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Indiana Jones reviews will go live starting December 5 at 7pm ET/4pm PT

Loomy

Banned
Say what you want about the Wolfenstein games, but there was an incredible amount talent behind them. I wish they were able to build off of that rather than jumping ship to do an Indy IP

Bethesda already killed Arkane by forcing them to develop co-op looter shooter Redfall. I hope they didn't do the same to Machine Games
Agreed. I hope this does well. If it doesn't, I hope they get a chance to make another Wolfenstein game.
 

EN250

Member
Expectations?

I think by the trailers and stuff it looked kinda rough, but enough time for polishing must have helped so it should look and play better

Now the thing is, do the masses even care about Indiana Jones? It was one of the coolest heroes from the 80s and 90s but now? I don't see it really
 

Punished Miku

Human Rights Subscription Service
Nothing about Indiana Jones says FP is the right way to go
Same could be said of Riddick, or basically any movie IP. That's what makes it interesting to me. It'll be something different we don't get a lot of. Pretty much the first game of this kind since Riddick.
 

ShaiKhulud1989

Gold Member
I’m pretty convinced the main criticism of this game will be:

Should have been in third person.

Nothing about Indiana Jones says FP is the right way to go. And the way it weirdly keeps changing to third person anyway feels and looks super jarring.
Half of the game is cutscenes because this is the only way to show the likeness of Harrison Ford.

And one can argue that it defeats the purpose of a game. I'm still gonna play it, but that's an interesting self-inflicted dilemma.
 

digdug2

Member
Based on the performance issues exhibited in the official gameplay videos, I can't wait to play this on PS5 Pro next year.
 

Ozriel

M$FT
Since at least 10 years every game that Microsoft touches is average at the very best.
Not a single game where you can at least see that they care about what they are doing.

Mr Rogers Clown GIF
 

StereoVsn

Gold Member
The gameplay looks janky and like something you'd expect from a double A game honestly. Graphics look great, the story looks ok from what i've seen far, but that gameplay is just weightless. The punching animation in particular is so bizarre and the whip gameplay feels off too. I just feel like this would've worked so much better as a third person action adventure game, instead of the first person stealth game they're making it out to be.
Yeah, surprisingly it seems the story should be fine, Indy looks good, environments look pretty great and gameplay looks like a mix of old Uncharted with a Stealth game circa 2010.
 
Yeah, surprisingly it seems the story should be fine, Indy looks good, environments look pretty great and gameplay looks like a mix of old Uncharted with a Stealth game circa 2010.
I think the game will be a solid 85 to 87 metacritic which is good tbh. I got a backlog right now so i'll wait for reviews and for a sale before i check it out, but i expect it to be a fun and entertaining experience. I do agree with u that it gives me old school uncharted vibes with the set pieces and the stealth is definitely old school lol.
 

Jaybe

Member
Wonder if they will hold back copies from the known harsher critics like they did with Starfield to jack up the release day metacritic score
 

Oppoi

Member
Same could be said of Riddick, or basically any movie IP. That's what makes it interesting to me. It'll be something different we don't get a lot of. Pretty much the first game of this kind since Riddick.
I mean we all know Uncharted was heavily inspired by the adventures of Indiana Jones and honestly, they have carried that torch until we got this official game. It would make sense to give the project to a suitable studio but now we're stuck with "we only do fps, best we can do it swap stabbing for knuckle fights and add lots of sneaking and puzzles" and we have to pretend it's for the best.
 

Calico345

Gold Member
Me, a fan of the first three films and happy to have those alone as Indy's legacy, watching another Todd Howard ego project fail:
Harrison Ford GIF
 

FunkMiller

Member
Imagine the hilarity if the embargo was so late because they're trying to keep a major spoiler secret that you play half the game as Phoebe Waller Bridge.

On Fire GIF
 
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sachos

Member
My main fear with this game is the melee combat that looks kinda janky, the problem is you can only really tell when you actually try it for yourself.
The stealth gameplay can be fun if they go for a Dishonored approach although that game works because they have an excuse to have super natural powers.
It looks like it will be a great adventure though so i have faith.
 
I think it will even up being 85-87 at metacritic. Lots of 8s, some 9s and a few 10s from Xbox outlets. The gameplay will be smooth and buttery but the story is good not great. Overall, the reviews would say, "it feels like you are Indi".
 

Markio128

Gold Member
I haven’t been this unsure about a game in a long time. It could be good, bad, fantastic, shit, and everything else in between. I genuinely can’t call it from the footage that I’ve seen.

I guess Tomb Raider and Uncharted nailed the third-person Indy kind of game, so I can sort of understand the 1st person decision, but I’ll be amazed if they can turn this into a successful game. Is Indy even a popular IP nowadays? The last couple of films were pretty forgettable at best.
 

Markio128

Gold Member
Only good when Uncharted does it right.
4 hours of cutscenes is outdoing anything ND have done. I think UC4 had the most at around 3.5 hours - probably too many even for the end of a beloved series, so 4 hours is pretty epic for a first game in a new series.

Nothing will beat MGS 4 though. I think the first cutscene was 75 minutes long! I loved every minute of it though.

I think the quality of the cutscenes is more important than the length.
 

Black_Stride

do not tempt fate do not contrain Wonder Woman's thighs do not do not
Since at least 10 years every game that Microsoft touches is average at the very best.
Not a single game where you can at least see that they care about what they are doing.

RedFall and Crackdown 3 are like MSs lowest rated game in the last 10 years.
And those were 5/10 games so truly average, pretty much every other game has been 7 - 8/10 with a few 9s interspliced.

Hardly average.
 

ShaiKhulud1989

Gold Member
Only good when Uncharted does it right.
4 hours is 1 hour of cutscenes more than in Uncharted 4. U4 cinematic runtime is probably less because lot of long cutscenes in YT videos are actually snippets of interactive set pieces. And Uncharted 4 is a meaty 15 hours game. Lost Legacy adds another roughly 2 hours while being 7 hours total.

Funny enough, Uncharted was never that gameplay-to-cutscene heavy. If anything the series is more famous for its insane gameplay set pieces like train in U2, cruise ship in U3 and the city chase in U4. But of course people remember cutscenes because they were just good both in direction and with pacing.
 

Robb

Gold Member
Hope Machine Games can deliver. Love Wolfenstein 1 and 2, but absolutely hated Youngblood.
 
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