Pretty much.If they are just starting a new game now that means they will be skipping the entire ps5 gen.
Anything not announced until next year is basically a crossgen title Imho...So ... 2028 then?
Sony really fucked up days gone release. This is one of the stupidest non gaas decisions Sony made when they started fighting with the games director and then he went nuclear.Imagine a not retarded sony timeline where we already playing days gone 2. Im not sure if they gonna survive until their next game in 2030
The thing is that SCE as a whole barely ever had an actual culture. Decisions made by SCEA and SCEE on the past never exactly reflected any uniquely Japanese approach, and keep in mind that these two branches were always heavily involved on PlayStation as a whole, rather than being purely sales & marketing subsidiaries like NOA or NOE.It has a lot to do with leadership, studio and company culture, decisions and regressive hiring practices, etc..
The entire west-coast mind virus infection western gaming that there are small signs of them climbing out of just a little bit. Most are coming from indies or eastern Europe devs now.
Must have been a coinkydink, of course. That all of this happened post studio moving to the heart of crazytown.
Their website says over 150 people. It also says they are hiring.So the studio was only about 130 people deep?
Again, should have choses Day's Gone 2, morons.
So, less than 30%.Their website says over 150 people. It also says they are hiring.
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TRADE/CRAFT - Bend Studio
With over 25 years of experience, Bend Studio is a Sony first-party AAA game developer, located at the base of Oregon’s beautiful Cascade Mountains.www.bendstudio.com
Possibly the worst managed Sony studio. Need to give Golden Abyss a replay at some point tho
Gavin blames sonys gaas strategy for not getting a sequel
I'm almost afraid to ask - but what are 'regressive' hiring practices supposed to be?and regressive hiring practices
And Killzone/RFOM remakes, Socom, Warhawk/Starhawk, LBP, Infamous , Twisted Metal, Motorstorm, Wipeout, Driveclub, Jak & Daxter, Ratchet & Clank, Sly Cooper, and...Imagine a not retarded sony timeline where we already playing days gone 2
If they are just starting a new game now that means they will be skipping the entire ps5 gen.
All because of the purple hair media flipping out about too much testosterone and some bike ridding line....... and than giving the game low grades because of it. Ill bet anyone, if the main character of that game is gay and its the exact same game with the exact same lines but its between two gay bikers.. it would get mutch better grades and even awards...Should have made Day's Gone 2 that you as a studio voted against causing disgruntled designers to leave, an IP that Sony unironically has been pushing again.
Funny thing is Sony's big budget first party SP games all sell a ton. I think DG was their worst performing one and still sold around 7-8 million copies. All the other ones like GoT, GOW, LOU, UC4 etc.... sell 10+ million where some sell 20M.the last game they released was Days Gone 6 years ago and now it looks like they will have nothing to show for for another ~2-3 years......they are lucky to still be around at all.
Their website says over 150 people. It also says they are hiring.
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TRADE/CRAFT - Bend Studio
With over 25 years of experience, Bend Studio is a Sony first-party AAA game developer, located at the base of Oregon’s beautiful Cascade Mountains.www.bendstudio.com
This GaaS craze at Sony is a complete waste of money and in the end, it's the workers that pay for the terrible decisions made by the CEO.
We could have Days Gone 2 by now, but instead we get a bad full of nothing and developers being fired.
Funny thing is Sony's bg budget forst party SP games all sell a ton. I think DG was their worst performing one and still sold around 7-8 million copies. All the other ones like GoT, GOW, LOU, UC4 etc.... sell 10+ million where some sell 20M.
All they had to do is focus on that, but they skewed to GAAS. So even Bend Studios which has historically focused on SP game even went GAAS. Not surprised it got got canceled.
Hiring trigglypuffs that make places full of "toxic positivity" with walking on egg shells and having "queer knitting clubs" on actual company work time (see: Bungie). Where your ideas get shouted down and colorful ideologue vomit gets precedent. Fuglifying everything to appease an imaginary "modern audience" that doesn't even exist. We've seen the fruits of those labors the past 5+ years.I'm almost afraid to ask - but what are 'regressive' hiring practices supposed to be?
Mind you in my experience - game studios in general had collectively poor hiring practices in 00s and 10s alike, but I've stopped paying them attention in 20ies.
Bingo.All because of the purple hair media flipping out about too much testosterone and some bike ridding line....... and than giving the game low grades because of it. Ill bet anyone, if the main character of that game is gay and its the exact same game with the exact same lines but its between two gay bikers.. it would get mutch better grades and even awards...
Please understandIf they are just starting a new game now that means they will be skipping the entire ps5 gen.
Contemplating moving HQ back to Japan.
One could only hope.
Bend Studios history of work skews heavy to SP and DG sold 7-8M copies. Why get them to change to GAAS, especially when pretty much all of Sony's MP/GAAS games have failed except GT and baseball?That's kind of a self-fulfilling prophecy.
Insomniac is first-party because Spider-Man did so well. Had The Order 1886 done well, Ready at Dawn would be first party.
Killzone never sold 10 million copies.
You've literally cited a handful of games by like 4 development studios, one of them being heralded as one of the best in the industry which is Naughty Dog...
You have Naughty Dog, Santa Monica, Insomniac, Guerrilla, and Sucker Punch. Sucker Punch started work on Ghost of Yotei and they're just now releasing their first PS5 game in October. Single player games still take time to develop. Out of these studios all have released new PS5 games except for Naughty Dog, but it isn't enough for people.
Live Service took little away from SP if at all, but gamers aren't logical like that.
Sony really fucked up days gone release. This is one of the stupidest non gaas decisions Sony made when they started fighting with the games director and then he went nuclear.
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"Besides without me or Jeff, would you want a sequel?": Days Gone Director is at it Again
Days Gone was an underrated PlayStation gem that was released in an underwhelming state back in 2019 but Bend Studio was able to bounce back and got the gamefandomwire.com
Gavin blames sonys gaas strategy for not getting a sequel
Exactly. Force the studio to follow this fools errand called Gaas and then fire people when it fails. Brilliant job, Sony. But enjoy your record profits
Sad news today, but at least, it's not hundreds of people.
First Bend never pitched Sony DG2. Second, he was fired because he was an asshole and difficult work with, he acknowledges this himself in an interview with Jaffe, his behavior on twitter alone tells you what it would have been like to work with him. He flipped out when they put Deacon in Astro Bot and then complained about Day's Gone not being celebrated in a commercial for the 30th anniversary. He seems bipolar.
There are a multitude of reasons why you wouldn't tie up a studio on a zombie game in 2019/2020... the ceiling is super low on that, but please continue to push the idea that a Day's Gone 2 was really a good idea during peak zombie fatigue time. Not saying live service was a good choice either for this studio with limited multiplayer experience, but DG2 was not viable for a AAA studio.
And there is zero evidence that Sony has "forced" any studios to do live service.
Just like Blue Point Games. Can you believe there were people whoactually believed Sony's promise that despite their move to GAAS we'd get the same amount of single player games as before ...?
Bend Studios history of work skews heavy to SP and DG sold 7-8M copies. Why get them to change to GAAS, especially when pretty much all of Sony's MP/GAAS games have failed except GT and baseball?
Bend Studios history of work skews heavy to SP and DG sold 7-8M copies. Why get them to change to GAAS, especially when pretty much all of Sony's MP/GAAS games have failed except GT and baseball?
Apparently it was a studio vote. Between doing Day's Gone 2 or this GaaS trash in their pitch. Caused studio leads and designers to leave, and them to virtue signal about the "inclusivity and love" when he was exposing them and their "toxic positivity" culture.So the studio got forced into a GaaS project, GaaS project gets cancelled, and the studio gets punished with layoffs. Yikes. What a shitty scenario to be put in.
I didn't say anything about Day's Gone 2 my man. Yeah, no "evidence" Sony forced live service. They all didn't just decide to go that way on their own though.
RDR2? Shows it was a bad idea (as in mismanaged). They no longer support it and haven't for years now. It's on an AI XP bonus cycle now.The whole industry is moving towards live service as the pie for SP shrinks.
Should Red Dead and GTA have live service or was that a bad idea too?
Nah, they dug their own grave:This studio has gotten insanely mismanaged and mistreated by Sony for years.
Then blame retarded Bend. It was their decision to not make a Days Gone 2, not Sony. If anything Sony is keeping the IP alive with a remaster, PC release and a movie planned.Imagine a not retarded sony timeline where we already playing days gone 2. Im not sure if they gonna survive until their next game in 2030
The whole industry is moving towards live service as the pie for SP shrinks.
Should Red Dead and GTA have live service or was that a bad idea too?
Media Molecule is up there. NaughtyDog too.After Driveclub, probably the second most mishandled studio as far as lost potential goes.
People like to fantasize about Japan solving all of their grievances, even though they don't know who is actually making the decisions in the first place.
The amount of people who used to glaze Shuhei and then he started doing all of these interviews confirming that some of the direction that they hated the most came from him...
I do think Sony needs to invest in Japanese game development, though, starting with Arc System Works.
This will happen to more studios... bluepoint is probably onother that will skip the rest of the gen