Dog Problems
Banned
Someone should do an OT for Sailor's Dream!
Also-Day of the Viking looks great too!
I've got one ready to go. It will be posted later tonight.
Someone should do an OT for Sailor's Dream!
Also-Day of the Viking looks great too!
I must admit my sin... I still have not played any of them. So remind me, is Simogo one of the developers who has essentially said no sales ever? If so, I may go ahead and grab Year Walk this afternoon to start with.I'm in a TOTAL MEDIA BLACKOUT about Sailor's Dream.
I do not want to know anything.
I just want to curl in bed with headphones and get lost in the magic.
Simogo earned this with Year Walk and Device 6.
Just checked Appshopper, none of their recent games (Beat Sneak Bandit, Year Walk, Device 6) have ever been on saleI must admit my sin... I still have not played any of them. So remind me, is Simogo one of the developers who has essentially said no sales ever? If so, I may go ahead and grab Year Walk this afternoon to start with.
Just checked Appshopper, none of their recent games (Beat Sneak Bandit, Year Walk, Device 6) have ever been on sale
Yeah, nothing on App ActivityEh you sure? I bought BSB and I am nearly positive I only bought it because it was on sale. Maybe my memory is wrong.
Less than 7 hours to go!
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Am I the only one here who's playing Drift n Drive?
So addicting. I love how hectic the racing is. The randomized levels mean you can only rely on your skills rather than memorizing track layoutsNope, game is awesome. I love it. It's incredibly addicting
Perfect. This should be very enjoyable
Be sure to tune in tonight everyone. Lol.
Here's a nice interview with the folks at Simogo about Sailor's Dream
http://killscreendaily.com/articles/chat-simogos-simon-flesser-about-their-new-sailors-dream/
No specific or spoilery details, more about the mindset and design rationale behind the game
Be sure to tune in tonight everyone. Lol.
Not sure what country you're in, game's not out in the US yetSailor's Dream is now live!
I haven't had my iPad long, but the quality of Simogo's games have amazed me. They remind me of Nintendo DS-era Cing games.
Not sure what country you're in, game's not out in the US yet
I'm looking for a game to play, I've been playing the hell out of Real Racing 3 and now I want something new. I never played any of the Final Fantasy games prior to 7 so any recommendations for one of those? I pretty much want a RPG along the lines of FF. I tried to redownload Eternal Legacy but it doesn't run on my phone. Also interested in Oceanhorn. I have a 6+ btw if that matters. Thanks!
Pocket Tactics says ThursdayHaven't seen anything on this as far as releasing tonight. Know if it's still coming out?
That South Park episode is starting now
The wait is over, Sailor's Dream is out in the US
https://itunes.apple.com/us/app/the-sailors-dream/id895869909
Exactly what I was expecting, an interactive story. I know I'm the minority here, but I think it's a shame Simogo is moving in this direction more and more with each release when they are capable of developing brilliant gameplay focused games like Beat Sneak Bandit.40 minutes in. Hmm, Sailor's Dream isn't a game. It's not a text adventure. It's something...new, different. It's a narrative told in a way that could never be accomplished by a book, a story delivered piece-meal, in tantalizing parts. An experience that blends audio and visuals and the tactile nature of touch screen to establish a mood, create an atmosphere.
Battlefield 4 running on iOS:
http://www.frostbite.com/2014/11/frostbite-tech-demo-battlefield-4-on-ios/
Frostbite is not only the heart of the Battlefield games on PC and console – it’s also pushing technical boundaries on mobile. Kristoffer Benjaminsson, Product Owner Mobile at Frostbite, tells you about the team’s greatest mobile challenge yet – getting parts of Battlefield 4 running on iOS.
Frostbite is known for being cutting edge. Everything from rendering to destruction to the scale of our worlds is constantly pushing the boundaries for video games. Highly detailed and dynamic environments are key pillars to any Frostbite game – and mobile is no difference. Whatever you can do on console should be doable on mobile as well!
The Frostbite engine has already explored mobile gaming with the Battlefield 4 Commander App, and at the Apple WWDC event earlier this year we showcased a Plants vs. Zombies: Garden Warfare tech demo running on an iPad Air. 1.3 million triangles showing up on screen simultaneously showed what the engine was capable of.
The next step? We wanted to get parts of Battlefield 4 running on iOS.
It has been quite a challenge. To handle dynamic features such as destruction or moving light sources, most things in the Frostbite engine happen in realtime. This puts extra demand on performance to be able to deliver large, highly detailed worlds with superb visual quality. We were making great progress feature-wise, but hardware and software limitations forced us to either scale down the number of objects and their complexity to retain visual fidelity, or accept lower visual fidelity to cope with a larger number of objects.
This all changed when Apple introduced Metal, their new low-level graphics API, which allowed us to make full use of the hardware. Together with the latest range of hardware, Metal has created possibilities previously out of reach and for the first time we can include both high visual fidelity and a large number of objects.
So to see exactly how far we could take the engine on mobile we set ourselves up for a real challenge: getting selected parts of the Battlefield 4 – truly a visually demanding game – running on iOS! I want to stress that this has been a tech demo to test the engine capabilities, and nothing else.
There is still much to do, but we’re very happy with the results so far. It’s a great feeling porting a system, get it running, and discover that there’s actually performance left. Even though we have much room for performance improvements on our end, we’re pleasantly surprised of the performance we’re getting from the hardware.
We’ll wait for future posts to dig into more details about this, but we are ready to share some screenshots of our work in progress. We hope you find them as exciting as we do.
Until next time!
Kristoffer Benjaminsson
Product Owner Mobile, Frostbite Stockholm
The AV Club review made a good point. I wonder how many times Matt and Trey have been approached to make some F2P South Park game. We have one for The Simpsons and Family guy.LOL just watched the South Park episode and they described the freemium players so well any freemium lover will feel bad with themselves after watching this. Ouch. Feel bad for them now. But it can help them realize the kind of shit freemium players are in and get out of there before they are fully consumed. They also described the model pretty well, with the timers and such stuff. Also the Canadian devil was hilarious, especially when fighting the real demon. LOL.
The AV Club review made a good point. I wonder how many times Matt and Trey have been approached to make some F2P South Park game. We have one for The Simpsons and Family guy.
Instead we got the absolutely awesome South Park RPG, The Stick of Truth.
Aye.GLORIOUS
Not exactly sure what you're talking about, Frost. Shills? That's nothing new. Actually, really haven't seen much of that in the IOS forums. Some devs will just do some drive-by press release post, but the majority are personable and honest.
The game is free to download right now, and supported by ads, but in the future a new content update will add different modes and bump up the price. So best to get in now while the going's free.
So if I had to list them:
1) Device 6
2) Beat Sneak Bandit
3) Year Walk
4) The Sailor's Dream
Now that's not to say that Sailor's Dream is bad, because it's not. It's beautiful and atmospheric and compelling. It just didn't wow me like Simogo's other games did. As someone who feels the video games medium has so much potential and promise, experiencing this innovative take on narrative was wonderful. The same way that House of Leaves played with the literary medium to tell its story, The Sailor's Dream is a look into the future of storytelling, embracing the strengths of touch screens and mobile devices to deliver a tale in a way that couldn't work in any other medium
But Simogo's best is still Device 6 IMO. The use of text there was just absolutely genius and the puzzles made you feel like a genius.