Let's assume that someone is both a console and handheld gamer, and prefers neither option over the other. This person's lifestyle affords him or her the opportunity to play games on the subway just as well as at home on the weekends. The problem is not gaming habits, but rather budget.
There's a $300 console and a $200 handheld sitting on the shelves.
Both play music and movies in their own way, and feature ways to affordably and/or conveniently play online. One features current generation graphics, while the other features last generation graphics.
Currently there are about 75 million+ handheld gamers and around 100 million console owners. (taking into account multiconsole owners)
Let's say this handheld belongs to Nintendo so no one thinks I'm singling out the PSP. If handheld gaming has truly reached a reasonable approximation of our console experience in the same way that consoles reached a reasonable approximation of the PC experience, under what circumstances would this cross-platform gamer be inclined to choose the handheld over the console given a limited budget? If not, why?
There's a $300 console and a $200 handheld sitting on the shelves.
Both play music and movies in their own way, and feature ways to affordably and/or conveniently play online. One features current generation graphics, while the other features last generation graphics.
Currently there are about 75 million+ handheld gamers and around 100 million console owners. (taking into account multiconsole owners)
Let's say this handheld belongs to Nintendo so no one thinks I'm singling out the PSP. If handheld gaming has truly reached a reasonable approximation of our console experience in the same way that consoles reached a reasonable approximation of the PC experience, under what circumstances would this cross-platform gamer be inclined to choose the handheld over the console given a limited budget? If not, why?