Alright, I think it's about time I wrote about it. Introducing
, the world's first first-person time-moves-only-when-you-move shooter*. To explain it simply, it's The Matrix meets Hotline Miami meets a little bit of Braid. You can just stop moving in the middle of the room, look around, see where the enemies are and then decide on the best course of action (which usually involves deciding on which guy you'll shoot first). Take your time, you have as much as you want.
Play SUPERHOT on our website
The game was initially created in Unity during the 7DFPS game jam, and then extra-polished for the
WGK 2013 conference, where we snatched the first prize in the Developer Showcase competition. The original version of the game has also been featured on
Rock, Paper, Shotgun,
IndieStatik and
GiantBomb.
If you'd like to know more about where we're headed with the game, submit some feedback (we do love getting feedback from the players) or just ask some questions about the game/Unity, tweet/follow us at
@superhotthegame or just drop me an e-mail at
spierek@superhotgame.com. Thanks in advance.
*
actually, the time moves very, very slowly when you're not moving, but "time-moves-only-slightly-when-you're-not-moving shooter" is not as marketable