Another factor is it was at the tail-end of the 3DS's life and at that point many are like why bother?Even ignoring the context of its release the game looked like total mediocrity. Remove the Metroid IP and that'd have been a nothing game like Tank Troopers that would have been instantly forgotten.
Talks Metroid
Super Metroid is the best one. Period.
[The map] doesn't indicate whether item in a room has already been collected, Shinespark consumes energy and don't resume a run when hitting a slope, cancelled somersaults cannot be resumed until you hit solid ground (this one's a big sticking point to me, since I could screw up a jump or have reason to cancel my somersault midair but want to continue jumping after). I'm also generally not a big fan of Samus' slow and floaty movement style in this game, although this is definitely a preference thing. The game has an irritating abundance of long, empty rooms in Norfair with light platforming where you just avoid a bunch of enemies. I also recall an annoying oneway path in Maridia(?) that you have to circle back around a bunch of rooms in order to drop through quicksand just to get an upgrade if you happen to not know where to fall the first time, although this one's a minor nitpick.
The only way Fromsoft would be perfect for Metroid is for speedruns, they'd make clipping through walls much easier since they still can't program collision detection properly.Give it to From Software.
Perfect match for Metroid.
Interesting ideas, and I wouldn’t be against it. Even if it does sound like a job that Mercury Steam could do, given their work on Castlevania…Make a 3D 3rd person game with a full controllable 3rd person camera (not like Other M, but like 3D Zelda)
- Give Samus melee combat abilities (exemples : take inspiration from Smash bros for the hand to hand combat including grapple, give her a plasma saber...) on top of the numerous shooting abilities she already has.
- […]
OH COME ON!Give it to From Software.
Perfect match for Metroid.
They had me in the first half. Then I lost interest at the punchline.OH COME ON!
Please presents your arguments against it.They had me in the first half. Then I lost interest at the punchline.
Interesting ideas, and I wouldn’t be against it. Even if it does sound like a job that Mercury Steam could do, given their work on Castlevania…
It's okay to have different opinions. But this one is somethingSuper Metroid is a dinosaur. These were thoughts I had when I played it for the first time 15 years ago too. It's a landmark game that set the standard for the genre but it's been long, long eclipsed by newer games which have taken and built on its framework. There's very little interesting that it does today. Hell, I prefer its predecessor, Metroid II for the Game Boy, because at least that game does something unique - I love its unfriendly, claustrophobic feel and labyrinthine design.
Just to give something to chew on and show I'm not just being a contrarian, here's a quote from me many years ago describing parts of Super I don't like:
Off the top of my head, I'd add that the Grapple Beam is awkward too and I could think of more if put to the task.
Just for the heck of it, because I haven't done this in a while: I'll draw up a series tier list. You could shift some around a little depending on the day you ask me, but this is my general feel:
1) AM2R
2) Zero Mission
3) Prime 2
4) Prime
5) Fusion
6) Dread
7) Metroid II
8) Prime 3
9) Super
10) Samus Returns
11) Other M
12) Hunters
13) Metroid
On Switch, Metroid’s gotten (and will get) more love from Nintendo than any previous system. GameCube got 2 games, Wii got 2, and Switch will have 2. But if you count all four (it might be 5?) of the NSO games then it actually exceeds previous systems because now you can essentially play the entire series all on Switch, both handheld or on your TV. Prime 4 is ~6 months away, don’t forget.Metroid just seems like a really underrated franchise. It's one of Nintendo's big ones but it only seems like we get one every few years and as far as the AAA 3D game like Metroid Prime, we almost never see.
It's weird and how such a well loved series gets so neglected. Even just a 2d game would be nice. Now I know there was a 2d game that was released just a year or two ago but they still seem pretty far apart.
In an age when we get yearly Mario games and Zelda games, it just seems like Metroid is someone under looked. It's one of the few Nintendo games that actually takes itself very seriously and I kind of like that. There's a lot of lore and there's an ongoing storyline for the most part which is something you don't see in many Nintendo games.
With Metroid on everybody's head, wouldn't you like to see more?
This. %. It’s Nintendo’s strength and one of the main reasons their games sell well (and for so long). They don’t do annualized games.but really, Nintendo cares a lot about Metroid even if sometimes appears like they don’t. It takes many years, but they care about the quality of the brand and i think its ok if Metroid is not a yearly series, they can work out the new Prime trilogy along with remasters and the 2D series, it will be fine
From prioritizes systems that relies on a stamina bar, is notorious for having shitty cameras, an overreliance on obnoxious hitboxes, very stiff combat that requires you to overcommit on everything you do which would hinder Samus's mobility and agility rather then improve it and a rather dated progression system that makes grinding in a MMO seem like a walk in the park.Please presents your arguments against it.
I stated why From should be the one to do it.
You're just saying "no". Aren't we wrinting on a forum where debates takes places ?
It's easy to dismiss an idea / opinion without arguing.
Maybe the reason is that you don't have any serious arguments opposing it.
This is probably a joke but other M is legit top 3 for me.Other M is the best but I'm really looking forward to a first person shooter like the Prime series.
No, not really a joke. I like Other M minus the silly cut scenes with SamusThis is probably a joke but other M is legit top 3 for me.
1. Super
2. Prime
3. Other M
4. Metroid
5. Return of Samus
Everything else is pure junk as far as I'm concerned.
First time I’ve ever heard anyone call Fusion and Dread pure junkThis is probably a joke but other M is legit top 3 for me.
1. Super
2. Prime
3. Other M
4. Metroid
5. Return of Samus
Everything else is pure junk as far as I'm concerned.
Yeah, I'm confused at the idea of this thread when Metroid as a franchise and Metroidvanias in general as a genre are going through a really great period.We had dread two years ago, Prime 4 next year and a billion indie metroidvanias in between
Yes I feel it is a bit too soon to judge MP4 since even with the trailer we know very little of it.Yeah, I'm confused at the idea of this thread when Metroid as a franchise and Metroidvanias in general as a genre are going through a really great period.
The Federation Force days I can understand,those days were....pretty hopeless,to say the least.
But yeah,I feel this thread Is like 6-7 years too late.
Yeah, this. It’s been a pretty good time for what’s always been a secondary, at best, franchise for them. 4 getting rebooted just set things back a bit.Metroid dread 2021
Metroid prime remaster 2023
Metroid prime 4 2025
Seems pretty good to me. The big issue was prime 4s development issues and was rebooted.
Sekiro has no stamina bar. This argument is completely irrelevant as they obviously wouldn't put a stamina bar in Metroid. Come on, try better.From prioritizes systems that relies on a stamina bar, is notorious for having shitty cameras, an overreliance on obnoxious hitboxes, very stiff combat that requires you to overcommit on everything you do which would hinder Samus's mobility and agility rather then improve it and a rather dated progression system that makes grinding in a MMO seem like a walk in the park.
From is also only known for good art direction in primarily medieval settings and has never gone deep into designing Sci-Fi themed games beyond Armored Core which is primarily just Robots.
Furthermore the best Souls game out there isn't even by From. It's by Tecmo Koei. It's called Nioh 2. And even that falls victim to linear level design. And after Other M I doubt Koei(Team Ninja) will get another shot at it.
Isolation : Souls does it really well.Metroid is about isolation, exploration and self discovery and the format for all of From's games by and large does not allow for that to happen. And is primarily believe it or not a Platformer while From primarily makes ARPGs.
If Metroid were to go 3rd person in the vein of Other M I feel you already have a couple games out there that achieve this with Returnal and Solar Ash.
I am not opposed to your ideas. But giving it to From Software is not the right move. Metroid operates best using automatic shift for it's form and function as opposed to From Software using Stick Shift in all of their games. And Nintendo isn't gonna give it to anyone but we knew that already. I only really see MercurySteam and Monolithsoft working on it in some form under Nintendo supervision.
And the more games MercurySteam has made under Nintendo's guidance the better they get at making them.
However I feel Metroid is only going to come in 2 forms. 2D run and gun platformer across a large map and a FPS which illustrates the same thing in a 3D plane.
Do a streetfighter 2 HD port of super metroid.Metroid is my favorite Nintendo series.
Super Metroid is the best one. Period.
Most of the new 2D episodes certainly won't top Super, and with Mercury Steam the 2D episodes are pretty much confined to a linear level design without substance and bad game design ideas. Dread was a 6 at best. Won't ever touch it again. We've had already too much 2D episodes, a new episode, like Dread, didn't bring nothing new to experience and wasn't even on par with games made 30 years ago by much smaller teams.
Prime was great. 2 was great. 3 was ok/mid.
With 3 FPS games, Prime series has nothing new to bring to the table. And Prime 4 certainly seems to be more of Prime 1-3.
The only way to make Metroid relevant, or at least, a fresh experience that respect the original gameplay and faithfully reproduce in 3D the 2D gameplay is to :
- Make a 3D 3rd person game with a full controllable 3rd person camera (not like Other M, but like 3D Zelda)
- Give Samus melee combat abilities (exemples : take inspiration from Smash bros for the hand to hand combat including grapple, give her a plasma saber...) on top of the numerous shooting abilities she already has.
- Have 3 camera views, switch at any moment :
- 3rd person Ninja Gaiden like camera for platforming and melee combat and shooting. Shooting would automatically lock on enemies, but can't aim precise parts like head or limbs. Basically works like shuriken (beam) or Fuma Shuriken (Missiles) in Ninja Gaiden or any Beam in Other M. Smaller enemies might are harder to hit in the beginning, but aim precision augments are obtainables
- Toggable TPS view (by pressing L2) that allows precise aiming with a cursor but limited melee and movement including platforming
- FPS view to analyse your environment with visors, not possible to move in this mode (like in Zelda OoT)
- Make it a challenging game so you can feel the tension when exploring the map
- More horror ambience. Prime was leaning way too much on contemplation and beautiful views. Almost zero horror or sense of dread like in Super. Not to say Metroid has to go full Resident Evil but it's inspired by Alien, so it should lean more towards it.
- Make Samus really as agile as she is in 2D games. Again, Ninja Gaiden or Sekiro comes to mind with grapple and wall jumps. Don't forget speed booster and shine spark
- Intricate level design, full of fakes walls and blocks to break. As in Souls (or you know, Zelda AlttP), use sound to know what wall is breakable by blasting at them. And of course also use graphical or level design hints for some.
- Grapple : some surfaces can be grappled (like metal), some others can't (like rocks). I prefer this instead of having grappling points that hinder your movements. It's basically Tenchu or Shinobido instead of Sekiro.
- Mix of big open zones on the surface of the planet, and narrow corridors underground (with some occasional open zones underground)
- Do NOT neglect the OST or artistic direction
Give it to From Software.
They're the only one who can do it justice nowadays. They're good with 3rd person shooters (Armored Core), 3D action game (Sekiro), great progression system (Souls), top notch level design and artistic direction, are incredible environmental storytellers and they love dark themes.
Perfect match for Metroid.
This. And im ok with the wait. Still have finished replaying Prime and Dread. I've restarted twice but walk away. By the time I return I have no idea where to go next. Love the game's thoughLook at the sales data for each game in the series and it'll make more sense. Despite being critically acclaimed and considered a "top franchise" by fans and media, the games don't tend to be ultra high performers. Obviously exceptions for Super Metroid and Prime (and now Dread too thanks to the Switch bump), but as a whole the series is far down the list of Nintendo IP when it comes to who is actually buying and playing them