Is Halo still relevant?

I think it still is. I'm not as pessimistic as some people who think the series will no longer be good without Bungie. People used to only play Infinity Ward's Call of Duty games and then Treyarch showed people they could do just as good if not better.

The current Bungie is merely a skeleton of what it was, it has lost too much core masterminds to actually produce a well thought and well rounded product, unlike Treyarch which has been fairly stable and was gaining experience by doing spin-off games for CoD till they finally found their grip with the two blops games.

In the case of 343, I'd give them another chance, and from the amount of communications and care they gave to MCC I believe Halo 5 will not disappoint, heck I don't even hate Halo 4 that much.
 
The campaign was ass even compared to contemporaries.

We can talk about the single decent level again, as would be the normal flow of this conversation.

You're in a very, very vocal minority there...

It's still overrated. Less relevant than before, too.

That's great... but why?

Mind explaining why you feel this way towards an extremely beloved franchise?

Do you see the hype for the MCC? Did you see what a dinkly little tournament during a recent gaming event did for Halo? 30k viewers for a small tourny with a $5k prize pool.

IMO, Halo's potential hasn't been reached yet and it's relevancy is just beginning... again.
 
They are, are you telling me that Halo has been the game to beat anytime in the last 6 or 7 years? No, the world has moved on. New people to the MCC are going to hop in and be like "why can't I ADS? why can't I sprint?"

And we...

laugh at those people

tumblr_mkeie6WzHI1qbeztto1_500.gif
 
Every time there's a Microsoft press conference and someone comes up on stage to announce a shitty Halo live action thing or that WETA built a fucking warthog... seems Halo is relevant to no one but Microsoft execs trying to justify the creation of 343.


This is what a genuinely false opinion looks like folks.
 
Is Halo relevant to video games? It itself is a video game so I guess so? If you are talking about it still being as popular as it once was, it seems like it's peaked but still pretty popular. Popular enough that a large audience will pay attention I think.
 
Nah. Halo died when it went from saving the galaxy as a single badass to dealing with your feelings while trying to bang the hot blue chick living in your head.

Halo is dead. The brand is on life support.
In all seriousness I think Halo 4's premise worked. The problem was that the execution was lackluster. Tone was off and that's the main problem. Too much dreary melodrama and lack of comic relief and tongue in cheek humor the series was known for before Joseph Staten stopped being the writer guy.

Halo 5 will have a new writer though, so chances are it will be better or worse. I think the bigger problem is that 343i themselves, and especially their head, Bonnie Ross don't seem to understand what Halo is about.

I also have concerns for 343i as a whole when it comes to what the team really is. Bungie started out small, with passionate friends and aquintances who wanted to make something they really liked in the gaming world, and at some point out of that passion came Halo, but on the other end you have 343i which is a company put together with the sole purpose of bringing homage to Bungie's creation. I don't really see the passion. I only see fans of Halo who want to do fanfic stuff with the series, and I see people who see the franchise for something it never was, at least not in the vision Bungie had.

In general I always felt like 343i looked at Halo from the outside as admirers when Bungie saw it from the inside and as a result with Halo 4 it's as if 343i's awe for Halo backfired on them and the game became pretentious instead of genuine because ultimately it really is a fan made product.
 
You're in a very, very vocal minority there...
I'm really not. Also greatly looking forward to feedback from genuine first-time players once the MCC hits. I predict this campaign will not go over well and there'll be a lot of explaining "alien architecture" all over again.
 
I'm really not. Also greatly looking forward to feedback from genuine first-time players once the MCC hits. I predict this campaign will not go over well and there'll be a lot of explaining "alien architecture" all over again.

Other than Half Life and DOOM, I can't think of any shooter campaigns that surpassed Halo CE. What games are you talking about?
 
I'm really not. Also greatly looking forward to feedback from genuine first-time players once the MCC hits. I predict this campaign will not go over well and there'll be a lot of explaining "alien architecture" all over again.

I wasn't asking a question, I was telling you a fact.

You're in a tiny vocal minority.
 
I'm really not. Also greatly looking forward to feedback from genuine first-time players once the MCC hits. I predict this campaign will not go over well and there'll be a lot of explaining "alien architecture" all over again.

You might be right about the level design, but I'd say you're in the minority as most people remember Halo fondly.
 
The brand is definitely still relevant, although I don't see it regaining the heights of Halo 3 again. 343 need to really be firing on all cylinders for Halo 5, otherwise I think it'll be the beginning of a gradual slide into irrelevance.

Halo, along with CoD and GTA are the biggest releases in the video game industry.

I'm not sure if you're serious, but I can think off the top of my head about a dozen game brands which are bigger than Halo, such as:

FIFA
Madden
Battlefield
Assassin's Creed
Minecraft
World of Warcraft
Dota
League of Legends
Mario

Edit - not trying to downplay the significance of Halo, I just think it's pretty inaccurate to call it one of the three biggest releases in the industry.
 
The brand is definitely still relevant, although I don't see it regaining the heights of Halo 3 again. 343 need to really be firing on all cylinders for Halo 5, otherwise I think it'll be the beginning of a gradual slide into irrelevance.



I'm not sure if you're serious, but I can think off the top of my head about a dozen game brands which are bigger than Halo, such as:

FIFA
Madden
Battlefield
Assassin's Creed
Minecraft
World of Warcraft
Dota
League of Legends
Mario

I definitely agree with you.

I should have said "SOME" of the biggest releases in the industry.

I didn't mean for it to come off like those are the ONLY 3 big releases :P

My bad.
 
It's not what it was (the build up to Halo 3 was insane) but the number of franchises bigger than Halo is not large.

GTA, CoD, Minecraft and Mario are the only ones that come to mind that are bigger.
I'll add FIFA to that list.
and Assassin's Creed.

Yeah definitely, so basically:

CoD
GTA
Minecraft
Assassin's Creed
FIFA
Mario

Those are the only 6 franchises that are bigger and more relevant. Maybe Battlefield as well, not sure, but it's definitely #7 or #8 on the list. What's bigger? Forza? Nah. Uncharted? Nah. Elder Scrolls? Nah, they release one game per gen. Fallout? Same as Elder Scrolls. Being #7 or 8 out of all the huge franchises in gaming means you're definitely relevant.
 
Commercially, its best days are behind it, especially after Halo 4.

Critically, Halo has been irrelevant since Bungie was shown to be incapable of making a game as good as CE again, and it's been spinning its wheels and going nowhere since.
 
The fact that Halo's relevance has to be debated, that people feel the need to chime in with how bad it is, and generally, the fact that there has been seven pages with snide comments by a faction of gamers is all evidence that the game is really relevant.

It doesn't mean that everyone is in love with Halo. It means that the game still resonates strongly. Part of that stems from the fact that Halo is the game that made FPSs on the consoles a dominant genre.

But seriously, it is also the perfect story, once that transcends adolescence to adulthood with similar impact. Master Chief really is the Link of FPSs. It's not about being macho, funny, violent. He is a silent hero that is awoken at the beginning of games to go on a great adventure.

And multiplayer is pretty great, too. :-)
 
Commercially, its best days are behind it, especially after Halo 4.

Critically, Halo has been irrelevant since Bungie was shown to be incapable of making a game as good as CE again, and it's been spinning its wheels and going nowhere since.

So... Halo 2 was irrelevant ? as was Halo 3, etc.etc?
 
Yeah definitely, so basically:

CoD
GTA
Minecraft
Assassin's Creed
FIFA
Mario

Those are the only 6 franchises that are bigger and more relevant. Maybe Battlefield as well, not sure, but it's definitely #7 or #8 on the list. What's bigger? Forza? Nah. Uncharted? Nah. Elder Scrolls? Nah, they release one game per gen. Fallout? Same as Elder Scrolls. Being #7 or 8 out of all the huge franchises in gaming means you're definitely relevant.

Pokemon
 
Commercially, its best days are behind it, especially after Halo 4.

Critically, Halo has been irrelevant since Bungie was shown to be incapable of making a game as good as CE again, and it's been spinning its wheels and going nowhere since.

Coincidently... Reach was the only game that Bungie's main Halo team had enough time to develop. CE was rushed from a 3rd person shooter to a FPS, 2 was rushed to meet the 2004 schedule, 3 was rushed to meet the 2007 release date, ODST was handled by a side team.
 
The problem is that the series' formula ran stale a long time ago. I played the shit out of Halo 1 to 3. Reach was moderately fun as well. But by the time 4 hit, I was so tired of the series that I didn't bother. It's too bad because 4 looked interesting simply for the fact that it finally introduced a new type of enemy to the series.
 
The brand is definitely still relevant, although I don't see it regaining the heights of Halo 3 again. 343 need to really be firing on all cylinders for Halo 5, otherwise I think it'll be the beginning of a gradual slide into irrelevance.



I'm not sure if you're serious, but I can think off the top of my head about a dozen game brands which are bigger than Halo, such as:

FIFA
Madden
Battlefield
Assassin's Creed
Minecraft
World of Warcraft
Dota
League of Legends
Mario

Edit - not trying to downplay the significance of Halo, I just think it's pretty inaccurate to call it one of the three biggest releases in the industry.

Most of these are on multiple platforms of course they would be more popular. For being an exclusive game you have to give Halo its props. I dont know too many exclusive games that can sell like Halo.
 
It's still relevant but not like it used to be. I bought an xbox and 360 just for the franchise. But everything after Halo 3 has not been up to the standards I expected from the series. Halo 4 was especially disappointing. I taking a wait and see approach for Halo 5 before I "jump in"
 
Yeah definitely, so basically:

CoD
GTA
Minecraft
Assassin's Creed
FIFA
Mario

Those are the only 6 franchises that are bigger and more relevant. Maybe Battlefield as well, not sure, but it's definitely #7 or #8 on the list. What's bigger? Forza? Nah. Uncharted? Nah. Elder Scrolls? Nah, they release one game per gen. Fallout? Same as Elder Scrolls. Being #7 or 8 out of all the huge franchises in gaming means you're definitely relevant.

I'd throw Halo above all of them except Mario in terms of cultural awareness. I remember my boss talking to me about Halo 3, and the guy never touched video games. But he was genuinely curious about this force of nature that sold so insanely well.

Tomb Raider and Sonic are other franchises I would put up at that level, but the others on that list are popular, but not culturally significant. CoD is close, but the lack of a iconic character means it can be easily mimicked and replaced. GTA is a weird one, but definitely has impact.
 
You might be right about the level design, but I'd say you're in the minority as most people remember Halo fondly.
If they remember the campaign fondly, they probably remember very little of it. I want to meet those people who have fond memories of dozens of consecutive octagonal rooms in the twin towers, of the alien space ship, of the cave level, or god forbid the library.

It's the same thing Bungie gets criticized for today: mechanics good, but where is the content? Only taken to the absolute extreme.
 
If they remember the campaign fondly, they probably remember very little of it. I want to meet those people who have fond memories of dozens of consecutive octagonal rooms in the twin towers, of the alien space ship, of the cave level, or god forbid the library.

It's the same thing Bungie gets criticized for today: mechanics good, but where is the content? Only taken to the absolute extreme.

Hi. Where shall we meet?
 
Halo is in perfect hands. Bungie made Destiny and we all know how that turned out to be. Beside, except for handful of people bungie is not the same bungie anymore. Some of them are working with 343 making Halo and the guy who made the iconic halo music has also moved away from Bungie. So no, I am glad Bungie isn't making Halo anymore.
FDon't forget the guy who made Halo'sHalos story is hgone too!
 
I'd throw Halo above all of them except Mario in terms of cultural awareness. I remember my boss talking to me about Halo 3, and the guy never touched video games. But he was genuinely curious about this force of nature that sold so insanely well.

Tomb Raider and Sonic are other franchises I would put up at that level, but the others on that list are popular, but not culturally significant. CoD is close, but the lack of a iconic character means it can be easily mimicked and replaced. GTA is a weird one, but definitely has impact.
Using your cultural awareness metric, there's no way Halo is bigger than CoD, GTA, or Minecraft. Why is the fact that they don't have iconic main characters important?
 
I can't speak for anyone else, but it's basically the one console game series that's still extremely relevant to me. There are some amazing exclusives that I thought were brilliant on other platforms, but Halo is the one series that I will come back to again and again and again -- even its lesser iterations like Reach and 4. I play almost exclusively on PC these days, with spots of Mario Kart and Naughty Dog games, but the Halo series is -- in my opinion -- one of the best of all time, and easily the most replayable.

Given around 10 million copies sold of 4, I'm sure it's more relevant than 99% of franchises out there, but there's no doubt it's lost ground in recent years as people have moved towards Call of Duty and Battlefield. The MCC seems like a great start to pushing it back to the top, though there hasn't been enough info on Halo 5 to have any idea if it will continue that trend.
 
Halo is the diamond in the ruff next to the cod clone first person shooters. Even if you don't like Halo you should respect it. Speaking of people that don't like Halo I have never been told a reasonable excuse as to why. Excuses such as its not realistic makes me laugh. Personally I feel most of the people dislike Halo because unlike most shooters today Halo has a large skill gap. Witch is the same reason why I love Halo.
 
Greatest multiplayer FPSes since the PS2 era, in order.

- Halo 2
- COD: MW
- Halo 1
- TimeSplitters
- Black Ops

Halo is STILL relevant but it has been trending down. MCC should be the jolt it needs. Why ? See the list above.
 
Greatest multiplayer FPSes since the PS2 era, in order.

- Halo 2
- COD: MW
- Halo 1
- TimeSplitters
- Black Ops

Halo is STILL relevant but it has been trending down. MCC should be the jolt it needs. Why ? See the list above.


How on earth can you omit Halo 3, Gears 1 and
MW: 2????
 
With every ADS twitch shooter that is created, Halo becomes more unique as it's one of the only shooters with different mechanics. So it stays relevant if you like variety in gameplay.
 
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