llLeonhart
Member
Damn… and Fairgame$ was looking like such an incredible game too… /s
They clearly don't have anyone better right now that can work with both the east and west side and knows the company culture.Jim Ryan isn't the one who gave the go ahead to show Marathon looking like a PS3 game. Jim Ryan isn't the games guy, that's Hermen. Connie Booth got the axe, Hermen should get it too.
Which has little to none importance when the game as a whole would have had zero chance to fly on PC when you can use a fuck ton of other engines and actually self-publish your projects. Flawed conception from the beginning.They apparently had a complete version of Dreams ready on PC and it was canceled...
Sony has a whole marketing division (and another business strategy division) that handles stuff like this.Showcases are absolutely within his control.
Less than a year in.Bungie has reported to him for like 2 years now.
Have you heard about those ton of games that Sony cancelled in the past that they never talked about as per Shuhei Yoshida? They come from newly established, external studios, and if anything, Sony was right in pulling funding as quickly as they did.Deviation was absolutely within his purview. With the track record, it's hard to have any confidence in Dark Outlaw Games.
Astro Bot not only did get an ad campaign (which we already discussed), but it's also a job from the MARKETING division.I've defended Hermen in the past, but the last 9 or so months have been a trainwreck for him. Bolstered by Astro Bot, but even then, the game barely got an ad campaign...
Connie Booth was an executive that only worked with games from their American studios, not as good of a comparison. Also, I feel that people are forgetting about Scott Rohde.Jim Ryan isn't the one who gave the go ahead to show Marathon looking like a PS3 game. Jim Ryan isn't the games guy, that's Hermen. Connie Booth got the axe, Hermen should get it too.
Oh, she's definitely bounced around.Has she ever shipped anything other than an AC game. I think she has bounced around since then. Starting projects but not shipping.
She did help create some of the better AC games.
Super Mario Maker was much more akin to LittleBigPlanet, though, with an even simpler engine. It's what Dreams was aiming for that was never going to catch up, and probably why Nintendo will never attempt at doing a 3D Super Mario Maker.But I think there is a place. Nintendo did a better job with the concept a la Mario Maker except they shut the servers down too quickly. WarioWare DIY was pretty neat too. Both had some advantages like touchpad and stylus over trying to jam everything into a controller. RPG Maker has done well for itself and has spawned commercial games from that toolset, but it helps that's available on PC.
Another beauty purchase by Sony.Man it would be so sad if this got canceled and we never got to see it flop. I need something to fill the void that Concord left behind.
Where did all the games go? Hmmm......
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Super Mario Maker was much more akin to LittleBigPlanet, though, with an even simpler engine. It's what Dreams was aiming for what just was going to never catch up, and probably why Nintendo will never attempt at doing a 3D Super Mario Maker.
They've done literally nothing for a decade. And yes I know about Dreams.You're dying to see Media Molecule shutting down even more than @Ass of Can Whooping
Yep, that's my point, Dreams was none of that.Simplicity is probably the right approach when your primary input is a controller. There was a MM2 and I wouldn't be surprised if we see MM3 on Switch 2.
6 years between Tearaway and Dreams, 5 years since Dreams. Though a crazy pipeline for a non-AAA studio.They've done literally nothing for a decade. And yes I know about Dreams.
why the /s, uh?Damn… and Fairgame$ was looking like such an incredible game too… /s
And those GAAS games in those old bar graphs didnt even include Bungie since the deal wasnt finalized.I called it out as soon as this appeared on one of their earnings slides a couple of years ago and fucking Josh Holloway went crazy at me.
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Which has little to none importance when the game as a whole would have had zero chance to fly on PC when you can use a fuck ton of other engines and actually self-publish your projects. Flawed conception from the beginning.
Sony has a whole marketing division (and another business strategy division) that handles stuff like this.
Less than a year in.
Have you heard about those ton of games that Sony cancelled in the past that they never talked about as per Shuhei Yoshida? They come from newly established, external studios, and if anything, Sony was right in pulling funding as quickly as they did.
Astro Bot not only did get an ad campaign (which we already discussed), but it's also a job from the MARKETING division.
Connie Booth was an executive that only worked with games from their American studios, not as good of a comparison. Also, I feel that people are forgetting about Scott Rohde.
Should've given it to Ted Price before he quit.I mentioned Scott Rohde as a potential replacement... I'd imagine it would be between him and Neil Druckman if he wanted the job
They've done literally nothing for a decade. And yes I know about Dreams
Should've given it to Ted Price before he quit.
I called it out as soon as this appeared on one of their earnings slides a couple of years ago and fucking Josh Holloway went crazy at me.
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first post? first post...falling up again?
Like Phil Harrison, but a woman.
They panic bought during the pandemic and paid a premium for it. Kinda like how people bought up toilet paper (which was probably a better investment).Another beauty purchase by Sony.
Firewalk, Haven, Deviation Games, Neon Koi, might be missing some.
Instead of Sony doing their traditional thing of partnering with a studio for a hit game and then buy them out, Jim, Hermen and gang went on a buying spree gobbling up any GAAS studio with nothing but napkin math or a WIP game not ready for years. So far 0-3, with the hope Haven's Fairgames actually releases and is good. If thats a dud, 0-4. And so far, Firewalk, Deviation and Neon released basically zero. Not even a "we sold 1.5M copies and it wasnt enough to cover everything". Literally zero from two of them and Concord's only sales after giant costs are whatever copies sold and in the wild as collector's or ebay scalping.
He'd have to want to go back and what do you do with the head of Guerrilla now? Not that simple.
I just think he has entirely too many strikes against him at this point.
Concord
The Last of Us Online
Bend Studio canceled game
Dreams PC failure
Deviation Games Cancellation
Marathon
Fairgame$
Bluepoint canceled God of War Live Service game
Rushed Nixxes ports
Lack of PlayStation Showcases, especially right before the PS5 Pro launched
I think it's probably time for him to step away and let someone else manage the studio business group. Maybe Scott Rohde depending on his direct involvement with some of these decisions.
Neil is probably a top choice as well as much as that would anger many.
So, no swimsuit or underwear pics of her posted yet!!
Gaf, you are slacking.
Man it would be so sad if this got canceled and we never got to see it flop. I need something to fill the void that Concord left behind.
I got ya bro
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PlayStation showcase .How long until they announce the game is canceled?
is there a single person who is excited about Fairgame%Another beauty purchase by Sony.
Firewalk, Haven, Deviation Games, Neon Koi, might be missing some.
Instead of Sony doing their traditional thing of partnering with a studio for a hit game and then buy them out, Jim, Hermen and gang went on a buying spree gobbling up any GAAS studio with nothing but napkin math or a WIP game not ready for years. So far 0-3, with the hope Haven's Fairgames actually releases and is good. If thats a dud, 0-4. And so far, Firewalk, Deviation and Neon released basically zero. Not even a "we sold 1.5M copies and it wasnt enough to cover everything". Literally zero from two of them and Concord's only sales after giant costs are whatever copies sold and in the wild as collector's or ebay scalping.
He was involved in the game's production for a brief period of 2 months.Does that sound like you're helping Hermen?
There's no such as 'game marketing' or 'platform marketing', a single marketing division handles it all, which reports to Hideaki Nishino.Game marketing answers to Hermen. Platform marketing answers to Nishino.
He's not the only person to be part of the board (Eric Lempel is as well) and that would not grant him any major influence or control within the company. Bungie reported to Jim Ryan (previous CEO of the company that owns the majority of shares of Bungie) before April 2024 -and Hiroki Totoki before June 2024- and we all know this.Not true. While he has been CEO of the software business group for a year, he's had control of bungie via the board for longer.
And yet they also had pretty good results like Horizon Zero Dawn (on PS5 as well), Ghost of Tsushima and Horizon Forbidden West, yet one poor showing and it's enough to claim that they have shit management.Hermen has entirely too many failures on his watch. Not a single acquisition his performed to expectation.
Please stop thinking that it's a single person that makes part of a decision of acquiring studios. It's beyond him and even Jim Ryan for that matter. I always thought most of those were poorly conceived, but Sony and poor acquisitions have a long history by now.
The closest is Nixxes and they're being mismanaged given some recent ports like Spider-Man 2.
No, it doesn't, your fantasy of separate marketing divisions for games and hardware is not a thing in reality. And it got an appropriate campaign in respect to its budget. Will you pull your anecdotal evidence once again?Again, marketing answers to him on games. It did not get a large ad campaign.
Neil Druckmann is not getting that role.I mentioned Scott Rohde as a potential replacement... I'd imagine it would be between him and Neil Druckman if he wanted the job.
Wait, have you done a full 180 on Hermen? Quite the change in opinion over the months!Connie Booth got the axe, Hermen should get it too.