Warm Machine
Member
I haven't been following the RE news out there and don't know if this was ever solved. I did a search of the forums and couldn't find any answers.
Warm Machine said:I haven't been following the RE news out there and don't know if this was ever solved. I did a search of the forums and couldn't find any answers.
Culex said:Pre Neo-GAF, there was a 10-page thread about this.
Wario64 said:If it was 4:3, you would still have black bars on a 16:9 screen, wouldn't you? I think that's how Beyond Good & Evil does it. That game doesn't really use true widescreen
If this is a game you are talking about what has anamorphic got to do with it? 16:9 it may be but anamorphic serves little purpose for a 16:9 video game.Is RE 4 proper anamorphic 16:9 or matted 4:3?
Pang said:Shamlessly taken from Gameinformers' world- exclusive Resident Evil 4 unveiling;
"A chansaw rips to life (in crystal-clear Dolby Digital Pro Logic II surround sound).."
According to them, Resident Evil 4 does in fact have DPII.
It makes plenty of sense. The eFB in the GC isn't large enough to hold a frame in the widescreen format and the display controller is limited to 4:3 resolutions because of that. Moreover 4:3 sets will detect an anamorphic signal and squeeze it to display properly.GIR said:If this is a game you are talking about what has anamorphic got to do with it? 16:9 it may be but anamorphic serves little purpose for a 16:9 video game.
God's Hand said:Well, they are wrong. Is there such a thing as DDPLII?