PittaGAF
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Are you sure they only need iPad Mini 3? My Mini 2 is the same thing without the Touch ID
We can try, I'm just the messenger.
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Are you sure they only need iPad Mini 3? My Mini 2 is the same thing without the Touch ID
With all the talk regarding F2P, did anyone else read this article about Fallout Shelter's success?
http://www.pocketgamer.co.uk/r/iPad/Fallout+Shelter/feature.asp?c=65977
Not my kind of game but kudos to Bethesda. Everything I've read has made it sound pretty tame by F2P standards as far as the necessity of IAPs. And free of timers!
But what struck me, even though I already kind of knew it in the back of my mind, was how few games have held that top grossing spot. Candy Crush Saga, Clash of Clans and Game of War have held the top spots all but 16 days in the past 18 months? That's a sad, sad fact. All power to those who like those games, but for three games to just obliterate so many other far more deserving (IMO) games is sick. Regardless of whether it's "whales" paying the bills or not, it still screams of corporate greed over game quality.
But guess the point of blame still lies with the consumers. Just want to take a ice cold bucket of water to the mobile gaming masses and say WAKE UP!!!
In large part the companies at the top of Top Grossing are spending money to make sure they stay there through user acquisition campaigns and heavy, heavy advertising. It's awesome that Fallout Shelter has managed to break in without(?) a user acquisition campaign, but the question is - can they stay there? I don't recall that they talked about a content update strategy when they announced the game, but if they're not doing that and they're not doing paid user acquisition (dunno for sure but I don't think they are) then I can only imagine it will be a short-lived stay.
The more interesting thing about Fallout Shelter is that its main audience are hardcore gamers who profess to dislike F2P mechanics playing - and they're spending money in it! Estimate is $982k/day.
That's not going to go unnoticed by big publishers - but I would imagine it'd be very challenging for another company to repeat this kind of success without a known IP. Like, for instance, Nintendo probably can and will...but I'm not sure who else could do it.
That's what I was thinking too. From what I've seen, mobile veterans find the game to be generally fun but nothing that they haven't already played many times before. Non-moblie gamers on the other hand seem to be having a blast with it.Maybe a gross generalization here, but it's funny how the tone of discussion on mobile gaming changes among 'serious gamers' when it's a familiar franchise or former console game creator involved. I mean, I don't even think Fallout Shelter is a particularly great mobile game, heh. The power of branding, I guess?
I deleted it pretty fast. Didn't find it very fun.Honestly as both a hardcore gamer and a mobile gamer, the game did nothing for me. Other than some of the dark Fallout humor, it's just dull to me.
And I love Fallout games. Maybe not a diehard fan, but I still would have much preferred a port of one of the first two games, which I think would be doable.
Maybe a gross generalization here, but it's funny how the tone of discussion on mobile gaming changes among 'serious gamers' when it's a familiar franchise or former console game creator involved. I mean, I don't even think Fallout Shelter is a particularly great mobile game, heh. The power of branding, I guess?
Yeah, I see that too. The same happened with Final Fantasy: Record Keeper recently. It's a fine game and I had a great time with it, but the game's UI is browser game-tier and the F2P mechanics are exactly like every game that uses the same gatcha style (it's actually even less generous with free pulls and the pricing strategy isn't the best), but the OT would still get many people professing how great a game it is and that it's the first mobile game in years that they had fun with. The tune would be pretty different if it wasn't attached to the FF IP imo.Maybe a gross generalization here, but it's funny how the tone of discussion on mobile gaming changes among 'serious gamers' when it's a familiar franchise or former console game creator involved. I mean, I don't even think Fallout Shelter is a particularly great mobile game, heh. The power of branding, I guess?
I haven't even tried Fallout Shelter yet, but it's indeed sad/amusing to watch the exact same type of game we're used to seeing trashed in the mobile space getting praised when it comes in a different coat of paint.
I deleted it pretty fast. Didn't find it very fun.
And yet the OT is almost 10 pages
Anything good this week?
Anything good this week?
As a big fan of Fallout, I must say that Fallout Shelter is not for me. What a waste of resources.
Nice aestethics but there is no game to speak of. I have much more fun with Candy Crush Saga.
As a big fan of Fallout, I must say that Fallout Shelter is not for me. What a waste of resources.
Nice aestethics but there is no game to speak of. I have much more fun with Candy Crush Saga.
Sorry for the lack of the OP updates this week, been busy with writing for PG and my own blog and playing stuff I got in the Steam sale. Will definitely add new games this weekend
So far games I'm adding are: Hitman Sniper, You Must Build A Boat, Transistor, Warhammer 40k Armageddon, Xenowerk, FireWhip, and Omber. Any other OP-worthy releases?
Yup, it's great from what I've played so far. Haven't played much because I'm totally hooked on Hand of Fate nowYeah, nice work with PG so far.
And speaking of the Steam sale, did you end up getting The Talos Principle? Saw it's on sale for $13.49.
Best multiplayer games on iPhone? Preferably synchronous and not FPS
Yup, it's great from what I've played so far. Haven't played much because I'm totally hooked on Hand of Fate now
Sorry for the lack of the OP updates this week, been busy with writing for PG and my own blog and playing stuff I got in the Steam sale. Will definitely add new games this weekend
So far games I'm adding are: Hitman Sniper, You Must Build A Boat, Transistor, Warhammer 40k Armageddon, Xenowerk, FireWhip, and Omber. Any other OP-worthy releases?
Sorry for the lack of the OP updates this week, been busy with writing for PG and my own blog and playing stuff I got in the Steam sale. Will definitely add new games this weekend
Those are no brainers. When and if those are coming to mobile aren't 100% concrete, so I'd go with the PC versions for nowDarkest Dungeon and Sunless Sea
Thinking about nabbing these in the summer sales... Anyone know/heard if these are getting iOS ports? I'd prefer grabbing them on the iPad rather then the laptop.
I'm pretty sure I heard that Darkest Dungeon was meant to be coming, but it's been in early access since February...
I've heard rumors about Darkest Dungeon coming to iOS too, but I guess it won't happen till the game is out of alpha on Steam at the very least.
As for Sunless Sea devs told me it can definitely happen after Fallen London (coming later this year on iOS).
I would love both on my iPad.
Those are no brainers. When and if those are coming to mobile aren't 100% concrete, so I'd go with the PC versions for now
The other game I'd recommend that's supposed to come to iPad but is already on PC is Lumino City. It's absolute gorgeous, looks amazing in motion, and the puzzles are great. From the devs of Kami and Lume
Xenowerk I just can't get into yet. Coming off how polished and likeable Space Marshals was. It feels like a different studio made it. Where's the heart?
There's no story, you're just thrown in. I'm levelling up guns with no idea what they do. I don't even see a benefit of levelling stuff up. Do they do more damage...do I unlock any features? There's no tutorial no nothing. The 3 star rating, is it against time? Damage taken? Exploration? I've no idea how I'm being scored. there's a multiplier I guess, so I just need to rush levels faster.
The graphics and lighting are beautiful. It's a very pretty looking game. It just feels slightly off at the moment. I'll give it some more time and see what I think after a few more hours.
Seems likely it'll only be iPad. Would be very difficult to play on a phone, screen is too small. You have to tap icons, tap to move, etc.So is This War of Mine specifically tied to tablets? Can't be played on phones?
So is This War of Mine specifically tied to tablets? Can't be played on phones?
Hey, a certain higher up over there loves even obnoxious F2P systems and says it's just the "whales" that support them. Why not just get a few whales to prop up TA then?
That looks interesting, if you preorder on their page can you choose the ios version?Well, I know what my anticipated release this week is:
http://www.herstorygame.com/
It sounds fascinating.
That looks interesting, if you preorder on their page can you choose the ios version?
Kingdom Rush : Origins
Been playing this a bit recently... not sure if it's just me, or beause I'm playing the SD version on an iPad, but I find it quite clunky / unresponsive.
I think I am about 75% (?) or so through the campaign, and would have to say I would probably rate it as my least favourite of the series. Combination of the above "unresponsiveness" (and I'm not going to double dip for the HD version); think some of the maps are quite weak, and not finding the towers / heroes all that interesting?
Well, I know what my anticipated release this week is:
http://www.herstorygame.com/
It sounds fascinating.