Captain_Wreckus
Member
Sony really screwed up this time if they don't include online play and they may very well see the effects in sales.
davidbruy said:Sony really screwed up this time if they don't include online play and they may very well see the effects in sales.
It has been from the beginning of the year.DJ Demon J said:So is it officially the Year of the Xbox now?
Hellraizah said:It has been from the beginning of the year.
davidbruy said:Sony really screwed up this time if they don't include online play and they may very well see the effects in sales.
davidbruy said:Sony really screwed up this time if they don't include online play and they may very well see the effects in sales.
SolidSnakex said:http://www.gtplanet.net/forum/showthread.php?p=842962#post842962
It's the "Drifters Delight" video. GT drifting > all.
WarPig said:I dunno. The way I see it, GT4 doesn't need online play. It doesn't need a gaming enthusiast audience period. It could get slammed by every game mag on the planet, and in fact I suspect it will get a distinctly ambivalent reaction from the enthusiast press. It's designed for a different audience now, the people who read shit like CAR instead of the people who read EGM. They'll buy it in droves.
DFS.
davidbruy said:There's is no reason for Sony not to include online play and fans will be disappointed that they cannot challenge their friend or family member that is miles away and with the xbox, they could with PGR2, Rallisport, soon to be realeased Forza, and other great games.
Also, everygame requires them to enter their username and password, thus requiring the user to remember passwords and usernames.
davidbruy said:Also, everygame requires them to enter their username and password, thus requiring the user to remember passwords and usernames.
thorns said:Well the "lies" I was talking about how they were GT4's online mode, then suddenly online mode disappears and they're going to sell you another product that is going to be online.
I guess gimmicky stuff like eye-toy support and b-spec mode was important though.
How the hell is b-spec mode "gimmicky stuff"?thorns said:Well the "lies" I was talking about how they were GT4's online mode, then suddenly online mode disappears and they're going to sell you another product that is going to be online.
I guess gimmicky stuff like eye-toy support and b-spec mode was important though.
rubberband AI too. they have great visuals + physics + car models, but the rest of the game falls a bit short for my tastes. online is a must for me in -sim- racers.
Unison said:SELL YOUR CARS, IT'S ALL OVER!!!
You might as well stop right there if you've got to double quote the word lies... and here you were getting in everyone's face in an idealist fashion over what turns out to just be an arbitrary figure of speech...thorns said:Well the "lies" I was talking about...
Good move, trying to deflect discussion onto another topic of contention. I see some took the bait.I guess gimmicky stuff like eye-toy support and b-spec mode was important though.
The first fact is not a fact because the PS2 requires an add-on for online play, and it's not really a hit either. All we have are some high numbers for SOCOM and some good worldwide numbers for FFXI. But these numbers account for less than 5% of the PS2 installed base. Xbox, which is broadband only, has more Xbox Live accounts than that.davidbruy said:Okay here's the facts:
PS2 includes online play, it's a hit.
davidbruy said:Sony really screwed up this time if they don't include online play and they may very well see the effects in sales.
Wow, talk about damage control. If Europe is the only region that cares about those features, why not keep them in the PAL version only? They always release the PAL version months later anyway, so that would actually give them a reasonable excuse. Why delay the US and JP versions (which are by no means an insignificant number of sales) just for some Euro-pandering?SolidSnakex said:GT's biggest market is Europe and one of the biggest genre's there are manager style titles. That's what B-Spec mode is. It's not a waste of time or a gimmick for them to add a proven genre to the title. It'd be like calling the F1 and rally modes they have gimmicks.
Jonnyram said:Why delay the US and JP versions (which are by no means an insignificant number of sales) just for some Euro-pandering?
Warm Machine said:Progessive Scan is a must!
Now that other games like NFS:U have big sales and followings I wonder if GT4 is going to have the same sort of impact now as in the past?
Jonnyram said:Wow, talk about damage control. If Europe is the only region that cares about those features, why not keep them in the PAL version only? They always release the PAL version months later anyway, so that would actually give them a reasonable excuse. Why delay the US and JP versions (which are by no means an insignificant number of sales) just for some Euro-pandering?
TheGreenGiant said:good. Now they can go in and add a boost meter or something equivalent that will finally make the GT series fun. Sims are only fun the first 1-2 times round. Fool me once... fool me twice...
You're right - there's no reason why they shouldn't have the capability and resources to at least pull off what smaller devs have managed to do with online racing. So why assume its incompetency that's the problem then? Maybe they weren't aiming to simply do what's already been done with online racing, maybe they have significantly more ambitious plans for the GT online component. Or maybe it was a bureaucratic decision that was out of Polyphony's hands.thorns said:Even a small independent company like Codemasters with 1/10th the resources of polyphony can get online play working flawlessly. There are tons of online racing games on PC and Xbox that work very well. Polyphony has the biggest resources of any sim developer and have been working on this game since 3 years or so. There is simply no excuse for their incompetency.
5 yr olds are better at distinguishing the difference between a broken promise and a lie than you are, thorns. You haven't established the intent to mislead which is crucial to calling something a lie. In the meantime you are just jumping to conclusions.And I do consider pimping the online mode as being a central feature and then ditching it the last minute, and then holding a huge party that the game is finished and delaying it again as lies.
thorns said:Seriously does anybody care about the b-spec mode? Nobody wants to watch AI cars drive by themselves.
Online mode was pimped as the central feature? Link? We never even heard any details of what online mode would provide..... so how could it have been pimped as the central feature?And I do consider pimping the online mode as being a central feature and then ditching it the last minute, and then holding a huge party that the game is finished and delaying it again as lies.
thorns said:Even a small independent company like Codemasters with 1/10th the resources of polyphony can get online play working flawlessly. There are tons of online racing games on PC and Xbox that work very well. Polyphony has the biggest resources of any sim developer and have been working on this game since 3 years or so. There is simply no excuse for their incompetency.
Seriously does anybody care about the b-spec mode? Nobody wants to watch AI cars drive by themselves.
About the AI, Toca 2 and PGR2 do not have rubberband AI at all (the kind of AI that magically keeps up with you however fast you go). I'm looking forward to see what kind of AI forza comes up with. There haven't been many racing games where the AI doesn't totally suck (thus the requirement for online play).
And I do consider pimping the online mode as being a central feature and then ditching it the last minute, and then holding a huge party that the game is finished and delaying it again as lies.