But you've never played EU, right? And EW is EU + more content and features. Although in FTL, you can turn off the Advanced Edition content.Okay, I'm really ticked that they got rid of the vanilla XCOM EU because you can't turn off the new features in EW.
Ah, I didn't know EW was original plus expansion stuff. Hmm, might buy now.But you've never played EU, right? And EW is EU + more content and features. Although in FTL, you can turn off the Advanced Edition content.
But you've never played EU, right? And EW is EU + more content and features. Although in FTL, you can turn off the Advanced Edition content.
That's what bothers me. I want to experience the original first
Edit: Looks like I can get EU on the 360 for $10 preowned, but I'd rather get it on iPad for convenience and the touch controls.
Space Expedition is my GOTY.
How long was your playthrough? I finished the last chapter in 44 minutes + seconds. It felt so abrupt IMO.Space Expedition is my GOTY.
I don't understand your reasoning. Isn't this like wanting to play the original Minecraft PE before playing the 1.0 version? Enemy Within is the same game, but improved.
Even being 45 minutes long?
LiterallyAm I missing something with Golfinity? There seems to be no point to the game other than "finish as many levels as possible." And there doesn't seem to be any reason to play with any finesse or do anything but just brute force them. It is literally a waste of time.
Literally
I tried a few levels and realized it was going to be one of those games where you've seen everything it has to offer in 10 minutes.
Hey IOSGaf quick question for you.
I bought a iCade for my Ipad 2 a long while ago and was using it to play a lot of games. I heard that ios 7 had killed support for the Bluetooth connection that the icade uses. So I never upgraded my OS on it and kept it as it was.
Just got a Ipad Air and I am curious if this was still the case. If so I will keep my 2 and use it soley for the icade. If not I might sell it and use that awesome retina goodness.
Any insight?
We of the Woods is a nature survival game
"Shelter meets Don't Starve, with a bit of Proteus"
Playing it now and it's really good. It's kind of like "Gravity" meets Lemmings meets precision platformer. You jet-boost through zero g, hooking onto stranded astronauts so you can fly into the sun and die together. You have limited oxygen and each boost jump uses oxygen so you need to consider your path through the gauntlet of black holes, meteors, glass planets, and other obstacles. Cute pixel art and a witty sense of humorThis looks great, coming out next week
http://www.pocketgamer.co.uk/r/iPhone/Sunburn/news.asp?c=62481
Yeah I deleted it after a few levels. It felt soulless, I prefer to play Wonderputt (even if it's way too short).
Looks like BIT.TRIP RUN! will be free in a few hours.
Might have been posted already, but fast price drop for The World II Hunting BOSS - $1.99 --> $.99
Hmmm can't buy enemy unknown anymore. Still can redownload, but you still can't search for purchases apps on iPhone which sucks.
Holy shit. Never knew that!Surely Updates > Purchased in iPhone App Store? Pull down, there's a search box.
ustwogames @ustwogames
Seems quite a few people have gone back and 1 star reviewed Monument Valley upon update because the expansion was paid. This makes us sad.
ustwogames @ustwogames
That's it, we're giving up the premium game. Next time we're just going to sell you 500 coins for $2 instead.
Yeah, Valiant Hearts is technically $14, for the full gameI suggest the Banner Saga and/or Valiant Hearts
Edit: they're expensive though (more than $6.99)
This game is utterly brilliant. It's an absolute love letter to fans of Metroid when it comes to atmosphere, though it doesn't come with the slick combat and more free form type of roaming. Still, it has shot up to number 1 on my game of the year list.
The game is split into episodes, each of which are a somewhat linear sandbox that allows backtracking, secret finding, and multiple paths to travel, but ultimately has a final goal to move along to. Reaching this takes you to the next "episode," but it feels as fluid as taking an elevator in a Metroid game as you pick up exactly where you left off in the environment.
The upgrades you find are often scripted sort of, in that you pick them up and lose them at specific points. There's one in particular I'm thinking of.
It gives me a sort of Stealth inc feel in that it's a sort of puzzle platformer, but more like the way the overworld of Stealth Inc 2 feels, with more casual environmental puzzles as you move along.
The story is subtle but intriguing, with text logs to be found on fallen scientists' bodies to add to it. There's also moments where you'll see something strange and your character will comment on it, which bump the creepiness factor. The pixel art is f*ckin incredible, with the look of a GBA game, but with colors that pop so much that you just want to stare at them for hours. The game plays with silohouttes in that the ground above and below is solid black with no detail, but the backgrounds and areas you move through are delectably detailed, especially the backgrounds.
This comes together to craft a completely gripping atmosphere of curiosity and caution, and the tense moments of the game successfully grabbed me, however unlikely it may seem that they would.
It's a little on the short side, taking most people around 45 mintutes, but I was able to scrape out a little over an hour by combing every nook and cranny for secrets (such as the hidden gems in each area). But hey, since when has length mattered as long as the experience is powerful enough?
This is one I'll remember, and has certainly earned a place in my all time favorites on iOS.
Yeah, Valiant Hearts is technically $14, for the full game
And I should have added it, already have The Banner Saga.
Any impressions of Space Age?
I think we need to hide the GameCenter list inside an e-mail tag. I got friended by a user named "Owens-89" who has done nothing but issue challenge from suspicous-looking Chinese F2P games and is pretty obviously doing nothing but promoting apps via GameCenter.
To be clear, I'm not accusing any GAFer, but it's clear that the link being out there in the clear is attracting the wrong kind of attention.
Might need to Delete/recreate the google doc to invalidate the old URL just for good measure.
I was wondering why I was getting GC requests from people I didn't know, mystery solved...
I think we need to hide the GameCenter list inside an e-mail tag. I got friended by a user named "Owens-89" who has done nothing but issue challenge from suspicous-looking Chinese F2P games and is pretty obviously doing nothing but promoting apps via GameCenter.
To be clear, I'm not accusing any GAFer, but it's clear that the link being out there in the clear is attracting the wrong kind of attention.
Might need to Delete/recreate the google doc to invalidate the old URL just for good measure.
Loving the way Monument Valley subverts expectations in the expansion.
Does it subvert them by actually being challenging?
More like subverts what you expect from the level design and how the environments react and move. I will say that the levels are more complex than the ones in the main game, but don't expect a hard puzzle game.Does it subvert them by actually being challenging?