inFAMOUS - The oFFicial Thread

Guys, my last Good Side Mission won't appear in the Historical District (it was there briefly but disappeared), and I'm about to tackle the last mission... Can it pop up later? Or am I screwed of that one trophy?

EDIT: nevermind, started and quit another side mission and it appeared... Now to deal with Kessler :lol
 
Just finished my first play through on Hard as a good guy this morning, really love this game. The way the story was presented was great, simple but very effective with getting emotion through.

Just gonna go and get the damn blast shards, the last dead drops and a couple more trophies like get off my cloud ect.

Im looking forward to going through as a bad guy to see how the story changes since the way people reactions change was very well done.

*EDIT: God damn blast shards! I went through with a map and when i got to the last part and thought i had collected them all it says i am missing 1!!!!!! Gonna have to go through every island again to see where i missed it.
 
Great game, but I'm officially done with it :( I can't take another minute.

I finished my first run through as good Cole on normal difficulty and my second run through as evil cole on Hard. After reading a few pages in this thread, I'm one of the few who found evil Cole to be easier than good Cole. That splash damage from Megawatt Hammers and the bombs was pretty valuable.

I'm sad that its over, its *almost* my GOTY - if Batman: AA hadn't blown me away.

I finished with 95% of the trophies - I'm only missing the Casey Jones and 7 stunts. I really worked hard for that platinum, but I really think I'd need to start a new game again to work on these last two and I just can't be bothered.
 
Its a great game for sure,havent finished it yet but I am finishing the second island.The graphics ,animation ,lighting ,special effects are amazing ,and its very playable.

A great game.
 
Inanna Dan said:

no , no , no that will lead us to another Resistance 2 crap quality game.

Sucker Punch should focus on one game at a time , quality over quantity , learn from Naughty Dog.
 
Newcomer to the game, and I'm just blown away. The core gameplay of this game is so much damn fun, and it gets better with each new power. I've completed all the sidequests on the first island and now I'm halfway through the second island, but I can already tell this will be my GotY (though Uncharted 2 will no doubt come close). The sewer platforming sections are SO much fun. I'd almost love a game that just focuses on that style of play. Well, back to the game. Only have a few more days on my rental, but I'll probably buy it and play again as evil on the hard setting.
 
Finally got this coming from Goozex. So, to temper my expectations a bit, how well does it compare with Crackdown?

Played the demo but wasn't too thrilled, but demos can suck so I'm not putting much weight into my experience with that.

I loved Crackdown because of the platforming. Is there a lot of that here? I also loved the orb collection, mostly because of the noticeable increase it had on your powers. It was fun to collect them.

I consider Crackdown one of the games of the generation. How does infamous look in comparison, or is it unfair to compare the two?
 
There is some similarities, they're open world superhero games with lots of buildings to climb. In my opinion, inFAMOUS has much better combat and it's a lot more focused on an actual story. inFamous is better in that regard, but when it comes to exploring and just fucking around, Crackdown is a lot better.
 
Just finished this, Evil ending, game was pretty damn awesome.

Gotta ask though
considering what happens right before the final battle, is Kessler way way harder if you choose the good karma path ?
Because i want to play it again this time on hard to get that trophy.
 
THE Caffeinated said:
Just finished this, Evil ending, game was pretty damn awesome.

Gotta ask though
considering what happens right before the final battle, is Kessler way way harder if you choose the good karma path ?
Because i want to play it again this time on hard to get that trophy.

no , in hard you just need to shot and dodge.

also for all the noobs , it's easier to play the game as good in normal difficulty and evil in hard.
 
Wow, what an amazing game! Just completed the good ending on medium difficulty last night. Will replay for evil/hard.
+ Outstanding unique soundtrack.
+ Impressive open world environment.
+ Pacing of gradual obtaining power ups.
+ The climbing and traversing mechanics.
+ Interesting story and ending.
+ Feeling like a bad-ass super human.
 
Totobeni said:
also for all the noobs , it's easier to play the game as good in normal difficulty and evil in hard.
You know, I'd say the opposite.
Sticky bombs, the controllable rockets and healing on headshots
made the good way easier for me.

Love the carnage of the inFamous route though. <3

This is still my current GOTY. Batman didn't quite knock it off.
 
Just wondering if anyone has a complete map of the blast shard locations as i have seen a lot that are imconplete. Also if you could post the actual pic as im at work and they restric going onto games websites.

Any help would be great as all i have is 1 shard to get and i will have my platinum :D
 
Totobeni said:
also for all the noobs , it's easier to play the game as good in normal difficulty and evil in hard.
I agree with you, I did the opposite, and the final boss is much easier at the end of the Evil path.
Dirtyshubb said:
Just wondering if anyone has a complete map of the blast shard locations as i have seen a lot that are imconplete. Also if you could post the actual pic as im at work and they restric going onto games websites.

Any help would be great as all i have is 1 shard to get and i will have my platinum :D
Did you get the one out on the water in the Neon? Here's the map I used:
http://www.ps3trophies.org/forum/infamous/13789-blast-shards-dead-drops-maps.html
 
crispyben said:
Did you get the one out on the water in the Neon? Here's the map I used:
http://www.ps3trophies.org/forum/infamous/13789-blast-shards-dead-drops-maps.html
If its the one im thinking of yeah i did, sadly i cant check the map while im at work but i will have a look when i get home (stupid filters).

I wish there was an easy way to see which ones you had or something that would make it a bit easier to know what you have collected, but at least its only something that will take a few hours at most to check.
 
Dirtyshubb said:
If its the one im thinking of yeah i did, sadly i cant check the map while im at work but i will have a look when i get home (stupid filters).

I wish there was an easy way to see which ones you had or something that would make it a bit easier to know what you have collected, but at least its only something that will take a few hours at most to check.
Here's a small version, the full size one would be overkill here:

10dd4ww.png


Do you have all the prison ones? and the one on top of the skyscraper near Ground Zero?
 
crispyben said:
Here's a small version, the full size one would be overkill here:

http://i35.tinypic.com/10dd4ww.png[IMG]

Do you have all the prison ones? and the one on top of the skyscraper near Ground Zero?[/QUOTE]
Yeah i used that one but still came up short by 1 :( I must have just overlooked it somewhere.

Im pretty sure i got the ones from the prison and the scyscraper but i will most likely have to check again. Also is there any that cant be seen when you click the L3 button while walking on the ground as i read somewhere there was but i dont know what one they were refering to.
 
FFObsessed said:
Desperately hoping for inFAMOUS 2 rather than a Sly game :p

oh yes please if there's a God... inFamous 2 fall 2010 !
inFamous is a top tier contender for my GOTY 2009 along with Killzone 2, SFIV and Uncharted 2... tough decision.
 
Dirtyshubb said:
Yeah i used that one but still came up short by 1 :( I must have just overlooked it somewhere.

Im pretty sure i got the ones from the prison and the scyscraper but i will most likely have to check again. Also is there any that cant be seen when you click the L3 button while walking on the ground as i read somewhere there was but i dont know what one they were refering to.
By all accounts this map has all 350 shards, but I didn't use it. I just went round each island, then block by block, spamming R3, and got them all that way. The only ones that don't show up from ground level are the ones I mentioned previously, IIRC. Maybe you're missing one from the parks, in a tree near water?
 
crispyben said:
By all accounts this map has all 350 shards, but I didn't use it. I just went round each island, then block by block, spamming R3, and got them all that way. The only ones that don't show up from ground level are the ones I mentioned previously, IIRC. Maybe you're missing one from the parks, in a tree near water?
Gonna have to make another trip around the islands :(

I checked the Historic (3rd) island this morning and couldnt find it so im starting my way around the first 2 when i get home. Just hope i manage to find it as i was pretty sure i got every one that was on the list but clearly i didnt.
 
There is a post-mortem on Infamous in the new edition of Game Developer Magazine. I'm going to post some quotes which are in the Gamasutra article re-capping the pm:
For the first year of the project, we really didn’t have much of an idea of what kind of game we were building. We were sure about some things -- that you played as a superhero, that the game took place in a city, that it was a T-rated game -- but beyond this, we weren’t sure of much. We described the game as a combination of Animal Crossing, the Sims, and Grand Theft Auto -- an action game with pervasive simulation elements.
"We wildly underestimated how difficult the transition would be from the bright and cheerful PlayStation 2 graphics of the Sly Cooper games to the gritty and realistic PlayStation 3 look of Infamous. In effect, we tried to take two steps at once. First, we needed to catch up with the realism in the best-looking PlayStation 2 games; second, we needed to match the even higher quality bar being set by the best teams as they moved to the next generation of hardware.

"This was a struggle on multiple levels. First, we had a technology gap to clear; the engine we used for the Sly Cooper games needed to be substantially rewritten to run on the PlayStation 3. We needed to rework our whole pipeline to accommodate things like vertex and pixel shaders. Unfortunately, we didn’t start this effort until after we completed Sly 3, leaving us without a pipeline or engine running on the target hardware for the first 10 months of product development.
There are more quotes at Gamasutra and I'm sure there are many more in the magazine itself.

It's amazing to read how much production time Sucker Punch said they lost during the creation of this game and still see how high quality of a game they churned out. It makes me optimistic about Infamous 2, since they have a concrete direction now.

http://www.gamasutra.com/php-bin/news_index.php?story=25517
 
Just managed to get my platinum :D In the end i started collecting them on my evil playthrough as i intentionally left them all alone. Great game though and i cant wait for number 2!
 
Has there been any word on the pre-order power becoming available for us lay-folk?

I'd heard they were considering releasing it for free at a later date, and I'd like to have it for my Evil playthrough.

Also...

Whenever I finish my evil playthrough, I'll likely be one trophy away from Platinum... the stupid All Stunts one. How hard is it to get this? I was trying to get it on my first playthrough, but it seems almost impossible to get once you reach a certain point in the story because there simply aren't dudes set up for some of them. In particular, I remember thinking the "shoot and drop while falling" one seeming particularly difficult to do, too.


templeusox said:
There is a post-mortem on Infamous in the new edition of Game Developer Magazine. I'm going to post some quotes which are in the Gamasutra article re-capping the pm:


There are more quotes at Gamasutra and I'm sure there are many more in the magazine itself.

It's amazing to read how much production time Sucker Punch said they lost during the creation of this game and still see how high quality of a game they churned out. It makes me optimistic about Infamous 2, since they have a concrete direction now.

http://www.gamasutra.com/php-bin/news_index.php?story=25517

I'll have to check this out, because I'm told it was a pretty rough project, and there was a major exodus at some point. Guessing they left that out of the Post Mortem, though.
 
This game is so awesome. I'm replaying it a bit after finishing both endings back in the Spring and wow. It's like a dream to control. Definitely my favorite gameplay/controls of an action game ever.
 
After finishing my good run back then when the game was released, i immediately started on evil but gave up soon after that. It didn't seem to offer enough difference to warrant a second playthrough.

However, looking back at it now, inFAMOUS was a very enjoyable game and worth every penny. Can't wait for a sequel. It seems Sucker Punch had a bit of a struggle while making the first one, so with that out of the way, the sequel should be even better.
 
going to commit myself to finishing this game after beating Uncharted 2 tomorrow and Batman Arkham Asylum after that.

I always have such a hard time finishing open world games. I think the only two open world games that I have ever finished are Ass Creed and GTA 4.
 
Just picked this up after beating uncharted 2. Loving it so far. Gonna get plat in this one after i get the plat in uncharted 2. Loving what Sony's studios are putting out.
 
Lince said:
oh yes please if there's a God... inFamous 2 fall 2010 !
inFamous is a top tier contender for my GOTY 2009 along with Killzone 2, SFIV and Uncharted 2... tough decision.

Why rush Sucker Punch? Infamous just came out this year, at least give them two years to come up with something fresh for Infamous 2.
 
JB1981 said:
going to commit myself to finishing this game after beating Uncharted 2 tomorrow and Batman Arkham Asylum after that.

I always have such a hard time finishing open world games. I think the only two open world games that I have ever finished are Ass Creed and GTA 4.

Shouldn't be that hard, just stick to the story missions.
Indifferent2.gif
 
Kittonwy said:
Shouldn't be that hard, just stick to the story missions.
Indifferent2.gif
Yep, do that.

I hate open world games like GTA. If you've finished that, then Infamous should be no problem at all. The missions are nice and linear.
 
I finished it today and liked it quite much. The demo actually sold me back then, because I wasn't so into the style etc. but it's so fun to play.
Though I kinda had the expectation that you are free in your moral choices but you basically get punished if you don't continuously stick to either good or evil (I chose evil) :/

I may play it a second time as good Cole, though if I want to go for the Platinum I would have to play it a third time because I didn't know about good/bad optional missions (and did a good one first) and now I can never upgrade the corresponding evil ability...
 
I also finished the game last week.

I liked the game overall, but there are 2 things almost put me out.

- First, while some powers were nice and were useful, most of them felt like "alternative fire mode", if you know what I mean. I smashed so many times the R1 button to do the basic attack that at times my hand was dead tired. I'd have been nice to have more variety and useful powers.

- While in the first island, right before unlocking the second one, I really thought about giving up the game. I got bored of doing side missions, I didn't feel the story at all... I think there's a pacing problem right there.

But in the end, what actually made me finish the game and enjoy it is the story (who would have said that from a sandbox superhero game?). The twist there are, the cutscenes (are awesome!)... Really great!
 
I am about 40% through the game and am pleasantly surprised so far. Story is somewhat weak but the missions are fun and not too tedious.

I am playing this after just finishing Uncharted 2 so it doesn't quite have that flair but still a quality title that I will beat for sure along with all the side quests.
 
onken said:
Bleh, 1 shard short. Left a really sour taste in my mouth.
Ugh....
 
lol just found it by running round Neon like a lunatic spamming L3. Quite an obvious one too, no idea how I missed it.
 
onken said:
lol just found it by running round Neon like a lunatic spamming L3. Quite an obvious one too, no idea how I missed it.
Puh, glad to hear. I really hate reading about people missing out on one shard... it's happened a couple of times.
 
Stantron said:
Wow, what an amazing game! Just completed the good ending on medium difficulty last night. Will replay for evil/hard.
+ Outstanding unique soundtrack.
+ Impressive open world environment.
+ Pacing of gradual obtaining power ups.
+ The climbing and traversing mechanics.
+ Interesting story and ending.
+ Feeling like a bad-ass super human.


Yea I have to agree, this is one of my favorite games on the PS3.
 
Just beat the game, the twist was interesting. Question, when you go through a 2nd time, the infamous run, does the ending change at all? Def gonna plat this. Seems pretty easy to do.
 
bdizzle said:
Just beat the game, the twist was interesting. Question, when you go through a 2nd time, the infamous run, does the ending change at all? Def gonna plat this. Seems pretty easy to do.
It's a bit different.
 
Seiken said:
Puh, glad to hear. I really hate reading about people missing out on one shard... it's happened a couple of times.

I remember where my last shard was, on top of the prison.

Still pisses me off just thinking about it:lol
 
bdizzle said:
Just beat the game, the twist was interesting. Question, when you go through a 2nd time, the infamous run, does the ending change at all? Def gonna plat this. Seems pretty easy to do.
I don't remember the actual ending being all that different, if at all. But the smaller cutscenes, leading up to the end (where you choose to be good or bad) are somewhat different.
 
Top Bottom