Even if all we get is cross-gen games, having new updated, more performant, more efficient hardware after 7 years of the PS5 launch is needed.
It is perfectly fine for me. I won't be getting a PS6, I'll just play on my PS5 next gen and then maybe get a PS7. It's a peaceful life and I still enjoy the heck out of my games. :)
 
It is perfectly fine for me. I won't be getting a PS6, I'll just play on my PS5 next gen and then maybe get a PS7. It's a peaceful life and I still enjoy the heck out of my games. :)
U say it now, bro, but once u see all those games on ps6 with rt and running proper in 1080p60 ai upscaled to 4k vs ur ps5 "downports" with switch1 resolutions(600-800p)aka pixels the size of ur fists and in unstable 30 fps(thats likely gonna be the difference between 2028 ps6 and ur old af ps5 from 2020), u will look at ur old trusty console like at 400lbs 50yo wife thats sporting a mustache while other playstation fans gonna enjoy brand new ps6 baddie :P

Lets not forget how current gen console ports vs last gen downports can look like:
example1 watch dogs

and here framerate, which is even more important:

and to not go that far back, SW Jedi Survivor:
 
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U say it now, bro, but once u see all those games on ps6 with rt and running proper in 1080p60 ai upscaled to 4k vs ur ps5 "downports" with switch1 resolutions(600-800p)aka pixels the size of ur fists and in unstable 30 fps(thats likely gonna be the difference between 2028 ps6 and ur old af ps5 from 2020), u will look at ur old trusty console like at 400lbs 50yo wife thats sporting a mustache while other playstation fans gonna enjoy brand new ps6 baddie :P

Lets not forget how current gen console ports vs last gen downports can look like:
example1 watch dogs

and here framerate, which is even more important:

and to not go that far back, SW Jedi Survivor:

I played the Spider-Man 4 version despite owning the Spider-Man remaster because I didn't like what they did to Peter's face. That's how interested I am in fidelity. So I'm pretty sure I'll be happy with my PS5 for many years to come. I might revisit some games with my PS7 though just to check out the better graphics.
 
I played the Spider-Man 4 version despite owning the Spider-Man remaster because I didn't like what they did to Peter's face. That's how interested I am in fidelity. So I'm pretty sure I'll be happy with my PS5 for many years to come. I might revisit some games with my PS7 though just to check out the better graphics.
First spiderman was ps4 release as main platform, it was developed and polished to run amazingly on ps4/ps4pr0, its not the same when game is released first on last gen, then gets next gen port/upgrade.
Those last gen ports(after crossgen period of say 2 years so at max till holidays 2030) wont get same amount of love/focus/devtime anymore.

U are thinking/hoping for GoW Ragnarok and gt7 situation and giving example of first spidey, but we know already downports for lastgen are afterthoughts, especially once that crossgen period is over.
Again, its not like say Days Gone situation when game got made for last gen and current gen just gets better version/upgrade, it will be situation when game is primary developed for ps6, then quick nasty downport to last gen with nasty cuts across the board and very lil focus on optimising performance.

Basically best u can hope for is RE4remake situation:


TLDR: Even in the best case scenario those last gen downports will be very visible downgrade, in most cases and worst case scenario tho, those versions will be borderline unplayable.
 
I can understand diminishing returns in cut scenes but this level of graphics is still possible during gameplay.

Explain to me why the Switch 2 is selling so well?

Creativity, gameplay loops, and storytelling isn't the main talking point though. It's performance that's the main talking point.

Let's be honest here, the PS5 isn't that powerful. Imo, it mostly just a PS4 Pro Pro with added RT and faster loading. Achieving a next gen leap over even the PS5 Pro isn't that hard to achieve.
What?
Switch 2 selling has absolutely nothing to do with Naughty Dog tier graphics.
People buy Switch 2 because of the word Nintendo.

"it mostly just a PS4 Pro Pro"
Oki you have no idea what you're writing about, have fun chatting to yourself.

Jaguar cpu -> Zen 2
5400rpm hdd -> Custom PCIe 4 ssd with near every bottleneck taken care of with custom IO hw.
Bonaire gpu -> RDNA 2
etcetcetcetc
 

I can understand diminishing returns in cut scenes but this level of graphics is still possible during gameplay.

Explain to me why the Switch 2 is selling so well?

Creativity, gameplay loops, and storytelling isn't the main talking point though. It's performance that's the main talking point.

Let's be honest here, the PS5 isn't that powerful. Imo, it mostly just a PS4 Pro Pro with added RT and faster loading. Achieving a next gen leap over even the PS5 Pro isn't that hard to achieve.

Delusional takes
 
Shutting up and concentrating more about making good games sounds like a valid strategy for Sony.

I doubt they can shut up. Once they have confidence they turn into this arrogant juggernaut who thinks he can do everything and consumer will just bend over.

I remain doubtful
 
What?
Switch 2 selling has absolutely nothing to do with Naughty Dog tier graphics.
People buy Switch 2 because of the word Nintendo.

"it mostly just a PS4 Pro Pro"
Oki you have no idea what you're writing about, have fun chatting to yourself.

Jaguar cpu -> Zen 2
5400rpm hdd -> Custom PCIe 4 ssd with near every bottleneck taken care of with custom IO hw.
Bonaire gpu -> RDNA 2
etcetcetcetc
Reading comprehension issues.

You said lots of people are playing on old Nintendo systems but yet the Switch 2 is selling well, which means people prefer to upgrade to newer hardware, than to keep playing on old hardware.

This is the same that will happen if the PS6 launches in 2027, it will sale well. Most people like new hardware.



Keep in mind this is a PS4 game, PS5 games rarely exceed this level of detail, with main differences coming from resolution, framerate or RT.
 
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I can understand diminishing returns in cut scenes but this level of graphics is still possible during gameplay.

Explain to me why the Switch 2 is selling so well?

Creativity, gameplay loops, and storytelling isn't the main talking point though. It's performance that's the main talking point.

Let's be honest here, the PS5 isn't that powerful. Imo, it mostly just a PS4 Pro Pro with added RT and faster loading. Achieving a next gen leap over even the PS5 Pro isn't that hard to achieve.

Nintendo launched the switch 2 and immediately announced exclusives for it .. no crossgen bullshit.. you buy the console or you dont play the new games.

Exclusives. Will. Always. Matter.
 
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Reading comprehension issues.

You said lots of people are playing on old Nintendo systems but yet the Switch 2 is selling well, which means people prefer to upgrade to newer hardware, than to keep playing on old hardware.

This is the same that will happen if the PS6 launches in 2027, it will sale well. Most people like new hardware.



Keep in mind this is a PS4 game, PS5 games rarely exceed this level of detail, with main differences coming from resolution, framerate or RT.

*I* have reading comprehension issues?

Get stuffed dude.
 
Makes sense. PS5 Pro is still underutilized.
For their next system, they need something like a Strix Halo 395, but using UDNA, and at a bill of materials cost which translates in no more than $499 consumer price (for the 1st production run, they can play around with the pricing afterwards).
 
Early 2029 or summer 2029 is just about the right time and gives more time for great exclusive launch title. For now, while waiting for 2029, the best strategy for Sony is big price drop every year, for both base ps5 and especially ps5 pro.
 
Except 2020 didn't count, due to shortages and plague. So the generation only really started circa mid-2021.

Who said it didnt count? They released PS5 in Nov 2020 lol.

Until Sony says different, it's 2027 Nov, business as usual. Just like PS5 Pro came out the same time frame as PS4 Pro t PS4 and PS5
Its been a weird gen but I dont think that automatically makes it add a year
 
Cerny needs stfu and make Knack 4
When did Knack 3 won GOTY??
Who said it didnt count? They released PS5 in Nov 2020 lol.

Until Sony says different, it's 2027 Nov, business as usual. Just like PS5 Pro came out the same time frame as PS4 Pro t PS4 and PS5
Its been a weird gen but I dont think that automatically makes it add a year

The PS4 pro released 3 years after the PS4 and the PS5 Pro released 4 years after the PS5 launched.
 
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I mean they kinda need to, they forgot to make any games for the current one as they spent most the time developing then cancelling Gaas. Can't have the generation end with just a handful of games having released, and many of their studios having released nothing at all. They need more time to have all those studios start and finish games, then also have enough far along enough to release with the ps6.
 
The PS4 pro released 3 years after the PS4 and the PS5 Pro released 4 years after the PS5 launched.
Going by that extra year added to the mid-way console, they are likely to stretch out this gen by a year, so it's probably going to be 9 years between launches, instead of the customary 8.
 
I mean they kinda need to, they forgot to make any games for the current one as they spent most the time developing then cancelling Gaas. Can't have the generation end with just a handful of games having released, and many of their studios having released nothing at all. They need more time to have all those studios start and finish games, then also have enough far along enough to release with the ps6.
Or they saw TSMC prices and went:
Terminator 2 No GIF


Edit: I mean, what is the PS5Pro on? 5nm? There is already the technology to more than double the power with the same die size. It's just crazy expensive. Maybe by 2028 we can see a 2nm PS6.
 
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Going by that extra year added to the mid-way console, they are likely to stretch out this gen by a year, so it's probably going to be 9 years between launches, instead of the customary 8.
I doubt they'll go later than spring/summer (in the US) 2028.

The experts and rumours suggest that they'll release it late 2027/early 2028.
 
Great. All PS6 will mean is even longer dev cycles and resources wasted on diminishing return fidelity. I couldn't wait for PS4 and PS5 feel completely satisfied with the current machine. Sony should get some damn games out with a decent cadence before even floating the idea of a PS6.

GTA6 is probably the only game in the next few years which will push the PS5 and likely won't be surpassed for a while, as with Red Dead 2.
 
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