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During a recent shareholder meeting, Ubisoft's CEO, Yves Guillemot, was asked several questions about the development and eventual release of Star Wars Outlaws. It's no big secret that the game didn't perform as well as expected, and in September, Insider Gaming exclusively revealed that the title had sold just one million copies in a month on the market.
Talking about the issues that plagued Outlaws, Guillemot made a suggestion about the Star Wars brand that hasn't sat well with some fans.
To explain the downfall of Star Wars Outlaws, Guillemot first criticized the brand before talking about the game's technical performance:
Star Wars Outlaws was released in August 2024 and failed to gain much traction, even with the assumption that it would sell 'just because it's Star Wars'.
It's tough to say that the brand is in choppy waters, as one of the biggest talking points this year is that Star Wars Battlefront II has skyrocketed in popularity several years after being released, and most of that comes from a renewed interest in the series because of the continued expansion of the multimedia universe.
Talking about the issues that plagued Outlaws, Guillemot made a suggestion about the Star Wars brand that hasn't sat well with some fans.
'We Didn't Reach Our Sales Targets'
At the recent shareholder meeting, Yves Guillemot fielded questions about Star Wars Outlaws and how it hadn't turned around the results expected of it. The sales targets weren't made clear, but whatever they were, Ubisoft fell far short of hitting them.To explain the downfall of Star Wars Outlaws, Guillemot first criticized the brand before talking about the game's technical performance:
For Star Wars Outlaws, we didn't reach our sales targets. The game suffered from a number of items. First, it suffered from the fact that it was released at a time when the brand, the brand that it belonged to was in a bit of choppy waters. And the game had a few items that still needed to be polished, and they were polished and debugged in the early weeks, but it did affect sales volumes.
We did heavily improve the game by troubleshooting and debugging, and when it will be released on upcoming consoles, such as the Switch 2, it will be the new version of the game.
Star Wars Outlaws was released in August 2024 and failed to gain much traction, even with the assumption that it would sell 'just because it's Star Wars'.
It's tough to say that the brand is in choppy waters, as one of the biggest talking points this year is that Star Wars Battlefront II has skyrocketed in popularity several years after being released, and most of that comes from a renewed interest in the series because of the continued expansion of the multimedia universe.