PGC: I don't want to get too far into territory you can't talk about, but do you think with the new Zelda with the new style and vastly better graphics on the GameCube, do you think there's going to be an issue of E or T?
Bihldorff: I don't think there's any question it'll get a T personally. We'll probably have to look at it and have a long discussion with the ESRB. But that is one of their bigger issues, that you can get away with, well, Wind Waker has beautiful graphics but it looks a lot like a cartoon, but the more realistic you get, the more you're going to get [in terms of ratings]. From what we've seen, I don't think there's any question that...
Trinen: We can't talk about what we've seen (laughs)
Bihldorff: I mean, recently we just recently met with the ESRB and talked about Ocarina of Time, and that had some dicey moments, whether or not it was going to get an E, you know, the original one where Ganondorf pukes out all that blood at the end, and then you end up ramming your sword down the pig's throat, you know, when he transforms, and it's not exactly non-violent, and if you imagine a scene like that with vastly improved realistic graphics, I think that'd probably be in the T range.
Trinen: We're really good about working with them too, like, the way submission works, you're basically supposed to send them a video tape of basically the most violent or reprehensible content in the game, and we let them know about the scene in the end where you finally defeat Ganondorf.
Bihldorff: Late, though. We had to tack that on...
Trinen: Did we? I thought we did that at the same time.
Bihldorff: We did an early submission on that, and then we saw that, and were like, "whoa...!"
Trinen: And we saw that and thought that was pretty intense there, and so we showed that to them, and they looked at that and took it into consideration based on the look of the game and how much of the game that represents in terms of the overall gameplay.
Bihldorff: There was no blood, and he turned to stone, and died. They took all that into account.
Trinen: You're not supposed to... you gave the whole thing away, Nate! (laughs)
PGC: Okay, do you guys have anything you want to say in closing?
Trinen: (whispers) Zelda rocks!