iPhone - Official Thread

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My prediction: They'll do a 99.99 bundle with the cradle, and a 69.99 standalone app, but then making it so you absolutely HAVE to have the cradle to get full functionality (say, turn by turn), using some BS reason about battery life or something to justify it. Then people will bitch to the high heavens...and then buy it anyway.

Alternatively, they could sell the original app for 50 bucks, then charge their usual price for map upgrades. Then people will bitch to the high heavens...and then buy it anyway.
 
Guy at work just showed me his 3GS, goddamn that's a hell of a lot snappier than my 3G, sorely tempted to buy a Pay as you Go 3GS now and then trade my 3G in for the £180 at Carphone Warehouse, O2 aren't going to complain somehow that I'm switching my SIM to a 3GS from a 3G as my original contract was with a 3G are they?
 
RubxQub said:
Also, I'm sure they will sell a TON more map upgrades on an iPhone than they would on a standalone.
That depends on how it is implemented. Garmin Mobile just streams the maps to your device so you don't store the maps locally. This has the benefit of always having up-to-date maps and allows for traffic updates, but the big negative is that you need to have a data connection for it to work.

On the iPhone you obviously have the potential to store the maps locally, but I don't know if that is how they will do it.
 
Navigon have a gps-maps solution for europe, and it's like $80 intro special or something. I hear it's doing well and making top ten in some places.

StirkerObi: IS BeeJive still on special? If so, it could be a good choice. Think about it $9.99 is not a bank breaker, and if (note:if) you're just going to be disappointed with other IM agents, then you may just wonder what BeeJive is like anyway. Still, there's the chance you may not like it. I like the icon. Actually, I base a fair amount (more than I should probably) on how pretty the front icon is - I don't want some hack job sitting on my front page.
 
I'm really unhappy with Beejive right now. I feel like I wasted $10 since it really is unusable right now. Messages aren't coming through, my buddy list is all messed up, the need to log out and back in to fix things and the constant crashes is really annoying.
 
I've been using beejive since it released and haven't had any major issues with it using msn and gtalk. The push functionality has been working great so far. Just wish there was a more obvious sound for the notification.
 
Dez said:
I've been using beejive since it released and haven't had any major issues with it using msn and gtalk. The push functionality has been working great so far. Just wish there was a more obvious sound for the notification.
Yea the notification sounds for messages coming in is horrible.

Other then that its been working great. I had one stint this morning on GTalk where it said my message didn't go through but then my friend was responding to the question that was in the message so it obviously did.

Other then that.. a-ok!
 
xabre said:
That sounds reasonable.

Now if google gets its act together with push then next years revision of iPhone looks more and more likely to be the ultimate, amazing kind of portable device I originally envisioned. Not sure what else there really is to do at that point feature-wise, besides a zoom lens for the camera, OLED screen and other improvements for battery life and memory and performance improvements.

I'd like to see true multi-tasking. Push is a good stopgate, but I want a full fledged multi tasking iPhone. My friend bought a pre and going from card to card and not having to worry about closing/reoping apps made me jealous. Plus I'd like them to add some sort of notification system much like the pre or android phone. Then the phone would be a fuckin beast.

Gianny said:
Hello everyone, just have a question.

I just purchase a used iphone 3G and have a question. I have sync everything with my itunes and updated to 3.0 I would like to know if I jailbreak and unlock the iphone with the recently release of Ultrasnow what happens to the apps I already have? Am I able to sync after jailbreaking/unlocking and put everything back from my previous sync?

http://blog.iphone-dev.org/

All your apps will be ok. jailbreak, unlock, and sync away. The only feature you'd lose if you go from AT&T to another provider is visual voicemail. I miss it, but hey I pay 60/mo for unlimited everything so it's worth it lol.

EDIT: My aim still ain't pushing :( Does any edge iPhone'rs push?
 
New issues popped up now. Someone msg'd me from Google, but no push notification. AIM is getting them but a lot slower than when they were sent. I actuallly had 3 push notifactions listed on the Beejive app but when I went in, there was nothing new and I couldn't get rid of the 3 till I got a new push notification. Now also my Favorite list is gone and the app just crashed on me after a flood of IMs all of a sudden happened which makes me feel like it was catching up rather than I got a bunch of IMs suddenly. Really unhappy about Beejive so far. I only got it recently cuz everyone praised it and was worried about the price going up.
 
666 said:
One off $30 charge? Off the company that sting you for hundreds of dollars for a new map? Riiight.
Think about how they have to release this, though.

Hell...the app could be free, and it's just the maps they charge you for in-app. When you initially buy the app you're going to want the content relevant to your local area, not whatever TomTom decides should be the default.

Make the app itself free, and charge in app for the map updates and we've got a great distribution model and a great money maker for TomTom that makes everyone happy.

Initial app comes naked, and you pay for the maps you want, and any updates to those maps. If it's truly streaming the maps to your device (as someone mentioned) then it'd be much more likely to be a yearly license model where after you license expires, you need to repurchase the map access for the region.
 
bdizzle said:
I'd like to see true multi-tasking. Push is a good stopgate, but I want a full fledged multi tasking iPhone. My friend bought a pre and going from card to card and not having to worry about closing/reoping apps made me jealous. Plus I'd like them to add some sort of notification system much like the pre or android phone. Then the phone would be a fuckin beast.



All your apps will be ok. jailbreak, unlock, and sync away. The only feature you'd lose if you go from AT&T to another provider is visual voicemail. I miss it, but hey I pay 60/mo for unlimited everything so it's worth it lol.

EDIT: My aim still ain't pushing :( Does any edge iPhone'rs push?
T-Mobile doesn't have any 3G data plans?
 
I have had an iPhone since the week the original came out, I just got a 3GS. Why the fuck haven't I been playing Tap Tap Revenge since it was originally available on the App Store? I must be insane!
 
StrikerObi said:
I have had an iPhone since the week the original came out, I just got a 3GS. Why the fuck haven't I been playing Tap Tap Revenge since it was originally available on the App Store? I must be insane!
I don't have that game...is it really that good?

Random side comment: My BeeJive isn't pushing properly atm.
 
StrikerObi said:
I have had an iPhone since the week the original came out, I just got a 3GS. Why the fuck haven't I been playing Tap Tap Revenge since it was originally available on the App Store? I must be insane!

The first one kinda sucked, 2 is greatness. Just don't go online unless you're willing to get a reality check on your skills :(
 
jonnybryce said:
The first one kinda sucked, 2 is greatness. Just don't go online unless you're willing to get a reality check on your skills :(

Now that I think about it, I downloaded Tap Tap Revenge when it first came out and was featured in a commercial on TV. I recall not liking it much. TTR2 is a huge step up. Very intuitive interface that uses the iPhone perfectly, and provides boat-loads of free tracks to play!

Going online with any music game is a way to get a reality check. I'm good at rhythm games (play Rock Band on expert guitar) but I still get crushed online.
 
bdizzle said:
All your apps will be ok. jailbreak, unlock, and sync away. The only feature you'd lose if you go from AT&T to another provider is visual voicemail. I miss it, but hey I pay 60/mo for unlimited everything so it's worth it lol.
Currently going through the process of installing Ultrasn0w, I've restored my iphone with a downloaded 3.0 firmware, now the guide tells me to then install redsn0w along with Cydia.

Problem is after I've restored my phone I now get the 'slide for emergency' and the 'The SIM card inserted in this iPhone does not appear to be supported' message in iTunes.

My question is do I just carry on and now run RedSn0w, or do I have to use that unlocker program so the phone is activated first of all?

Help would be really appreciated.
 
Marty Chinn said:
New issues popped up now. Someone msg'd me from Google, but no push notification. AIM is getting them but a lot slower than when they were sent. I actuallly had 3 push notifactions listed on the Beejive app but when I went in, there was nothing new and I couldn't get rid of the 3 till I got a new push notification. Now also my Favorite list is gone and the app just crashed on me after a flood of IMs all of a sudden happened which makes me feel like it was catching up rather than I got a bunch of IMs suddenly. Really unhappy about Beejive so far. I only got it recently cuz everyone praised it and was worried about the price going up.

Yeah, we've all been burned by sale prices and others' recommendations. You don't need to labour the point so much.

I bought BeeJive the same as you. Obviously, I don't have such a stringent requirement as yourself (I got it more as a better alternative to Palringo, not IMing all that much from my phone - I don't have access to any data beyond wifi). I use MSN, and it seems fine for when I do want to use an IM client. Sorry to hear about your troubles.
 
RubxQub said:
Make the app itself free, and charge in app for the map updates and we've got a great distribution model and a great money maker for TomTom that makes everyone happy.

Initial app comes naked, and you pay for the maps you want, and any updates to those maps. If it's truly streaming the maps to your device (as someone mentioned) then it'd be much more likely to be a yearly license model where after you license expires, you need to repurchase the map access for the region.

I know it's not exactly what you're talking about, but GoKivo is trying this with somewhat disastrous results.
 
Battlezone said:
I know it's not exactly what you're talking about, but GoKivo is trying this with somewhat disastrous results.
That is in now way comparable to what I'm talking about...like at all :lol

That app should burn to the ground if that article is correct.
 
I'm willing to bet the BeeJive push notification servers have been overrun, since it's currently the only push client that covers anything other than AIM.

That said, I'm not using it now, but it's been solid whenever I have used it. Definitely worth what I've spent on it, couldn't be happier.

edit: Also, I've heard Meebo isn't due out until later this year.
 
You can't stream the maps. They will have to be stored locally to work properly. That's one of the reasons why Google maps doesn't do true turn by turn.

You can't rely on directions when a loss of signal means your map drops out.
 
ColR100 said:
Currently going through the process of installing Ultrasn0w, I've restored my iphone with a downloaded 3.0 firmware, now the guide tells me to then install redsn0w along with Cydia.

Problem is after I've restored my phone I now get the 'slide for emergency' and the 'The SIM card inserted in this iPhone does not appear to be supported' message in iTunes.

My question is do I just carry on and now run RedSn0w, or do I have to use that unlocker program so the phone is activated first of all?

Help would be really appreciated.

Try taking the sim out and see if you can get it to go to the home screen (might have to power off/on). Then connect to cydia through wifi if you have it in your home.

EDIT: check this out - http://www.youtube.com/watch?v=AxML7FkwfgE
Looks like a youtube guide to unlocking/jb'ing 3.0 click more info on the right for other vids.

My iPhone's a 2g, so the process is a bit different.
 
Tobor said:
You can't stream the maps. They will have to be stored locally to work properly. That's one of the reasons why Google maps doesn't do true turn by turn.

You can't rely on directions when a loss of signal means your map drops out.

This isn't why. It's because the terms by which Google licenses its maps excludes them from use for turn-by-turn applications.

TomTom and Google might require the exact same TeleAtlas maps; and if it wanted to, TomTom could load its maps on the fly from a network. The difference is that TomTom would have forked over the dough for an individual user to use the maps for the purpose of turn-by-turn navigation.
 
DarkJC said:
I'm willing to bet the BeeJive push notification servers have been overrun, since it's currently the only push client that covers anything other than AIM.

That said, I'm not using it now, but it's been solid whenever I have used it. Definitely worth what I've spent on it, couldn't be happier.

The problem with that is, I don't see the IMing traffic really decreasing even if it was just on Beejive. IMing is normal every day traffic and I really think what we see now will only go up in traffic not down over time. So it worries me that the load can't be handled now and that the serverload is already inefficient.

That said, the push servers don't explain my favorites list disappearing.
 
Random Tap Tap Revenge 2 question. When I download a track, do all available difficulties download, or do I need to download a track multiple times to get multiple difficulties?
 
Marty Chinn said:
The problem with that is, I don't see the IMing traffic really decreasing even if it was just on Beejive. IMing is normal every day traffic and I really think what we see now will only go up in traffic not down over time. So it worries me that the load can't be handled now and that the serverload is already inefficient.

That said, the push servers don't explain my favorites list disappearing.

I'm not talking about Apples Push Notification servers, I'm talking about BeeJive's. Developers have to create and maintain a server to push the notifications to Apples servers, which then get pushed to your phone.

edit: But it seems for some the service is still working rock solid, so I'm really not sure where all your issues are coming from.
 
Juice said:
This isn't why. It's because the terms by which Google licenses its maps excludes them from use for turn-by-turn applications.

TomTom and Google might require the exact same TeleAtlas maps; and if it wanted to, TomTom could load its maps on the fly from a network. The difference is that TomTom would have forked over the dough for an individual user to use the maps for the purpose of turn-by-turn navigation.
Regardless, streaming maps on a long road trip would be a disaster. No network is that good.

1GB of map storage is not a big deal anymore with these new capacities.
 
RubxQub said:
Think about how they have to release this, though.

Hell...the app could be free, and it's just the maps they charge you for in-app. When you initially buy the app you're going to want the content relevant to your local area, not whatever TomTom decides should be the default.

Make the app itself free, and charge in app for the map updates and we've got a great distribution model and a great money maker for TomTom that makes everyone happy.

Initial app comes naked, and you pay for the maps you want, and any updates to those maps. If it's truly streaming the maps to your device (as someone mentioned) then it'd be much more likely to be a yearly license model where after you license expires, you need to repurchase the map access for the region.

Point-of-order: free apps may not charge for in-app content.
 
DarkJC said:
I'm not talking about Apples Push Notification servers, I'm talking about BeeJive's. Developers have to create and maintain a server to push the notifications to Apples servers, which then get pushed to your phone.

edit: But it seems for some the service is still working rock solid, so I'm really not sure where all your issues are coming from.

I was talking about BeeJive's servers too and not Apple's. There are a lot of people in their forums experiencing a wide range of issues and so far it seems like the issues are escalating rather than improving. The server load that is needed is not going to be decreased so it worries me that BeeJive well underestimated, which I'm surprised since they had a general idea what traffic flow was like, and that their servers are already maxed out. IM traffic is not going to decrease over time. It's going to increase.
 
Marty Chinn said:
I was talking about BeeJive's servers too and not Apple's. There are a lot of people in their forums experiencing a wide range of issues and so far it seems like the issues are escalating rather than improving. The server load that is needed is not going to be decreased so it worries me that BeeJive well underestimated, which I'm surprised since they had a general idea what traffic flow was like, and that their servers are already maxed out. IM traffic is not going to decrease over time. It's going to increase.

My point was that they didn't have an idea of what general traffic flow was like, because now all of a sudden everyone is choosing to stay logged in all the time vs. how they used it before, which was probably much more sparingly without notifications.
 
DarkJC said:
My point was that they didn't have an idea of what general traffic flow was like, because now all of a sudden everyone is choosing to stay logged in all the time vs. how they used it before, which was probably much more sparingly without notifications.

But didn't people stay logged in so that they could receive their messages when they reopened it? Didn't they stay logged in so that the push e-mail notifications would tell them? Honest questions since I thought those were two of the big perks of the app before push was available. I would have thought based off this and knowing how many they sold, they could have anticipated better of what the server load would have been like.
 
bdizzle said:
Try taking the sim out and see if you can get it to go to the home screen (might have to power off/on). Then connect to cydia through wifi if you have it in your home.

EDIT: check this out - http://www.youtube.com/watch?v=AxML7FkwfgE
Looks like a youtube guide to unlocking/jb'ing 3.0 click more info on the right for other vids.

My iPhone's a 2g, so the process is a bit different.
Cheers for the links to the vids, they really are good walk-throughs.

I've removed my Sim Card, and now I still can't get to the main menu.

So I need to activate my phone somehow with something before installing redSn0w and Cydia. Problem is I obviously don't have an O2 sim (which is what UK phones are locked to), so I need an activation program still so I can access the menu and carry on up to Ultrasn0w and then my sim will work.

Is there a program out there which can activate my phone if I've got OS 3.0 installed on it, or do I have no choice and have to track down an O2 sim?

Again, any help is greatly appreciated.
 
Marty Chinn said:
But didn't people stay logged in so that they could receive their messages when they reopened it? Didn't they stay logged in so that the push e-mail notifications would tell them? Honest questions since I thought those were two of the big perks of the app before push was available. I would have thought based off this and knowing how many they sold, they could have anticipated better of what the server load would have been like.

While the email function worked as well as could be expected, I personally never used Beejive as heavily as I have the past two days, and I'm assuming this is the same for many other users.

They did anticipate the server load based on how many they sold and how many were logged in. I'm saying it changed drastically in the last two days due to the convenience of the notifications AND the fact that they went back on sale for $10, so they have a lot of new customers. It's been less than a day since you started posting your issues, how about a little patience? It's a brand new feature of the phone, it's not surprising there are issues with the implementation at high volumes, even if all they need is a little more hardware.

edit: Just jumped on their forums, this is stickied at the top:

Push Notifications
It seems that Apple is still working out the kinks... push was working great for me the past 2 weeks and now I get them intermittently, so I would council patience
 
Marty Chinn said:
Unless you're AT&T =)
I don't think they do charge though.
The article I just read says the fee goes on your monthly bill.
 
DarkJC said:
While the email function worked as well as could be expected, I personally never used Beejive as heavily as I have the past two days, and I'm assuming this is the same for many other users.

They did anticipate the server load based on how many they sold and how many were logged in. I'm saying it changed drastically in the last two days due to the convenience of the notifications AND the fact that they went back on sale for $10, so they have a lot of new customers. It's been less than a day since you started posting your issues, how about a little patience? It's a brand new feature of the phone, it's not surprising there are issues with the implementation at high volumes, even if all they need is a little more hardware.

edit: Just jumped on their forums, this is stickied at the top:

Ya, I read that advisory just a couple min ago. It's not just the push delays and inconsistency, it's just everything in general added all together. Push, login stability, messages arriving in the app reliably, all the bugs including crashes, lists disappearing, and so forth. Given the average cost of iphone apps, and how this is more of a high premium of a cost in comparison, I had higher expectations that paying a premium would give me better results. It hasn't so far and I think I have a right to that expectation given the high praise of how the software is used in addition how everyone said it was so stable compared to everything else. If anything the stability has bugged me the most. So I feel a bit burned right now even though nobody could have known beforehand that the new release would be this buggy, but given that stability was one of the high points, I expected the release to be polished. This feels more like a rush job to get it out by launch.
 
Jtwo said:
I don't think they do charge though.
The article I just read says the fee goes on your monthly bill.

It was kind of a joke, but at the same time it sort of is adding a fee to a free app. I see no reason why TomTom couldn't set up a subscription account with a free app though.
 
Beejive push is working well for me right now. Switching between Beejive and Safari and I'm getting the notifications during the 30 seconds I'm using Safari. Pretty awesome.

There are bugs, but it's still my favorite iPhone IM client. It was slow and there was keyboard lag on my original iPhone, but on the 3GS it's smooth as silk (so yeah, the 3GS masks some poor programming, but right now that's OK by me).
 
Soybean said:
Beejive push is working well for me right now. Switching between Beejive and Safari and I'm getting the notifications during the 30 seconds I'm using Safari. Pretty awesome.

There are bugs, but it's still my favorite iPhone IM client. It was slow and there was keyboard lag on my original iPhone, but on the 3GS it's smooth as silk (so yeah, the 3GS masks some poor programming, but right now that's OK by me).


I'm using Beejive on the 3G and I don't see any lags. Not sure if it's been fixed with the 3.0 compliant build or not but you don't need the 3GS for smoothness with this app now it seems.
 
Marty Chinn said:
I'm really unhappy with Beejive right now. I feel like I wasted $10 since it really is unusable right now. Messages aren't coming through, my buddy list is all messed up, the need to log out and back in to fix things and the constant crashes is really annoying.


Have you tried un-installing and then re-installing beejive coupled with an iPhone reboot? I've been using it all morning and push comes through almost instantly for me. I have people on MSN, Yahoo, Google and Facebook chat. They all seem to be fine for me. I'm also connected through 3G only and no wifi.
 
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