Introducing Neverness to Everness, a New UE5 Supernatural Urban Open-World RPG (Closed Beta Test July 3 - 16)

The production quality on these gatcha games look insane, wish they would develop single player spinoffs with that quality too.
 
What a bad name for a game. Basically up there with the most stupid Square Enix titles. I was never in, but would be out based on the name alone.
 
Seems like an update?

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Looks like invites for CBT2 were sent out early this morning so if you've applied make sure to check on your end.

NTE Containment Test Access Distribution Notification

Dear Appraisers,

The NTE Containment Test qualification notifications are now being sent out!
Notifications will be delivered via email to appraisers who have been granted access. Please check the inbox of the email address you provided in the recruitment survey. Pre-download for the test will be available starting July 2 at 10:00 (UTC+8). For download instructions, please stay tuned for further announcements on our official community channels.

Important Notes:
1. Notification emails will be sent from an address ending in [@mail.perfectworldgames.com]. Please also check your spam or other folders to ensure you don't miss it.
2. Detailed instructions on how to use your test qualification will be included in the notification email. Please read carefully.
3. The sale or transfer of the test client or test account in any form is strictly prohibited. Any violations will result in the immediate cancellation of test access for the account involved.
4. Please protect your personal information and account security. Do not trust any messages about account sales or test access transfers to avoid unnecessary losses.

>>Test Details<<
▶ Test Period: July 3, 2025, 09:00 – July 16, 2025, 23:59 (UTC+8)
▶ Test Type: Free limited closed beta test
▶ Test Platform: PC (Windows)
▶ Languages: English, Japanese, Simplified Chinese, Traditional Chinese
▶ Voiceovers: English, Japanese, Chinese

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Sigh looks so visually pleasing and distinct, why couldnt they just make a non gacha game....I wish a dev comes along with this level of budget tech and maybe even talent and they make a non gacha game.

Also what happened to mugen?
 
Sigh looks so visually pleasing and distinct, why couldn't they just make a non gacha game....I wish a dev comes along with this level of budget tech and maybe even talent and they make a non gacha game.

Also, what happened to Mugen?
Yeah, I have seen lots of Gacha type games on YouTube lately and they all have great animation, voice acting, gameplay and music which just leaves me confused why they would limit themselves to just phones and pc when they could be on everything either as is or as a spin off. To this day I still want to play Nikke in my bedroom on my 65-inch tv rather than on a computer.
 
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Yeah I have seen lots of gacha type games on youtube lately and they all have great animation, voice acting, gameplay and music which just leaves me confused why they would limit themselves to just phones and pc when they could be on everything either as is or as a spin off. To this stay I still want to play Nikke in my bedroom on my 65 inch tv rather than on a computer.
Most big gachas are on console too (Genshin, ZZZ, HSR, Wuthering Waves), and this one is coming to PS5 as well. In fact, most major gachas that have been announced and are yet to release are heading to PS5 (Ananta, NTE, Arknights Enfield, Azure Promillia, 7DS Origins, etc.).

 
Sigh looks so visually pleasing and distinct, why couldnt they just make a non gacha game....I wish a dev comes along with this level of budget tech and maybe even talent and they make a non gacha game.

Gacha is the reason for the high budget. You can't monetize this kind of game with a traditional pricing.

Also what happened to mugen?


That game is called Ananta and is likely to sweep the floor with this one and others.
 
Sigh looks so visually pleasing and distinct, why couldnt they just make a non gacha game....I wish a dev comes along with this level of budget tech and maybe even talent and they make a non gacha game.
Their main market, which is Asia, love online/gacha games. SP games are niche there. And gacha games bring much more money, justifying the high cost of AAA gacha

Yeah I have seen lots of gacha type games on youtube lately and they all have great animation, voice acting, gameplay and music which just leaves me confused why they would limit themselves to just phones and pc when they could be on everything either as is or as a spin off. To this stay I still want to play Nikke in my bedroom on my 65 inch tv rather than on a computer.
Only smaller/niche one can't allow themselves to be on consoles (PS5), most of bigger new ones go for PS release too

I'd give it a try but Gacha trash forces you into either P2W or some silly grind.
There are hardly P2W nowadays and most of the games are mostly or strictly PvE based so what is "P2W" there is a question in itself.
And grind is a usual online games grind with dailies/weeklies/patch content routine
 
There are hardly P2W nowadays and most of the games are mostly or strictly PvE based so what is "P2W" there is a question in itself.
And grind is a usual online games grind with dailies/weeklies/patch content routine
Nah it's either powercreep pulls or they have you farm one mode and limit how many times you can play with a energy or stamina system.

In addition the Mobile/PC split platform is already a red flag. Easy pass.
 
There are hardly P2W nowadays and most of the games are mostly or strictly PvE based so what is "P2W" there is a question in itself.
And grind is a usual online games grind with dailies/weeklies/patch content routine
Imaging having all S ranks at M6 (as well as their max OCd W-Engines) in ZZZ and clearing content in seconds. That's P2W faster. Same goes for GF2, their boss scores and PVP. So if you'll pay a shit ton, you'll win faster and don't even have to try as hard, but if you're not paying, you're waiting for reruns, going for mostly M0 characters and have to strughle to get all rewards, bulding more teams etc.
 
uhhhh, it looks really good.

I will give it a try, but I dont think I will play all that much. Games like these and StarRail, usually required a lot of time to be up to date (unless... $$$). Im already married to my gacha GFL2
 
It's tiring to read the repetitive comments on games like these on hardcore community websites.

Yes, it's gacha, yes you guys hate it, yes you want to play singleplayer until the day you die and everything else is blasphemy but can we please talk about the game. There's so much interesting stuff to write, how these games have blown up, how they've gone from genshin impact to other genres, how they're introducing a huge mobile audience to more AA gaming.

Besides, you're missing out in life by not atleast trying out the wildly different stuff out there.
But if you think the financial model is inherently rotten and can't be fixed, if you'll never try it, then atleast say something about the game instead of saying stuff that the previous 20 comments just repeated.
 
Well i'm not saying there is, but it'll make endgame a lot easier and faster.
It's like buying Easy/Very Easy mode options
Those who go for M6 usually either do not care about hardcore content (they do it to brag) or play good enough to not need easy modes and go for excessive to show off.
Personally I find more beneficial to have every character (female character) with W-engine than to go for M2-3 with limited roster. And M6 is overkill that not worth money spent.

You are only alllowed to love this games!1!1 How dare you criticize them???
Blatant obsessive hate is juvenile
 
It's like buying Easy/Very Easy mode options
Exactly, but still pay to win, it's just not related to interactions with other players online in any way other than as you said - to show off or brag.

Personally I find more beneficial to have every character (female character) with W-engine than to go for M2-3 with limited roster. And M6 is overkill that not worth money spent.
Completely agree. I only have Miyabi at M3 cuz I bought $100 pack ones, if it wasn't for this, she'll be M0.
 
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So criticize is ossessive juvenile hate?
This kind of reply could be ossevssive juvenile fanboysm then...
Criticize gacha in general in specific game threads?
Yes, it's obsession and it's juvenile.
There are a number of gacha hate threads already to go and shit into game specific threads.

Exactly, but still pay to win, it's just not related to interactions with other players online in any way other than as you said - to show off or brag.
I am oldschooler, for me pay2win is when you actually pay to ~win~ and not just make your life easier. It's pay for comfort of playing.
Basically they are different motives for paying - pay to brag (like skins), pay for comfort (grind circumvent, easy mode), pay to win (win in contest against others). Pay2win is most destructive and least preferable type of monetization as it breaks "fairness" of competition
 
Criticize gacha in general in specific game threads?
Yes, it's obsession and it's juvenile.
There are a number of gacha hate threads already to go and shit into game specific threads.


I am oldschooler, for me pay2win is when you actually pay to ~win~ and not just make your life easier. It's pay for comfort of playing.
Basically they are different motives for paying - pay to brag (like skins), pay for comfort (grind circumvent, easy mode), pay to win (win in contest against others). Pay2win is most destructive and least preferable type of monetization as it breaks "fairness" of competition

Yeah, I don't consider gacha games like Honkai Star Rail and Zenless Zone Zero as "pay to win" as when people label them as such, they're almost always not talking about any of the main story updates (which generally feature little power creep), but the optional "end game" modes.

The thing about those modes is they're designed to be a primary source of pulling currency which lets players pull for new characters. So to me, it makes total sense that these modes be more difficult so the players who have actually financially invested in the game can clear all of them more easily due to having more newer characters and/or enhancing older characters by pulling more often.

Because otherwise, this means players who spend little to nothing on the game are demanding the developers stop rewarding players who do spend much more on the game, even though both types of players can fully enjoy the main story as it continues to get expanded on with each update, and it's the latter type of players who are a major source of revenue for the developers which ensures the game continues to get updated.

Mind you, even most F2P players can still clear the majority of these end game modes with each update, as long as they're not poorly building what characters they do have. So it's literally a small amount of pulling currency that is causing all this backlash which just makes it even more ridiculous IMHO.

I'll say at least with Honkai Star Rail, there may be a little less complaining in the future as they are updating/improving some of the oldest limited 5 star characters. I've not followed the specifics on her changes but Silver Wolf is apparently getting the first update and players seem pretty happy with her improvement, even discussing how they plan to build her with her new abilities.
 
Mind you, even most F2P players can still clear the majority of these end game modes with each update, as long as they're not poorly building what characters they do have. So it's literally a small amount of pulling currency that is causing all this backlash which just makes it even more ridiculous IMHO.
I don't really do endgame much as I have no time now. But judging from Genshin first two years or my rough estimation of current ZZZ - if you are an active daily player you have enough resources and roster to clear all content. If you slack and miss/skip some - you will fall behind and might have some difficulties, and money can circumvent that (pay for convinience/comfort)
 
Most big gachas are on console too (Genshin, ZZZ, HSR, Wuthering Waves), and this one is coming to PS5 as well. In fact, most major gachas that have been announced and are yet to release are heading to PS5 (Ananta, NTE, Arknights Enfield, Azure Promillia, 7DS Origins, etc.).


I have very little faith in this game because of the dev team. I tried Tower of Fantasy and it sucked ass. But i do hope this game does well just for the gacha system alone. No 50/50, 1.8% drop rate, garanteed character after 90 pulls, no weapon banners. Its all i been asking these big chinese gachas to do since i been playing korean gachas that already have similar gacha system and its so much better and easier to get all the characters.

I will even try the game at lauch just for that. Now i hope they go for the cosmetics monetizations, instead of needing dupes to make the characters any good, or just give away very little currency for pulls. They do have alot of stuff in game they can use for cosmetics though (House decorations, vehicles, character skins)
 
Why aren't they doing open betas closer to launch to build the hype? I mean just in general, not just NTE devs.

Like, if you think that your game is good, why not let people play it a bit early to see what it's all about and then potentially spread the word?
 
Why aren't they doing open betas closer to launch to build the hype? I mean just in general, not just NTE devs.

Like, if you think that your game is good, why not let people play it a bit early to see what it's all about and then potentially spread the word?
What the point for f2p?
For paid games it's essentially a demo, there are usually only minor changes from open beta to release.
 
What the point for f2p?
I hate to answer a question with a question:messenger_squinting_tongue:, but what's the point in having only CBTs especially closer to the game's launch?🤔

It could be beneficial to them if more people spread the word about the game after getting a chance to play it early (even for a few hours) sooner for the game to then have a more successful launch.
Like, yeah, it's F2P and all that and I know that CBTs can be waaaay different in terms of quality than the launch version, but closer to launch to have OBT won't hurt them one bit.

They're focusing too much on CC, YT and Twitch streamers and not letting regular people in and I mean all gacha companies.
 
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It could be beneficial to them if more people spread the word about the game after getting a chance to play it early (even for a few hours) sooner for the game to then have a more successful launch.
Like, yeah, it's F2P and all that and I know that CBTs can be waaaay different in terms of quality than the launch version, but closer to launch to have OBT won't hurt them one bit.
This is an answer - there is no point in OBT for f2p - it have much more sense to have a soft launch, and most online games do it anyway and fix minor stuff in first patch or two, than to bother with OBT. It just stretching release into future for no benefit.
 
The only gacha game Danjin will play is Xenoblade 2.
Yeah, I gave up on that idea sometime last year (the post you've quoted is old). :P
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Is the game openworld if it only takes place in one city?
Well, I guess they could call it an open urban action game instead of an open world or something along those lines.
I'd give it a try but Gacha trash forces you into either P2W or some silly grind.

Tbh, most of these big gachas don't require premium units or too much grinding to get through the story parts. For example, in ZZZ they give you trial characters at the required level to progress through the story. I think we also had a GAF user who recently cleared all of Wuthering Waves' story up to version 2.2 in about 20-25 hours before moving on to something else and he didn't spend any money in it.

Buuut if you want to push in end-game modes, then yeah, you'll def need to grind and be lucky with your pulls to get the units you need for your teams. I still think you shouldn't have any issues clearing around 65-70% of all the end-game modes in these big gachas if you stick to F2P and invest wisely in your team comps.

That said, I'm not sure how it will be with NTE, so we'll have to wait and see.
 
If you only knew reality you could'nt even try to criticize such beautiful creations


Even without trying this one there are some particular aspects we could criticize. I don't like its inconsistent art direction or its overall vibes, for example.

However, a generic "gacha bad" is not criticism, is mindless hate. Pretty much like entering an Atlus game thread and copy paste something along these lines: "another incomplete game with PS3 graphics for early adopters who will only get the full version one year after, for which they will have to pay full price. AGAIN. Atlus bad".

That would be annoying, though factually correct.
 
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Damn, sounds like NTE is pretty bad.

*Bad Camera control
*Janky combat
*Bad Hitdetection
*The combat between different characters looks identical
*Parry system not working
*Running, walking, jumping feels stiff
*Clymbing locked behind a character

Sure, it's still a beta, but I don't think it will change much.

 
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Not the least surprised. It looks like a game where they threw in lot of elements without any consistency and it shows. Compare this to Arknights Endfield and it's day and night.
 
Yeah, I said in one of my posts that they should delay the game indefinitely if they want it to succeed and be better than what it is now. But it's Perfect World, I didn't expect much from them anyway. Imagine if they'll release this game in a bit better state and then Ananta will release... or just about any other highly anticipated gachas and yeah, it just won't have a chance against Arknights alone.
 
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it just won't have a chance against Arknights alone.

Has that new Arknights game been improved on in more recent previews? I don't remember how long ago it was, feels like almost two years now, but I remember some people getting to try the game out and walked away with a general sort of "it's okay, but needs a lot of work to really stand out" response IIRC.
 
Has that new Arknights game been improved on in more recent previews? I don't remember how long ago it was, feels like almost two years now, but I remember some people getting to try the game out and walked away with a general sort of "it's okay, but needs a lot of work to really stand out" response IIRC.
Yes, they improved some things quite a bit since the last beta, but it doesn't feel like the game will go live this year and it's okay. To be clear, presentation aspect of the game, animations and stuff is already top notch, but combat needs more improvements, refinements and polish - it takes time and the game will be better for it.
 
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