I want to help someone from my country who's making an indie game based on Yume Nikki/Metroid/Castlevania.
http://catarse.me/pt/dreamingsarah#about
Since he didn't wrote the project overview in English, I'll do it here:
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DREAMING SARAH!
http://catarse.me/pt/dreamingsarah
http://vimeo.com/60792874
What is's Dreaming Sarah?
Dreaming Sarah (known before as Project Sarah) is an
2D adventure platformer game. The game consists in exploring Sarah's dreams, a girl who is in coma, and discover some way to make her wake up.
How's the game?
The game is an
adventure, in other words, you talk to other characters, collect itens and use them in other places and, mainly, explores. It's based on games like
Metroid,
Castlevania and
Yume Nikki (being the last one the main inspiration).
Just like on the cited games,
Sarah has different abilities which help her to explore better the world she's in, from a magnifying glass which makes her shrink to a pogo stick who makes her jump higher. These abilities are found in the game and you can only get the best ending by finding all them.
How's the game is being developed?
It's being made on
Construct 2, made by
Scirra.
Which platforms will the game be released?
Initially, just Windows. In the case of the crowding-funding goes well, possibilities of being released on Linux and Mac exists. The game will be released on
English and
Portuguese!.
Who's making the game?
I'm
Andre Chagas, and I'm a designer. I make games by hobby since I can remember, using programs like Multimedia Fusion, Construct Classic and Flash. I'm trying to create this game since 2009, but only in 2012 I got the resolve to continue the game and to create a "mark", which I named
Asteristic. Since the, I created a
developer's blog and had the help of many friends to conclude this project.
Asteristic counts with the freelancer musician called
Anthony de Oliveira, and he will be doing the musical part of the game.
Why to use the crowd-funding?
While developing the game, obstacles keep appearing, and the biggest of them is money. Making indie games isn't not only hard, but expensive too. In the case of the Crowd-Funding goes well, I'll be focusing on the development of the game and on the rewards shown here. I'll be using the money to hire helpers (artists, programmers, etc) and upgrade my working hardware.
Where can I learn more about the game?
On my
Blog, I'm constantly updating it with what I'm doing. You can hear more about the development of the game
here (in English).
You can vote on Dreaming Sarah for it to enter Steam
here.
IMPORTANT - In the case of the game being released on Steam, all the backers will receive keys to download the game directly from there, on the date of release, with the DRM-free version included.
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Habilities!
Each week we will be revealing different abilities of Sarah. These are just some of the habilities that she will use in the game, the main game have more than 10 of them.
NOTICE: Shipping for other countries is not included. In this case, it must be paid by the backer. Thank you!