Fixed.
Pretty sure that was implied. Why would non-fans line up?
Top 5, since I consider the drop off after that to be significant. Halo 3 wasn't anywhere near as good as 1 or 2. MW2 just sucked and Gears is over the shoulder, not a FPS.
I'm really not.
I cannot believe this thread exists. The lengths people will go to christ.
Halo 4 was the best selling Halo and until we see a steep drop off or negative impressions about Halo 5 this isn't a question that can be asked seriously. Hell Halo is becoming more relevant if anything especially after Destiny failed to meet expectations and COD pre-orders have reportedly dropped.
I write this way intentionally,
I am new to gaf,
So you will get used to it,
Eventually.
I'd say yes, but not to the extant it was 8 years ago.
sadly, I personally believe Halo 3 was the peak of the franchise as a whole
I write this way intentionally,
I am new to gaf,
So you will get used to it,
Eventually.
Yep. Destiny was a failure in terms of maintaining a user base, and unless AW is incredible, it bodes well for Halo, considering MCC is already established as an incredible game
Bwahaha! Jesus dude. Do you have anything you can cite, a source, anything? Destiny was a failure in terms of maintaining a user base? Wot? How can you fail in maintaining a user base when they have not even gained their full user base? Do you have any clue how many copies of this will be sold for the holidays? The only game that lost its entire user base in roughly a month was Halo 4.
From Bungie's weekly update;
-Destiny averages 3.2 million players each and every day.
-Average playtime is still right around 3 hours a day, even on weekdays, one month after launch.
-The average player plays Destiny 1.8 times a day.
-The average player has played Destiny 20.9 times.
-Over the past three weeks, we’ve had more players online in Destiny than we did during the same span for Halo 3 and Halo: Reach, combined.
Bwahaha! Jesus dude. Do you have anything you can cite, a source, anything? Destiny was a failure in terms of maintaining a user base? Wot? How can you fail in maintaining a user base when they have not even gained their full user base? Do you have any clue how many copies of this will be sold for the holidays? The only game that lost its entire user base in roughly a month was Halo 4.
From Bungie's weekly update;
-Destiny averages 3.2 million players each and every day.
-Average playtime is still right around 3 hours a day, even on weekdays, one month after launch.
-The average player plays Destiny 1.8 times a day.
-The average player has played Destiny 20.9 times.
-Over the past three weeks, weve had more players online in Destiny than we did during the same span for Halo 3 and Halo: Reach, combined.
Edit; I re-read what you said, your bolded comment specifically. I may be mistaken. I didn't realize you had a time machine and had already been to the future.
Microsoft almost killed the franchise by tuning it into an annual series to compete against COD.
They did? So we're on Halo 8 now? I better get back to the office!
IMO, Halo's potential hasn't been reached yet and it's relevancy is just beginning... again.
I think the real question is, will it maintain those numbers into November. For me, I literally had nothing else to play in september and early octobe. Now that more interesting games are coming out, Im playing destiny less and less. And Ill probably drop it completely once cod and halo drop
Talking out of your ass there slick. Halo 3 and CoD:4 routinely traded spots for Top played game on Xbox Live, it wasn't until Modern Warfare 2 came out in 2009, that Halo dropped, further evident by how much Reach was hated by a large group of fans.
And if you look at the new Call of Duty, it's almost eerily similar to the gameplay of Reach and Halo 4 now, full on active camo, entire game types like ricochet copied, very futuristic sci-fi gameplay.
2009 had two Halo titles released.
2010 had a Halo title released.
2011 had a Halo title released.
2012 had a Halo title released.
2013 had a Halo title released.
2014 is going to have a Halo title released.
2015 is going to have a Halo title released.
Is this not more than enough to be considered annual?
They did? So we're on Halo 8 now? I better get back to the office!
It's definitely still relevant. I think MCC will kick off a big year long Halo push. I think MS is bring really calculated with Halo and how they'll be pushing and promoting the brand over the next year.
I feel like MCC is as much a research tool as it is a retail SKU for the Fall. They'll be able to track which campaign levels people play, which MP modes and maps, etc. They'll have about 4 weeks to look at that data and make last minute changes for the Halo 5 beta. They'll not only be able to make small changes in Halo 5's gameplay by the time it releases, but also use that knowledge to affect how they present the game, being able to show people what they want to see.
I have no doubt that hype levels will be high for Halo 5. They just need to deliver with the final product.
So much concern for a dead franchise.That sounds fabulous. Upon first read. Upon second read I realized you have just identified the problem. Halo will cease to be relevant because Microsoft/343 will make sure of it. Everything you outlined above are checkboxes and corporate bullet points. The franchise went from a labor of love when in Bungie's hands (at least H1-3) to an amalgamation of what "people want to see" and what sells.
MCC will be the series Viking Funeral sendoff for me. I'm not interested in whatever focus group driven Frankenstein monster Microsoft and 343 churn out after that. It won't have a soul.
The whole "Guardians" name and that E3 cloak trailer makes me both cringe and puke in my mouth simultaneously. Could they scream any louder "Hey! We are like Destiny!". That Agent Locke armor? Another playable character (for god only knows how much of the game)? Magical. Groan.
The series is dead but we will get to see the Chief's corpse trotted out over and over until nobody will pay to look at the body anymore.
So much concern for a dead franchise.
I doubt it. Seems like you made a narrative and are going to shove it down everybody's throat for the next few years.Nah. More like disgust at the desecration of a corpse.
Two anniversary editions and mobile tablet spin offs? I don't think that's what he meant by annualized. But I'm not getting into an argument about it. Go nuts.
That sounds fabulous. Upon first read. Upon second read I realized you have just identified the problem. Halo will cease to be relevant because Microsoft/343 will make sure of it. Everything you outlined above are checkboxes and corporate bullet points. The franchise went from a labor of love when in Bungie's hands (at least H1-3) to an amalgamation of what "people want to see" and what sells.
MCC will be the series Viking Funeral sendoff for me. I'm not interested in whatever focus group driven Frankenstein monster Microsoft and 343 churn out after that. It won't have a soul.
The whole "Guardians" name and that E3 cloak trailer makes me both cringe and puke in my mouth simultaneously. Could they scream any louder "Hey! We are like Destiny!". That Agent Locke armor? Another playable character (for god only knows how much of the game)? Magical. Groan.
The series is dead but we will get to see the Chief's corpse trotted out over and over until nobody will pay to look at the body anymore.
Halo is still the biggest and most recognizable exclusive game franchise outside of Mario, Pokemon and maybe Zelda.
It will be relevant for this entire generation at a minimum.
I think you are being a little bit too dramatic. Cringe and puke?
I don't think they are trying to be like Destiny, in fact, if you had ANY knowledge of Halo (which you don't), you'd know Guardians in Halo existed way before Destiny was even a thing in the minds of Bungie.
You're cute, sweetie. I have probably been playing Bungie games since before you were born.
I disagree. I think UC4, the next GOW, and the next GT (as well as TLOU 2 if it happens) will all sell more than Halo 5.
They will all be just as or more relevant than Halo this gen. Especially since it's 343
Not a lot of class in this.
Sorry to offend you. did you find this comment of his/hers classy?
"If you had ANY knowledge of Halo (which you don't)".
If you are going to be insulting, expect it in return.
Yeah, because words like Guardians are truly the pinnacle of innovation. Oh, and space capes hold the secrets to everything.You're cute, sweetie. I have probably been playing Bungie games since before you were born. I played Halo when it was still called Marathon, bought it day one. Guardians are what kill you when it's the environment, misadventure, whatever. You act like its been called Halo 5 Guardians for years. Bonnie Ross of 343 Industries confirmed the game's Halo 5: Guardians title in a May 2014 blog post. Wonder why they would go with that title, wonder why they went with that cape? Nah, it's a TOTAL coincidence, after all it is coming from a company that is known for it's stellar history of industry leading innovation.