There's an interview that was done before the launch. He says a lot of dumb things, but my favorite part of the interview occurs when they ask him about Revolution. He never really answers the question... twice! But the second answer is almost insulting...
Now it might be just me, but I think J. should've realized the moment he said no one would stand up and say "I love advertising, I want more of it!", that the rest of what he was going to say was a bunch of bullshit. The last thing I want is to fire up the next Sonic game and have him run real close to the camera so it can zoom in on his Adidas-covered feet and then pan up to his SWATCH watch on his wrist, etc.
But really, that's beside the point because Edge asked him nearly the same question about the Revolution TWICE and he just didn't bother to answer and this second time he went on about advertising in games being some kind of innovation that we're all going to be happy to get because it might lower the price? I think we all can see already with a game like Need for Speed Most Wanted, which is crawling with in-game advertising, that there's no price break when you put ads in the game. It just ends up in the publisher's pocket.
If you can pick up this Christmas issue at Barnes & Noble in the States, this interview is worth reading, both for some interesting stuff and for his incredibly ridiculous spin, especially when he talks about Sony and two 1080p sets in every house and kind of vacillates on the whole HD message. He even says "we didn't want to alienate consumers into thinking: 'I can't buy that because I don't own a hi-def'" which is ridiculous because THAT'S EXACTLY WHAT THEY DID WITH THE HD HYPE!
E: Looking at the Revolution, with its controller and game download service, how important is technology like that for growing the market, or is there still room for growth with conventional games?
J: I think there's still quite a ways - there's a business model problem in this industry which is kind of the elephant in the corner and that's the price of games. But the price-of-games conversation that most people are having at the moment is that the price of games is going to go up this generation. And you look at it and boy, there's a huge rental and recycle market for games, partly because games are really expensive. And what we haven't done in the gaming industry is that we haven't brought advertising, sponsorship and product placement to bear in any way that could broaden the audience. Now, I don't think anyone in the world - except people who work in advertising - would stand up and say: "I love advertising, I want more of it!" But the flipside of it is that I like the price of the Internet, I like the fact I can buy your magazine on the store shelf and it doesn't cost me $27. Advertising allows us to hit economies of scale and allows us to have wider reach. If Edge didn't have advertising, how much more would it cost and how many fewer subscribers would it have? And yet that's what we're doing in the games industry - explicitly. We're saying we're doing without ads, we're doing it without the help of partners who want to reach that audience. So I think there are a lot of people who are richly interested in gaming and would be very dedicated to it, but they turn away because of cost. So there's a model there, where console manufacturers can take the steps with the hardware to reach a wider audience, so that publishers can reach greater scale and you can soften the price impact. And then you do things like online distribution, then you can bring the cost of games down and we can reach a wider audience and there's a business model there that hasn't been fully addressed.
Now it might be just me, but I think J. should've realized the moment he said no one would stand up and say "I love advertising, I want more of it!", that the rest of what he was going to say was a bunch of bullshit. The last thing I want is to fire up the next Sonic game and have him run real close to the camera so it can zoom in on his Adidas-covered feet and then pan up to his SWATCH watch on his wrist, etc.
But really, that's beside the point because Edge asked him nearly the same question about the Revolution TWICE and he just didn't bother to answer and this second time he went on about advertising in games being some kind of innovation that we're all going to be happy to get because it might lower the price? I think we all can see already with a game like Need for Speed Most Wanted, which is crawling with in-game advertising, that there's no price break when you put ads in the game. It just ends up in the publisher's pocket.
If you can pick up this Christmas issue at Barnes & Noble in the States, this interview is worth reading, both for some interesting stuff and for his incredibly ridiculous spin, especially when he talks about Sony and two 1080p sets in every house and kind of vacillates on the whole HD message. He even says "we didn't want to alienate consumers into thinking: 'I can't buy that because I don't own a hi-def'" which is ridiculous because THAT'S EXACTLY WHAT THEY DID WITH THE HD HYPE!