Is KotOR worth playing before KotOR2?

Huh, how is that counter intuitive to her teachings?



But the Exile did. All the major decisions he takes are what makes him. How he dealt with the Jedi Masters, how he treated the companions or turned them into different roles. The epiphany is that the Exile is an individual who made all those decisions with his free will. It is about the Exile.

I personally just felt that the exile should have been tested through means that didn't involve brute strength with a lightsaber or using force powers. It just seemed to undermine the themes of the game. It reinforced how I'm essentially a slave to the force that without it I am nothing, which is what Kreia fought against. Kreia's insight and teachings of the force are super fascinating, which is what makes the revelations, anti-climatic ending, and rushed story all the more disappointing.
 
Knights of the Old Republic 2 was absurd in a lot of places. I remember thinking, "Wow, what a quick and easy way to diminish the grandeur and importance of the Jedi," when I got to turn the non-robot characters into Jedi. Because, hey! becoming a Jedi in Knights of the Old Republic 2 is about as difficult as putting on your socks.

Uh, all the companions had connections to Force all the time (Force adepts). The Exile teaches them to become full Jedi. That's got nothing to do with diminishing the importance of the Jedi. If anything KotOR 1 was pretty bad where Revan the Great goes around doing stupid quests for strangers so he can go down an elevator. Whereas the Exile is hunting down the Jedi Masters.

The Exile is already a powerful Force user, one of the strongest who followed Revan into Mandolorian Wars. The Exile's ability to make companions into Jedi/Sith only reinforces his power, not diminish the importance of it.

Oh, and that horrible wound in the force theme the developers kept trying to hammer home without actually ever explaining.

They explained it just fine. When a gigantic eradication of life happens it creates a wound. Nihilus became what he is because he was there when the emptiness was created, and being a Sith Lord he felt the emptiness in him that manifested as hunger. He yielded to that hunger, completely submitting himself to the Force, thus becoming the destruction that he is.

You don't even need the game to explain that to you. Remember Obi Wan remarking how he "felt" a disturbance in Force when Alderaan got nuked? Why was that? Because as we all know Force binds all life.
 
Count me in the Kotor 1 > 2 camp as well. I mean, I quite liked Kotor 2 but straight after finishing it I did another playthrough of K1 just to see if it was as good as I remembered (it was).

K1 is technically superior to K2 (at least on Xbox), 2 was uglier and chuggier and the planets felt empty. Also, after finishing K2 I recalled you were meant to be able to make your companions into Jedi. This was never offered to me since I didn't jump through the correct hoops during my game.

Story-wise, K1 is classic Star Wars. 2 has its moments, but it feels like it belongs in a different universe (I read on here recently that the writer didn't like Star Wars, which would explain it).
Nihilus is the most anti-climactic villain in the history of everything ever.

I wouldn't object to Obsidian having a crack at Kotor3 though.
 
2 has its moments, but it feels like it belongs in a different universe (I read on here recently that the writer didn't like Star Wars, which would explain it).

That's like saying Avellone hates D&D and RPGs in general because he wrote Torment.

Nihilus is the most anti-climactic villain in the history of everything ever.

The fight was absurdly easy, if that's what you mean.
 
That's like saying Avellone hates D&D and RPGs in general because he wrote Torment.

Dunno, simply relaying what I heard.

The fight was absurdly easy, if that's what you mean.

Sort of. Nihilus is built up as this being of unspeakable power, and then you just have a completely ordinary fight with him and he dies. At least Darth Guinness gets a more interesting final confrontation.
 
I never read him saying he doesn't like Star Wars. I did read his approach to working with established universes. That he'd go through all the existing material, and try to make something new that still fits in with the universe. Nothing in KotOR 2 is out of place for Star Wars, he just approached it from a completely new direction, which may or may not be to someone's liking.

Agree with the Nihilus complaint. The combat in general was very easy. The issue is magnified many fold when you bring down a planet eating monster under a minute.

Oh yeah well that's like saying Woodrow Wilson hated women in general because he was President when the 19th amendment was passed.

What
 
The plot of KOTOR2 added more depth to the Star Wars universe. It looked at the Jedi/Sith struggle as a petty squabble over religion and philosophy. The characters had a greater depth than the vast majority in the star wars EU, KOTOR1 included.

But then it was all ignored in SWTOR. The Exile was reduced to Revans lovesick puppy, and you kill Revan and steal his pants.
 
Uh, all the companions had connections to Force all the time (Force adepts). The Exile teaches them to become full Jedi. That's got nothing to do with diminishing the importance of the Jedi. If anything KotOR 1 was pretty bad where Revan the Great goes around doing stupid quests for strangers so he can go down an elevator. Whereas the Exile is hunting down the Jedi Masters.

The Exile is already a powerful Force user, one of the strongest who followed Revan into Mandolorian Wars. The Exile's ability to make companions into Jedi/Sith only reinforces his power, not diminish the importance of it.

So everyone who is force sensitive gets to become a Jedi, and it's as easy as turning on a light switch is in our world? It's a dumb idea, especially when you consider what the Star Wars movies have to say about people becoming Jedi.

And Revan the great didn't know his true self. That's the whole point of the game, that he gets to discover who he truly is.

They explained it just fine. When a gigantic eradication of life happens it creates a wound. Nihilus became what he is because he was there when the emptiness was created, and being a Sith Lord he felt the emptiness in him that manifested as hunger. He yielded to that hunger, completely submitting himself to the Force, thus becoming the destruction that he is.

You don't even need the game to explain that to you. Remember Obi Wan remarking how he "felt" a disturbance in Force when Alderaan got nuked? Why was that? Because as we all know Force binds all life.

So there was no wound with Alderaan? Just Obi-Wan getting the chills?

Regardless, I am years away from Kotor 2. I thought the wound in the force metaphor was poorly done, something told and not properly explained or shown. I am willing to accept that maybe I am wrong in the matter. However, I feel it is more likely, given the game's only partially complete development, that I am correct and that maybe you gleaned your interpretation of the wound metaphor from sources beyond the game in its original state.
 
KOTOR 2 was well on it's way to being better than KOTOR in every respect except for "the twist", until it ended out of nowhere and I finished 2/3 of a game.
The restoration mod makes me curious to see if it really fixes that
 
Ah good old games. Loved the mysterious atmosphere of KotOR II. It really gave the force and the whole Jedi vs. Sith saga so much depth. Not just politics and super convenient powers to push people away. If only the movies were more like that.

They also remind me just how shitty Star Wars games are this gen.

To answer the OPs question: you don't have to but I still would.

edit:
The plot of KOTOR2 added more depth to the Star Wars universe. It looked at the Jedi/Sith struggle as a petty squabble over religion and philosophy. The characters had a greater depth than the vast majority in the star wars EU, KOTOR1 included.

But then it was all ignored in SWTOR. The Exile was reduced to Revans lovesick puppy, and you kill Revan and steal his pants.

lol almost same comment. And I didn't know that Revans story continues. I only know his KotOR story and what you hear in KotOR II. Revan is probably my favourite Sith Lord, what a badass guy with that mask and all. Love his outfit.
 
KOTOR 2 was well on it's way to being better than KOTOR in every respect except for "the twist", until it ended out of nowhere and I finished 2/3 of a game.
The restoration mod makes me curious to see if it really fixes that

As someone who's only played the restoration mod I obviously cant list out the differences between the vanilla version and the restored version so I can't go in with detail on how much is different, however I will say the game did just sort of end and didn't feel complete.
 
I am about embark on the quest to begin KoTOR 2. As such, may inquire whether, like KoTOR, are the non important NPCs clones of each other?
 
So everyone who is force sensitive gets to become a Jedi, and it's as easy as turning on a light switch is in our world? It's a dumb idea, especially when you consider what the Star Wars movies have to say about people becoming Jedi.

Yes, every Force sensitive can. Why do you say it was "easy"? The Exile teaches stuff gradually. They don't become Jedi/Sith overnight.

And Revan the great didn't know his true self. That's the whole point of the game, that he gets to discover who he truly is.

He becomes a Jedi before embarking on the crystal recovery.

So there was no wound with Alderaan? Just Obi-Wan getting the chills?

Force Wound is a new concept introduced in KotOR 2. I'm saying there's nothing outlandish about it because it's building on what's already established long ago.
 
KOTOR 2 was well on it's way to being better than KOTOR in every respect except for "the twist", until it ended out of nowhere and I finished 2/3 of a game.
The restoration mod makes me curious to see if it really fixes that

It did what it could with the available content. It did add certain things (droid planet) and fixed a ton of bugs but overall I really didn't see that much of a difference, but I only plays through it once as an LS characters mixed with DS powers.

For the record KoToR 1 is much better overall then KoToR 2 but 2 had much better and deeper gameplay mechanics (especially force powers) then 1 IMO.

Stealth edit - the end game is much more fleshed out and explains more of what was going on with a TON more dialog.
 
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