Original Baozhai was far and beyond better but I guess they were having serious animations issues if they went for something far more basic. I don't understand why they couldn't keep her hairstyle and badass shoulder pads though, with that eye-patch... I like that more mature look see had because it screamed I'm a veteran badass.
Now she looks like a early 20's, wannabe hipster asian doing cosplay, I mean seriously if you don't zoom in the eye-patch looks like a strained of her hair has been dyed red, it's just looks lame.
You are both wonderful and a fucking monster
This makes me very happy. I was worried that as a post goal stretch it might not get met. Never so glad to be so wrong. You mentioned wanting fairly unknown actors that represent the areas the characters are based on, is that still correct?
I'm not sure I really get why they went with that over something shoulder mounted.
Tangibly related, I wonder if the Indivisible political protest movement in the US will have any affect on the game. (Maybe prompt a subtitle?)
It's missing the tune that plays on the PS4 dynamic theme. :-(
That track is heavenly.
Heh, interesting. Seems like it's getting pretty big so I imagine there will be some more of those in the future.So far the only thing I've seen is that we've been accidentally tagged in one or two political posts, and someone messaged our FB page to ask if any meet-ups were happening in Connecticut.
Heh, interesting. Seems like it's getting pretty big so I imagine there will be some more of those in the future.
Maybe you'll attract some new politically minded RPG fans at the same time.
Understood. Just a funny coincidence.While that would mesh well with my personal politics, we are staying far, far away from anything overtly political in this climate.
When's Thorani?
Also I know you made Pheobe taller but she also looks a lot more lanky than she did before (and her thighs seems unusually long?) whereas she had a stockier look before. Intentional?
Are these all to scale? If Ajna is about 5'3" (which is what I feel I remember Ravidrath or someone on the team saying) then that would mean Dhar & Qadira are about 6'5" but Baozhai is about 6'10" and Pheobe is about 8'10". That seems unlikely for the latter two?
Something tells me seeing her in motion will make up for people's gripes about her re-design
I thought all incarnations were going to be playable, though..?
All the Incarnations we revealed for the campaign were intended to be playable, yes.
Not all of them made the cut, but I'm not going to confirm or deny anything now. In part because some of them are wishlist beyond the 25 I mentioned in the update.
I thought all incarnations were going to be playable, though..?
I'm still sad about that, though I guess on the bright side you now know how to better budget future games. However I'm glad you're getting this out of the way early.
If you dropped the redesigned characters and cut cast only a few months from launch I'm not sure you'd survive the outrage.
The original number was based on the animations in the prototype, and we decided that we needed more animations to make battles better.
i.e. The characters now all have forward and backwards movement instead of the dash/glide they had in the prototype, unique supers, and adding those animations to every character meant needing to cut back on the number of characters.
Are you guys planning on announcing the ones who didn't make the cut soon? The waiting has me nervous
What do you mean by unique supers? What changed?i.e. The characters now all have forward and backwards movement instead of the dash/glide they had in the prototype, unique supers, and adding those animations to every character meant needing to cut back on the number of characters.
I think he's referring to the fact that supers in the prototype were almost entirely recycled assets.What do you mean by unique supers? What changed?
Hey Ravi, does LabZero play console games in the office (leisurely)? I wonder with the Switch launch if someone will bring their console in for Show-and-Tell. lol
What do you mean by unique supers? What changed?
If only 63 people upgrade from the Digital Game tier to the Physical Collector's Edition tier, we'll be there!
Yay! This is the one I was waiting for.Today we got an update with the lovely music that I believe everyone is listening and I mean everyone!
https://www.youtube.com/watch?v=XC4c2AattXU
I'll be backing the collector's edition shortly!The next piece I post will be an all-new track!
Also: we're less than $2000 away from hitting the Full VO stretch goal!
If only 63 people upgrade from the Digital Game tier to the Physical Collector's Edition tier, we'll be there!
The next piece I post will be an all-new track!
Also: we're less than $2000 away from hitting the Full VO stretch goal!
If only 63 people upgrade from the Digital Game tier to the Physical Collector's Edition tier, we'll be there!
The next piece I post will be an all-new track!
Also: we're less than $2000 away from hitting the Full VO stretch goal!
If only 63 people upgrade from the Digital Game tier to the Physical Collector's Edition tier, we'll be there!
The next piece I post will be an all-new track!
Also: we're less than $2000 away from hitting the Full VO stretch goal!
If only 63 people upgrade from the Digital Game tier to the Physical Collector's Edition tier, we'll be there!
So Ravidrath, how much of that art that Alex posted recently about Baozhai can we take to heart (see above)? I noticed her design in that art doesn't match up exactly with the art that seems to be getting animated. Which is correct?
Also, is that picture with the full revealed playable cast to scale? Are all the characters drawn in that image to the same scale? As I mentioned above, the heights seem a bit off?
When we give money to the tip jar does that help?
I hadn't heard this piece yet so it was a nice surprise.![]()
I can't get over how much Baozhai reminds me of the Navarch set for Corsair in FFXI - I recall a couple of nods to the game in Skullgirls, but those were references to much older aspects of it.
And while of course we appreciate the tips, I'd honestly rather you get something for your money, even if it means buying another item to give to a friend, etc.
The model sheet is the final Baozhai design - Alex's art are concept sketches from before we had settled on the final design.
And that should be to scale!
When's Thorani?
Also I know you made Pheobe taller but she also looks a lot more lanky than she did before (and her thighs seems unusually long?) whereas she had a stockier look before. Intentional?
Are these all to scale? If Ajna is about 5'3" (which is what I feel I remember Ravidrath or someone on the team saying) then that would mean Dhar & Qadira are about 6'5" but Baozhai is about 6'10" and Pheobe is about 8'10". That seems unlikely for the latter two?
Amazon and fearsome pirate captain. It's like One Piece; your size is proportional to your authority/power within your organization also the main character is unusually diminutive.If that image is to scale then some of those images seem implausible?
The team has released a survey in their twitter.
While most of it is normal survey thingies, it asks specifically about the Switch, if you have one, if you'd be interested in a Switch version, etc.
So go do the survey if you want the game to come to the platform!
The team has released a survey in their twitter.
Switch up this survey boys.
Assuming this is true, great news!Just a heads up but doing the math, it seems we have reached the "Full VO for all Major Characters" stretch goal!
![]()
They already took it down. I didn't get to fill it out.The team has released a survey in their twitter.
While most of it is normal survey thingies, it asks specifically about the Switch, if you have one, if you'd be interested in a Switch version, etc.
So go do the survey if you want the game to come to the platform!