Improved Switch 1 games on Switch 2

Games I've played that look like different games:
Crysis 3
Hyrule Warriors: Definitive Edition (!)
NEO: The World Ends With You
Nier: Automata
Ni No Kuni II
Shin Megami V: Vengeance
Kingdom Come: Deliverance
Star Wars: Bounty Hunter
Ark: Survival Evolved
Red Faction: Guerilla Re-Mars-turd (couldn't resist)

The rest I've seen mentioned numerous times. This is the bedrock of something new for Nintendo, and it gets two big thumbs-up from me.
 
Last edited:
Games I've played that look like different games:
Crysis 3
Hyrule Warriors: Definitive Edition (!)
NEO: The World Ends With You
Nier: Automata
Shin Megami V: Vengeance
Kingdom Come: Deliverance
Star Wars: Bounty Hunter
Ark: Survival Evolved
Red Faction: Guerilla Re-Mars-turd (couldn't resist)

The rest I've seen mentioned numerous times. This is the bedrock of something new for Nintendo, and it gets two big thumbs-up from me.
What's the resolution for Crysis 3 and fps?
 
Games I've played that look like different games:
Crysis 3
Hyrule Warriors: Definitive Edition (!)
NEO: The World Ends With You
Nier: Automata
Ni No Kuni II
Shin Megami V: Vengeance
Kingdom Come: Deliverance
Star Wars: Bounty Hunter
Ark: Survival Evolved
Red Faction: Guerilla Re-Mars-turd (couldn't resist)

The rest I've seen mentioned numerous times. This is the bedrock of something new for Nintendo, and it gets two big thumbs-up from me.
Im playing the regular SM V and it still looks as bad as on S1. As I'm only at the hydra (kicking my ass) I might shelf it and start again with the vengeance version if it's improved on the s2
 
Switch 2 upgrades cost time and money. They must be implemented, tested and then marketed. Nintendo probably looked at a combination of variables to determine which games were worth upgrading. These were most likely cost, playtime/popularity, marketability and difficulty.

Something like Breath of the Wild is a no brainer. Both popular and a technical showstopper. Recency is also a no brainer, but if a recent game is similar to an older title, maybe they can streamline the process and upgrade the old game too. Maybe this is what happened with Echoes of Wisdom/Link's Awakening. Sometimes it doesn't make sense at first, like ARMS, but I can only conclude that people are still playing it per internal metrics.

This is similar to when the PS4 Pro and Xbox One X came out. Not everything was upgraded. Since there is not an unlimited budget, you have to pick and choose. But I'm sure more are in the works.
Where they went and created new content yes, but I think that for the other Switch 2 edition games they already have a streamlined process. Sure, you want someone to test and maybe tweak some parameters / make some per title adjustments, but I would be surprised if they do not have a mostly automated process and a library injected in the game that does that. Especially as Switch 1 titles running inside an emulator, maybe the Switch 2 edition is a per game patch and game compiled against new libraries allowing for extended emulation (think about them emulating a Switch Pro essentially).

Look at HDR in BotW, from the tests done so far it is like XSX|S Auto HDR effect applied on the final image, they did not change the rendering pipeline. It looks good, maybe not perfect, but is convincing. Loading times did not disappear but are very very much reduced, etc… no apparent use of DLSS in the Switch 2 Editions either.

I do not think it costs them much to do these Switch 2 Editions, but it is still time they could be doing something else (that is likely the rationale they have).
 
Top Bottom