Jade Raymond has left PlayStation's Haven Studios

Jim Ryan isn't the one who gave the go ahead to show Marathon looking like a PS3 game. Jim Ryan isn't the games guy, that's Hermen. Connie Booth got the axe, Hermen should get it too.
They clearly don't have anyone better right now that can work with both the east and west side and knows the company culture.
 
They apparently had a complete version of Dreams ready on PC and it was canceled...
Which has little to none importance when the game as a whole would have had zero chance to fly on PC when you can use a fuck ton of other engines and actually self-publish your projects. Flawed conception from the beginning.
Showcases are absolutely within his control.
Sony has a whole marketing division (and another business strategy division) that handles stuff like this.
Bungie has reported to him for like 2 years now.
Less than a year in.
Deviation was absolutely within his purview. With the track record, it's hard to have any confidence in Dark Outlaw Games.
Have you heard about those ton of games that Sony cancelled in the past that they never talked about as per Shuhei Yoshida? They come from newly established, external studios, and if anything, Sony was right in pulling funding as quickly as they did.
I've defended Hermen in the past, but the last 9 or so months have been a trainwreck for him. Bolstered by Astro Bot, but even then, the game barely got an ad campaign...
Astro Bot not only did get an ad campaign (which we already discussed), but it's also a job from the MARKETING division.
 
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Jim Ryan isn't the one who gave the go ahead to show Marathon looking like a PS3 game. Jim Ryan isn't the games guy, that's Hermen. Connie Booth got the axe, Hermen should get it too.
Connie Booth was an executive that only worked with games from their American studios, not as good of a comparison. Also, I feel that people are forgetting about Scott Rohde.
 
But I think there is a place. Nintendo did a better job with the concept a la Mario Maker except they shut the servers down too quickly. WarioWare DIY was pretty neat too. Both had some advantages like touchpad and stylus over trying to jam everything into a controller. RPG Maker has done well for itself and has spawned commercial games from that toolset, but it helps that's available on PC.
Super Mario Maker was much more akin to LittleBigPlanet, though, with an even simpler engine. It's what Dreams was aiming for that was never going to catch up, and probably why Nintendo will never attempt at doing a 3D Super Mario Maker.
 
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Man it would be so sad if this got canceled and we never got to see it flop. I need something to fill the void that Concord left behind.
Another beauty purchase by Sony.

Firewalk, Haven, Deviation Games, Neon Koi, might be missing some.

Instead of Sony doing their traditional thing of partnering with a studio for a hit game and then buy them out, Jim, Hermen and gang went on a buying spree gobbling up any GAAS studio with nothing but napkin math or a WIP game not ready for years. So far 0-3, with the hope Haven's Fairgames actually releases and is good. If thats a dud, 0-4. And so far, Firewalk, Deviation and Neon released basically zero. Not even a "we sold 1.5M copies and it wasnt enough to cover everything". Literally zero from two of them and Concord's only sales after giant costs are whatever copies sold and in the wild as collector's or ebay scalping.
 
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Where did all the games go? Hmmm......

sony-live-service.jpg

I called it out as soon as this appeared on one of their earnings slides a couple of years ago and fucking Josh Holloway went crazy at me.

james ford sawyer GIF
 
Super Mario Maker was much more akin to LittleBigPlanet, though, with an even simpler engine. It's what Dreams was aiming for what just was going to never catch up, and probably why Nintendo will never attempt at doing a 3D Super Mario Maker.

Simplicity is probably the right approach when your primary input is a controller. There was a MM2 and I wouldn't be surprised if we see MM3 on Switch 2.
 
Rough, but since we haven't seen anything from it since the reveal, it was fair to assume it was struggling.

Jade Raymond always came off like a producer/business type, not a game developer.
 
Simplicity is probably the right approach when your primary input is a controller. There was a MM2 and I wouldn't be surprised if we see MM3 on Switch 2.
Yep, that's my point, Dreams was none of that.
They've done literally nothing for a decade. And yes I know about Dreams.
6 years between Tearaway and Dreams, 5 years since Dreams. Though a crazy pipeline for a non-AAA studio.
 
Which has little to none importance when the game as a whole would have had zero chance to fly on PC when you can use a fuck ton of other engines and actually self-publish your projects. Flawed conception from the beginning.

Does that sound like you're helping Hermen?

Sony has a whole marketing division (and another business strategy division) that handles stuff like this.

Game marketing answers to Hermen. Platform marketing answers to Nishino.

Less than a year in.

Not true. While he has been CEO of the software business group for a year, he's had control of bungie via the board for longer.

Have you heard about those ton of games that Sony cancelled in the past that they never talked about as per Shuhei Yoshida? They come from newly established, external studios, and if anything, Sony was right in pulling funding as quickly as they did.

Hermen has entirely too many failures on his watch. Not a single acquisition his performed to expectation. The closest is Nixxes and they're being mismanaged given some recent ports like Spider-Man 2.

Astro Bot not only did get an ad campaign (which we already discussed), but it's also a job from the MARKETING division.

Again, marketing answers to him on games. It did not get a large ad campaign.

Connie Booth was an executive that only worked with games from their American studios, not as good of a comparison. Also, I feel that people are forgetting about Scott Rohde.

I mentioned Scott Rohde as a potential replacement... I'd imagine it would be between him and Neil Druckman if he wanted the job.
 
I called it out as soon as this appeared on one of their earnings slides a couple of years ago and fucking Josh Holloway went crazy at me.

james ford sawyer GIF

I would bet those graphs have shifted quite a bit since then and not in the right direction.
 
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Another beauty purchase by Sony.

Firewalk, Haven, Deviation Games, Neon Koi, might be missing some.

Instead of Sony doing their traditional thing of partnering with a studio for a hit game and then buy them out, Jim, Hermen and gang went on a buying spree gobbling up any GAAS studio with nothing but napkin math or a WIP game not ready for years. So far 0-3, with the hope Haven's Fairgames actually releases and is good. If thats a dud, 0-4. And so far, Firewalk, Deviation and Neon released basically zero. Not even a "we sold 1.5M copies and it wasnt enough to cover everything". Literally zero from two of them and Concord's only sales after giant costs are whatever copies sold and in the wild as collector's or ebay scalping.
They panic bought during the pandemic and paid a premium for it. Kinda like how people bought up toilet paper (which was probably a better investment).
 
He'd have to want to go back and what do you do with the head of Guerrilla now? Not that simple.

I just think he has entirely too many strikes against him at this point.

Concord
The Last of Us Online
Bend Studio canceled game
Dreams PC failure
Deviation Games Cancellation
Marathon
Fairgame$
Bluepoint canceled God of War Live Service game
Rushed Nixxes ports
Lack of PlayStation Showcases, especially right before the PS5 Pro launched


I think it's probably time for him to step away and let someone else manage the studio business group. Maybe Scott Rohde depending on his direct involvement with some of these decisions.

Neil is probably a top choice as well as much as that would anger many.

Don't forget the closures of

Firewalk Studios
Neon Koi
London Studio
Pixel Opus
Japan Studio
Manchester Studio
 
Man it would be so sad if this got canceled and we never got to see it flop. I need something to fill the void that Concord left behind.

I never played Concord but I got weeks if not months of fun out of that game.
 
So spend millions making FairGame$ and then jet out of there? Did Concord make her nervous?

My two cents is that she was riding the Fortnite hype and none of it stuck or could be what she wanted it to be. I didn't want that game to be made but I've been a PS fan since the early PS1 days.

I bet she's great at what she does, but that whole trendy train of cash grabs sucks donkey lips.
 
The captain should sink with the ship, she's a coward and has a history of abandoning ships. I hope no one hires her or wants to joint a studio with her at the helm ever again.

george bush GIF
 
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Bullshit company, lazy developers and most of their projects are cross gen titles, current gen titles with last gen graphics and bullshit gaas games most of them cancelled, fuc. Sony and it's studios the standard of the shit in this generation.
 
She's a scammer

Let's hope sony learned their lesson here and stop these "we just acquired a nobody game studio lead by these "xxx" person ."

Hermen is a clown .
 
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Another beauty purchase by Sony.

Firewalk, Haven, Deviation Games, Neon Koi, might be missing some.

Instead of Sony doing their traditional thing of partnering with a studio for a hit game and then buy them out, Jim, Hermen and gang went on a buying spree gobbling up any GAAS studio with nothing but napkin math or a WIP game not ready for years. So far 0-3, with the hope Haven's Fairgames actually releases and is good. If thats a dud, 0-4. And so far, Firewalk, Deviation and Neon released basically zero. Not even a "we sold 1.5M copies and it wasnt enough to cover everything". Literally zero from two of them and Concord's only sales after giant costs are whatever copies sold and in the wild as collector's or ebay scalping.
is there a single person who is excited about Fairgame%

if Sony announced it was canceled tomorrow would anyone care
 
Does that sound like you're helping Hermen?
He was involved in the game's production for a brief period of 2 months.
Game marketing answers to Hermen. Platform marketing answers to Nishino.
There's no such as 'game marketing' or 'platform marketing', a single marketing division handles it all, which reports to Hideaki Nishino.
Not true. While he has been CEO of the software business group for a year, he's had control of bungie via the board for longer.
He's not the only person to be part of the board (Eric Lempel is as well) and that would not grant him any major influence or control within the company. Bungie reported to Jim Ryan (previous CEO of the company that owns the majority of shares of Bungie) before April 2024 -and Hiroki Totoki before June 2024- and we all know this.
Hermen has entirely too many failures on his watch. Not a single acquisition his performed to expectation.
Please stop thinking that it's a single person that makes part of a decision of acquiring studios. It's beyond him and even Jim Ryan for that matter. I always thought most of those were poorly conceived, but Sony and poor acquisitions have a long history by now.
The closest is Nixxes and they're being mismanaged given some recent ports like Spider-Man 2.
And yet they also had pretty good results like Horizon Zero Dawn (on PS5 as well), Ghost of Tsushima and Horizon Forbidden West, yet one poor showing and it's enough to claim that they have shit management.
Again, marketing answers to him on games. It did not get a large ad campaign.
No, it doesn't, your fantasy of separate marketing divisions for games and hardware is not a thing in reality. And it got an appropriate campaign in respect to its budget. Will you pull your anecdotal evidence once again?
I mentioned Scott Rohde as a potential replacement... I'd imagine it would be between him and Neil Druckman if he wanted the job.
Neil Druckmann is not getting that role.
 
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Typical Jade Raymond cycle.

(1) Found company.
(2) Get investors based on her working on Assassin's Creed like two decades ago.
(3) Bail out off company before company actually accomplishes anything.
(4) Company either releases said product and it bombs or the product gets cancelled.
(5) Either way, company goes under.
(6) Jade Raymond gets away free and clear.
(7) Repeat

For the love of God, stop giving this woman attention and money. She doesn't deserve any of it.
 
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