Mejilan said:That said, the mechanics are pretty good too though, IMHO!
Edit - But I am impressed that this thread didn't die a quick death and totally lack any enthusiasm!
GAF has good taste for once? :lol
Mejilan said:That said, the mechanics are pretty good too though, IMHO!
Edit - But I am impressed that this thread didn't die a quick death and totally lack any enthusiasm!
I wouldn't complain. This game deserves all the exposure and success it can get!Danthrax said:GAF has good taste for once? :lol
vocab said:So someone sell me on this. Is the story good, is the characters good? I was watching some footage, and it reminds me of the PC games in the early 90's, and since space opera games are very rare, I would like to know about the overall quality of the game. I just don't want to blindly buy it, and get some shitty like Star Ocean 4.
Fragamemnon said:It helps that the theme is more 80's space anime than modern anime.
Cow Mengde said:Ok, I finally broke down and bought the game. I've only played about an hour, and the combat really does seem pretty lame. But as I said, it's only been about an hour or so of gameplay.
Cow Mengde said:Ok, I finally broke down and bought the game. I've only played about an hour, and the combat really does seem pretty lame. But as I said, it's only been about an hour or so of gameplay.
Fragamemnon said:It helps that the theme is more 80's space anime than modern anime.
speedpop said:I just enjoy the fact that I can play a game on the DS that manages to put in scope the size of the universe so well.
Danthrax said:So I chose the direct route this time, thankfully didn't have to fight dudes on my way to the base and just had one battle at the pirate base itself. There were three enemies I must have missed them the first time I played, I guess. Anyway, I targeted the one in front like you're supposed to and pretty much steamrolled them. =)
Cow Mengde said:BTW, was anyone surprised by the first logo that appeared on screen when you turn on the game? Nude maker? Seriously?
Cow Mengde said:BTW, was anyone surprised by the first logo that appeared on screen when you turn on the game? Nude maker? Seriously?
Reknoc said:^^ Nope, but then I was super hyped for this game so I was constantly checking information out about it before release.
Picked this up today, not very far but I'm enjoying it so far. Yuri seems like a pretty cool character.
Mejilan said:Once enabled, dodge is "on" until your next skill/attack. It'll instantly negate all barrage damage, but it does leave you open to taking extra damage (and crits) from normal attacks.
botticus said:Thankfully thing seem to be getting less annoying as time goes on, into Chapter 5 now. Combat is far quicker, outside of boss battles. Still some cases where there's no indication of where to go, but I figure quick Google searches will get me past those.
Is it just me or are fighters worthless? I haven't gotten my own yet, but judging by the two boss battles involving them, they're like gnats.
Good to know, then I won't skip over a carrier whenever they offer one to me.WreckTheLaw said:Fighters are outstanding (nearly broken) from chapter 7 or 8 and forward. At 32 hours into the game I could launch my 60 fighters, do 150+ damage per second to any ship, and pull out of range and win most fights. But yeah, where you're at they're pretty worthless.
botticus said:Good to know, then I won't skip over a carrier whenever they offer one to me.
I planned to get a better anti-air destroyer when going up against carriers, but I accidentally bought another cruiser instead. So I've been pretty well rocking it with that pair and my battleship. When do you get access to 4th and 5th ships in your fleet? I'll be more inclined to buy replacement ships when I don't have to worry about selling an old one right before getting the ability to continue to make use of it.
Nimyh said:I seem to be stuck in chapter 2.What have I missed? I even tried going back to Ropesk :lolI've gone all over Lutsk, got that Efimov guy to join me as well as the two mercenaries in that tavern, got a second destroyer.. and that's it, nothing seems to happen when I visit the Efimov building or the Lutsk Base HQ (already met the commander in space).
Apparently I've had more of those times than you do since I'm in the middle of Chapter 5 with over 15 hours clocked. :lolcarlos said:Near the end of chapter 5, 9 hours in, love the game, except for those times that you have no clue where to go next and the constant grind since everything is so expensive.
I should be doing hw said:Holy fucking shit at the ending to Ch. 8. I thought this game was awesome already, its now fucking amazing.
Yuri the Man! Holy shit, that was a ballsy move in the story department! So awesome
Hazaro said:So I watched the GB Quick Look.
Does combat get any more deep than front/mid/back and rock / paper / scissor meter gauges?
How many ships can you have at once?
Didn't want to risk some spoilers in the few hundred posts here.WreckTheLaw said:Just ask the half dozen people here who have posted asking for advice getting past the first or second bosses. If it were so simple as that...
Hazaro said:So I watched the GB Quick Look.
Does combat get any more deep than front/mid/back and rock / paper / scissor meter gauges?
How many ships can you have at once?
Hazaro said:Didn't want to risk some spoilers in the few hundred posts here.
Does the system rely on the same Normal/Dodge/Barrage mechanic?
What does distance determine, etc.
Thanks.
Alrighty, thanks.Danthrax said:You can have up to five ships, but you control all of them as one fleet. But you can target individual ships in your opponent's fleet and your opponent's fleet targets your individual ships. You lose if your flagship is blown up, but not if your other non-flagship ships are blown up. You get fighters and special attacks in addition to Dodge, Normal Attack and Barrage. There are various stats you need to manage when buying and updgrading your ships, all of which affect combat.
In other words, the combat is deeper than it looks on the surface. You won't even understand it entirely until you've played the game at least a couple of hours.
WreckTheLaw said:Totes. Been waiting for people around the net to get this far so I can see their reactions. Plus, I love that we get Platinum and NudeMaker logos as if it's the beginning or end of game. It makes the whole first act feel like a delayed intro.
I thought it had sold well-ish in Japan? I remember somebody posting here saying it listed in some sales thing in the US or something so that could be good news, depending on if that even happened and to what degree it matters though :lolMejilan said:Though incredibly unlikely, I really hope it sells well enough to get a higher budget sequel!
I should be doing hw said:At first I thought the game was over and that I would have to wait for a sequel or something. But then it said Yuri the Man and I let out an audible "Oh shit!".
The logos really gave me a Resident Evil 4 vibe with the whole delayed intro thing. I love that kind of thing.
How far into it are you now? I only just got the suit and died twice trying to Melee that ship. Are there any characters I could miss out on coming up? I don't want to fuck up again and miss loads like I did in Act 1. I like how this is sort of a reboot, even though I assume you get your crew back to some degree.
Oh and did you side with Nova or Kal...whatver? Nova's was pretty epic and you get heaps of cash out of it too.
I'm pretty sure I was already on the planet by that name (rather than the base) and that there was nothing of interest in there but I'll give it another try. What a silly thing to miss, thanks :lolDanthrax said:It's kinda hard to say based on the information you've given... have youHave you done all of that yet?gone to the actual planet called Lutsk (as opposed to the Lutsk Base) and checked out the Lodgings and the HQ? I believe you need to talk to the commander at the HQ on Lutsk, then talk to him again in his lodgings (also on Lutsk), where he will ask you to meet a dude on a nearby planet in the system. So you go to that planet and talk to that dude in the tavern.
WreckTheLaw said:[Spoiler talk
I should be doing hw said:spoilsville
In general, no you don't know. I tend to prepare for barrages and deal with normals. Other than boss battles I think it pays more to focus on your own offense, getting as many normal attacks in as you can then dodging and countering barrages.Hyunkel6 said:Any tips/strategies for the space battles? Are there any clues when the enemy spaceship is about to use barrage or normal attack? It seems to me that the battles are primarily based on guessing and luck.
carlos said:Oh, and Mejilan, I noticed way back in the thread that you were having problems getting commands to register with the touch screen, it's happened to me since I started, so I believe it might just be a problem with small hitboxes... (crosses fingers)
Hyunkel6 said:Any tips/strategies for the space battles? Are there any clues when the enemy spaceship is about to use barrage or normal attack? It seems to me that the battles are primarily based on guessing and luck.
botticus said:In general, no you don't know. I tend to prepare for barrages and deal with normals. Other than boss battles I think it pays more to focus on your own offense, getting as many normal attacks in as you can then dodging and countering barrages.
Thanks. I played a little more, and think that I am slowly getting more used to the battle system now.ag-my001 said:The colored outline of the targeted ship will tell you what moves they are capable of. If you see them turn from yellow to green, that means they have used Dodge, so you shouldn't use Barrage until after they do something else. If it turns red, they'll likely use a Barrage of their own. One strategy is to use Dodge, then build up to Barrage. Hopefully they'll use Barrage and miss, but if not you just take the Normal hit. Immediately after, you use Barrage so they can't dodge it. Admittedly, this is just through the first two chapters, so I'm sure it'll change up later on.