Well...I don't want to spoil the fun for you...
But let's just say I had a reign well over our current real life year.
Now I reset the reign (for reasons too spoilerific to tell).
I love there is much more than it seems in the game, almost Simogo like.
Just go on and on and on...you will find a ton of surprises.
Argh, I just now realize I already own Sentinels of the Multiverse on Steam. I should have tried it out on there before buying on iOS but it doesn't actually matter, as I prefer playing such games on the iPad anyway.
Reigns seems simple on the surface, but this game of kingly decrees wrings a surprising amount of weight and diverse scenarios from its easy-to-play mechanics.
I have now played Reigns for a little, and been four different kings. And I'm loving it. It's so cool, how you discover new things even if you die, but continue on as a new king. And you get to see how past choices can influence your current reign. And that you unlock new cards by completing objectives just opens up the possibilities even more so. So far I'm glad I bought it, but I'll give it more time tomorrow.
I'm also contemplating getting either Severed or Road Not Taken. I think I might go with Road Not Taken, as Severed seem to be a dungeon crawler in the sense that you move from room to room with a point of click navigational mechanic mixed with Fruit Ninja combat (this part I'm fine with).
I have now played Reigns for a little, and been four different kings. And I'm loving it. It's so cool, how you discover new things even if you die, but continue on as a new king. And you get to see how past choices can influence your current reign. And that you unlock new cards by completing objectives just opens up the possibilities even more so. So far I'm glad I bought it, but I'll give it more time tomorrow.
Well...sorry, I masked them now but do know they aren't spoilers or needed to trick the devil...just things that can happen to you playing (among hundreds other).
Maybe something is needed.
Maybe not.
Speaking of that...I fear a lot of people will miss this awesome aspect of the game, playing just to 'reign'.
In reality there is much more to the game, with 3 different endings and puzzles to solve, while still managing to survive and reign.
In this regard, it reminds me a lot another favorite game of mine, Out There Omega while trying to reach the Gold ending.
I feel the devs could have been a bit more clear about this (I wasn't aware AT ALL about this before buying the game, but I LOVED discovering this by my own, so maybe they were right).
Would be awesome, but I feel a ton of people will play tens of 'reigns' without realizing there is so much more.
It's incredible how much you can do with just binary choices.
The persistence of several decisions (some will hit yiur descendants a ton of years in the future) and all the interconnections are simply brilliant and make an experience so deep I really didn't thought possible.
With 4 coming out next month, and the series finally being finished then, I think instead of a Sorcery 4 OT, I'll make a Sorcery Saga OT encompassing the entire series. Especially because it sounds like quite a few people even in this thread were waiting for the fourth game before starting the games
With 4 coming out next month, and the series finally being finished then, I think instead of a Sorcery 4 OT, I'll make a Sorcery Saga OT encompassing the entire series. Especially because it sounds like quite a few people even in this thread were waiting for the fourth game before starting the games
So I discovered this unknown (to me at least) little gem yesterday.
So far I'm enjoying it a lot, and I basically didn't sleep yesterday night just to play it.
It's a scifi resource/disaster management with a very cool story so far.
The setting and the modules in the ship are pretty complex, with tons of things to check and prioritize.
You are the captain of the ship, set on course for a recon/save mission of a lost colony ship.....something went wrong along the way and the ship AI turned off your cryogenic chamber (just yours, the other 3 crew members are still sleeping, assuming you manage to keep them alive).
It's a pretty relaxing and slow experience till day 10, when things start to get frantic.
The game doesn't hold your hand....seems simple at first but you have to discover many things on your own (I kept dying on day 5 before realizing I needed to
improve power cells storage
to advance.
So far I'm enjoying it and I can't wait to go on with the story (I'm on day 17 right now).
Works pretty well on both iPhone and iPad, very light on memory too (it's not a demanding game).
Oh...it took me a bit to realize...the game is in realtime...so if power is going down...act FAST.
Every system, for repair, to upgrading to maintenance to shutdown to restart takes TIME.
So there are occasions when you are waiting a real life minute for the core reactor to restart, meanwhile praying oxygen won't leak too fast from that damn hull damage you can't repair without extra power....
I still have to understand what some icons mean, but I'm enjoying the game a lot nonetheless.
Back in the command center, I have an oxygen leak to fix.
Gave this a shot. There is definitely a good game in there somewhere, but it needs quite a bit of work. You paint a picture of a hectic atmosphere where you struggle to keep up w/ failing systems ala FTL but I found it incredibly easy and never really felt any pressure. I would actually call it pretty mind-numbing as the biggest challenge is not getting bored during 5+ minute realtime countdowns. By the end of the game it was reduced to just seeing how many systems I could upgrade for the hell of it before reaching the last day. I think I finished the actual objectives somewhere before day 30/44. My biggest complaint though is the story goes absolutely nowhere. There is a lot of mystery but in the end you don't learn anything -- you hit day 44 and just get a congratulations screen. I know this sounds really negative, but I did enjoy the game. It just screams early access while there is no indication given that any major development is planned. It's only $1 though so it's hard to go wrong. I hope the author builds on what I believe to be a solid foundation.
Gave this a shot. There is definitely a good game in there somewhere, but it needs quite a bit of work. You paint a picture of a hectic atmosphere where you struggle to keep up w/ failing systems ala FTL but I found it incredibly easy and never really felt any pressure. I would actually call it pretty mind-numbing as the biggest challenge is not getting bored during 5+ minute realtime countdowns. By the end of the game it was reduced to just seeing how many systems I could upgrade for the hell of it before reaching the last day. I think I finished the actual objectives somewhere before day 30/44. My biggest complaint though is the story goes absolutely nowhere. There is a lot of mystery but in the end you don't learn anything -- you hit day 44 and just get a congratulations screen. I know this sounds really negative, but I did enjoy the game. It just screams early access while there is no indication given that any major development is planned. It's only $1 though so it's hard to go wrong. I hope the author builds on what I believe to be a solid foundation.
After having completed the game, I agree.
I enjoyed the first half more than the last, where everything is pretty automatic and you go on just to read the story....that ends nowhere.
I did enjoy it a lot for the first part tough.
Actually I wrote the dev the very same 'review' and I was told next updates will be mainly balancing and above all adding story (possibly making the journey longer than 44 days).
As far as I understood, dev is just one person.
With 4 coming out next month, and the series finally being finished then, I think instead of a Sorcery 4 OT, I'll make a Sorcery Saga OT encompassing the entire series. Especially because it sounds like quite a few people even in this thread were waiting for the fourth game before starting the games
With 4 coming out next month, and the series finally being finished then, I think instead of a Sorcery 4 OT, I'll make a Sorcery Saga OT encompassing the entire series. Especially because it sounds like quite a few people even in this thread were waiting for the fourth game before starting the games
Would be awesome, but I feel a ton of people will play tens of 'reigns' without realizing there is so much more.
It's incredible how much you can do with just binary choices.
The persistence of several decisions (some will hit yiur descendants a ton of years in the future) and all the interconnections are simply brilliant and make an experience so deep I really didn't thought possible.
I just missed out on the good ending of Reigns because
the skeleton didn't show up during the 100 years of the final death curse
. Ridiculous. I'd done everything required up until that point. I see the game getting a lot of praise but honestly I feel like the depth is lacking. There seems to be a lot of talk about how decisions have an impact way down the line, but the only evidence of that is this puzzle thread that runs through the game, and then as I get to the very end of it they deny me the conclusion. Very disappointing.
Tend to enjoy puzzle and strategy games or things with narrative choice like Sorcery! Trying to mostly find a few things that'll last me while I'm away!
Tend to enjoy puzzle and strategy games or things with narrative choice like Sorcery! Trying to mostly find a few things that'll last me while I'm away!
- King of Dragon Pass is solid if you haven't played that before.
- 80 Days if you haven't gotten around to it yet
- Icebreaker (by Nitrome) is one of my favorite puzzlers. Simple mechanics, very varied and clever applications of those mechanics.
- RYB is a good logic-focused puzzler if you like Hexcells
- The Hexcells series is on iPad as well
- Ryan North's To Be Or Not To Be is a funny work of interactive fiction. Highly recommended
- Dream Quest is an excellent roguelike/card game hybrid. A strong recommendation if you can look past the art and appreciate the gameplay, although the art does grow on you. The creator of Magic The Gathering is a big fan
Ports-wise: Door Kickers, Human Resource Machine, This War of Mine, FTL, Snakebird, and Road Not Taken are all excellent
Also if you liked the GO games, Deus Ex GO is coming out this week
Was really enjoying Reigns. Wasn't that far in. Think I had like 15 or so royal deeds done. Went to the dungeon a couple times but never figured it out. Really liking how deceptively simple it is. Unfortunately I went to the home screen last night in the middle of a run. Opened the app this morning and I was talking to the spirit again and I had zero completed royal deeds. High scores gone as well. Portraits and other stuff are still unlocked though. So weird. Probably just gonna delete and restart fresh in case something is messed up with my save now.