I've been playing a ton of iOS lately.
Year Walk was excellent and Puzzles and Dragons has sunk it's claws in me. Ridiculous fishing is pretty great too.
If you didn't know yet, there is a Puzzles and Dragons thread that is active.
I've been playing a ton of iOS lately.
Year Walk was excellent and Puzzles and Dragons has sunk it's claws in me. Ridiculous fishing is pretty great too.
Okay, as an example, there's the idea that Hundreds has no filler at all. This was something the developer was pretty big on, mentioned it in pre-release hype, mentioned it in the app description, and it leaked into reviews. Eurogamer go so far as to claim that literally every new level has a new idea in it on its way to giving it 8/10. Various other sites laud the game for its constant new ideas and lack of filler.
Play the game, it's full of filler. A good 30-40% or more of the levels are just exactly the same as previous levels but with one extra circle on the screen. That the game has filler is a factual comment, it's not an opinion, it's a fact. Maybe the reviewers didn't mind the filler, maybe they liked the filler, it's still filler and to claim that the game has new ideas in every level is just an outright lie based on what the reviewer had heard about the game rather than what they experienced.
This isn't "I don't like the game and they do," this is reviewers believing the hype and letting it colour their opinions, or just not bothering to play the game enough to form a proper opinion on their own. Obviously it's true that I don't care for the game that much and they like it, but that is absolutely not what I have an issue with in this case, that aspect is irrelevant.
Turn-based multiplayer for SSG2 is kind of a disappointment. IAP here we come?
-3 courses (do more unlock? doesn't look like it)
I've actually been putting some time in that Battleheart knock-off that Glu made. Heroes of Destiny.
As usual for Glu games, it's well-made but completely drenched in IAP. If you can overcome that, there is a pretty satisfying experience underneath that. As long as you don't want to play the game for long stretches of time, because you will run into timers and whatnot as you get later into the game.
http://pockettactics.com/2013/03/15/random-encounter-a-hands-on-preview-of-warhammer-quest/
MIND BLOWN, better than my wildest expectations.
Not only IMHO a great article and a cool story, but the actual game details (at last) really hyped me to the max.
Realtime explorations, 'next room' feature, turn based combat, unique characters, overarching campaign, settlements, DLCs.....
http://pockettactics.com/2013/03/15/random-encounter-a-hands-on-preview-of-warhammer-quest/
MIND BLOWN, better than my wildest expectations.
Not only IMHO a great article and a cool story, but the actual game details (at last) really hyped me to the max.
Realtime explorations, 'next room' feature, turn based combat, unique characters, overarching campaign, settlements, DLCs.....
Some nice sales as of late. Outside of what's been mentioned in the last few pages:
Doodle Jump HD is free
Mutant Fridge Mayhem - Gumball from Cartoon Network is free
After Burner Climax is 99 cents
Modern Combat 4: Zero Hour is 99 cents
Nice week for iOS.
I've actually been putting some time in that Battleheart knock-off that Glu made. Heroes of Destiny.
As usual for Glu games, it's well-made but completely drenched in IAP. If you can overcome that, there is a pretty satisfying experience underneath that. As long as you don't want to play the game for long stretches of time, because you will run into timers and whatnot as you get later into the game.
One of Slitherines best and critically-acclaimed classic turn-based strategy games is here for the iPad! Legion for the iPad is the first of many of classic strategy games getting faithfully transferred to the portable tablet. Not one shred of content is lost!
Includes:
* 20+ sides - gamers play against up to 20 unique opponents, each depicting the nations of the Roman Empire era.
* Detailed economy - players control their cities, allocate workers, increase production by constructing new buildings, build fortresses for protection and train new regiments.
* Historical accuracy - all maps, scenarios, uniforms and weapons are accurately modeled to capture the flavor of the ancient world and its warfare.
* Diplomacy - with so many nations, careful use of diplomacy will be required to succeed.
* 3D battlefields - the battlefield is made up of rendered terrain and will affect the combat model.
* Huge battles - based on historical data, the combat model gives the most realistic look and feel as hundreds of men are displayed in epic battles.
* Battle system - improved strategic and tactical elements.
* Improved - diplomatic, economic, and management elements.
* 3 levels of difficulty - provide a challenge for all gamers.
Has anyone played Slitherine's Legion that just came out? It seems like a very meaty strategy game with both 4X elements and battle simulation.
Ridiculous Fishing is awesome. Probably my favorite mobile game this year.
Ridiculous Fishing is adictive and fun.
It is awesome!
Quick synopsis for people who haven't seen it...
You are a fisher, you do the following.
1) Drop your line down, and avoid fishes on the way down. If you hit a fish then you...
2) Drag your fish up to the surface, catching as many fish as you can, and avoiding nasty jellyfish. When you reach the surface you can...
3) Throw all the fish in the air, and shoot them out of the sky earning money which you can then use to...
4) Buy upgrades from a catalogue, with funny descriptions etc.
That is basically the game. It has a cool cubist art style, funky retro music, and absolutely no IAP.
The only downside is, it has tilt-controls.
Sefirah is a good Battleheart knock-off, and is currently discounted
Y'all should join us in the Puzzle & Dragons thread. The game just got a huge content update a few days ago, bringing it up to parity with the Japanese version. Today they're celebrating by boosting rare rates on some of the new guys, so it's a great time to start getting addicted.
And still not out in the EU...
Still stingy because the game went free a few hours after I bought it. But such is the way on iOS land.Just completed Capsize+.
Really a nice experience.
Sometimes it was really hard but with the TONS of 'money' you earn just playing normally you can upgrade everything and then some, not to mention getting tons of lives.
Still stingy because the game went free a few hours after I bought it. But such is the way on iOS land.
Wasn't impressed with it to be honest. It just isn't a good fit for touchscreens. Soon I was frustrated for not pulling some moves as smoothly as I wanted, and I'm pretty good with virtual controls. It's manageable with auto aim, but that takes away a lot of the fun in the combat.
Question, did you play it with auto aim on?
I dunno, with Bastion the controls felt great to me beginning to end. Definitely not on par with that, IMO.
I will give it another try though.
Well, here I think controls are a bit more complex due to the fact you move in every direction (generally with bastion, excluding some stages, you always fire towards the front).
Maybe in Bastion they were a bit tighter...but I think I made the same 'mistake ratio' in both games.
Bastion is a better game, for sure...but Capsized is a nice little experience IMHO.
If you already have the game...stick with it a bit more till you upgrade something...maybe it will surprise you; it's not a long game anyway (campaign).
I was a bit disappointed hoping for a more complex and panned out story, and more puzzles....but in the end it was fun.
On another subject, I'm hearing good things about Stargate. Anyone tried this?
I've only played the first chapter, and so far it's been surprisingly good. I honestly wasn't expecting much, and I never watched the show. The game is very cinematic, with lots of voice acted cutscenes.
You move around with virtual sticks, and you pass through some obstacles and narrow pathways using QTEs. It seems to vary the action a lot (so far) and the combat so far has been time-crisis-like in some parts, and virtual stick in other parts.
Will report back with more impressions once I've played it more.
Game's my baby, so please be kind to it My nickname is Radogol.
- I had a random user attempt to start a game with me mere minutes after I created my account, was that legit? Also, I see no way to opt out of random game invites.
- That fog horn sound, while thematically appropriate, is fucking obnoxious.
Y'all should join us in the Puzzle & Dragons thread. The game just got a huge content update a few days ago, bringing it up to parity with the Japanese version. Today they're celebrating by boosting rare rates on some of the new guys, so it's a great time to start getting addicted.
I wish I could but apparently I don't exist as I live in Sweden.
This might happen during high traffic and we're currently getting a lot of hits due to the promotion. Please just remove randoms as they come, although playing with strangers is useful for leveling up while you're waiting for your friends to respond.
We've had a random invites toggle at one point but that lead to its own problems.
Alot of people outside of USA and Japan are playing.
Oh? Is there a guide for it? Cause I have been waiting for a European release on the app store but it never seems to arrive.