Jade Raymond has left PlayStation's Haven Studios

I would bet those graphs have shifted quite a bit since then and not in the right direction.

That's precisely what I pointed out as well, that they were trending in completely the wrong direction for what most people who frequent these forums want.

I will always maintain that platform holders should always let 3rd parties fill the gaps in terms of GAAS stuff. Their responsibility should be to fill in the gaps and give us the other stuff, not go in to direct competition with their 3rd party business partners.
 
Is GAF gonna be ok? I know it's been like a a whole 6 weeks since you got to shit on AC Shadows

GAF's "stuff to shit on" backlog is massive

Ashley Olsen GIF by Filmeditor
 
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I'm surprised she was a really good fit for Hermens first party studios

Like Hermen she produced one hit game and then has failed upwards ever since

On recent track record she shouldve been head of first party soon
 
Has she ever shipped anything other than an AC game. I think she has bounced around since then. Starting projects but not shipping.

She did help create some of the better AC games.
Looking at her career history, she bounced around to new companies every two years at the beginning, but then had a solid 10 yr tenure at UBI. She then went back to EA in 2015 (she did that early on), then did Google Stadia, then Haven. And at Haven didnt even stick around to see the first game launched.

Aside from UBI, she's a job hopper. Every handful of years she's at a new company.

Though to be fair, there is chance her stay at Haven had it in a contract she'd get bounced in 3 years as Sony management takes over. Who knows.
 
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She gets so much credit for Assassin's Creed (often she gets the primary credit) but I get the impression that most of the credit should actually go to Patrice and Corey
 
imagine if ubisoft didn't parade her as eye candy for AC lol.

She was a producer at ubisoft. Producers are just project managers. They often lack creative and technically skills. Yet somehow she has a rep for being a game dev lol.
 
From Push Square:

She hasn't been a part of a developer that's shipped a game since Star Wars Battlefront 2 in 2017.

Not cancelled yet, Fairgames is one of the last remaining titles from this live-service effort, and it's apparently due out in 2026 after an internal delay out of this year.

I like how they said, "Not cancelled yet." lol.

I like this, too: "One of the last remaining titles from this Live-service effort."
 
Woman has never produced a single thing worth a shit in her life. She's just above average looking and got attention from fat greasy nerds online.

Start up the only fans and be done with it.
 
She gets so much credit for Assassin's Creed (often she gets the primary credit) but I get the impression that most of the credit should actually go to Patrice and Corey
Most likely (also don't forget Maxime, the actual designer). I don't actually like to shit on people I don't know, but if you look at it objectively, she actually doesn't have a great track record post AC2:
  • Left in 2010 to build Ubisoft Toronto. They produced one game during her 4-year tenure, SC Blacklist (actually pretty good)
  • Left Ubi in 2014 to start EA Motive, they produced one game during her tenure (2017's Battlefront II. yes, that one)
    • She was also supposed to be in charge of Visceral at this time, who never produced another game. Including most notably, Amy Hennig's Star Wars game.
  • Left EA in 2018 to join Google - to head Stadia's in-house studio. It would close 3 years later, having brought 0 games to market
  • Following Stadia's closure, founded Haven in 2021 - bailed before 1st game even shipped
Like I said at the start of this post, I don't like shitting on people where you don't know what "actually" happened but her career absolutely reeks of riding an early career success to job after job after job. The last genuinely good game she's credited on is SC Blacklist, 12 years ago. She doesn't know how to make a game in the modern industry.

Even on those early games, she was a producer - not a director, designer, programmer or writer. In this industry, that role is a lot of business-side needs, and helping dev teams get through roadblocks and solve problems. Super valuable role for sure and plays a big part in make sure things stay on track and make deadlines, but you can't just throw a producer with a good track record at the top of a studio and have 80+ MC games fall out. You still need a good director, designers, programmers and artists.
 
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Looking at her career history, she bounced around to new companies every two years at the beginning, but then had a solid 10 yr tenure at UBI. She then went back to EA in 2015 (she did that early on), then did Google Stadia, then Haven. And at Haven didnt even stick around to see the first game launched.

Aside from UBI, she's a job hopper. Every handful of years she's at a new company.

Though to be fair, there is chance her stay at Haven had it in a contract she'd get bounced in 3 years as Sony management takes over. Who knows.
That is a good way to get paid.
 
She was at Ubisoft montreal during their PEAK when a whole team made Assassin's Creed and she got way too much fucking credit for it. Now moving from job to job everything is vaporware/fumbling and she leaves the sinking ship. Her name nowadays has zero value, 0.
I remember at the time I bought gaming magazines and they couldn't stop grovelling at how amazing she was. Omg a woman doing well in the gaming industry. Bunch of simps.
 
Since by now every1 here knows she was good for nothing except one thing, here quick vid of her back when she was still relatively young and hot, wish sony devs used her from that time for female protag models:
 
I think most people would take the money when offered. But not seeing a game through launch when the hiring was considered news is an odd look just the same. People aren't gonna care anymore.
 
Though to be fair, there is chance her stay at Haven had it in a contract she'd get bounced in 3 years as Sony management takes over. Who knows.

More likely: Sony had option to pull rank after x period (or even whenever they saw fit).

After whatever happened on that external playtest, they told her she's out, and then she gets a severance check and is allowed to "resign"

EDIT: Unless they pull in another studio to salvage this, I expect this will be cancelled and Haven dissolved before the end of the summer.
 
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That's the only time she has been in the news in the last 10 years or so, she joins a company then leaves, that's it lol
 
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Better to remove herself now from the company before wiggle the game is cancelled or flops like Conchord.

Perhaps she has talent, but she is clearly not fit to be leading something.
 
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You just loooove to see what's happening with Sony's microtransaction stores in disguise of video games. The absolute best thing i've seen happening to a massive publisher. And they're gonna get so f'ing humbled by Marathon, it's gonna be great.

But the thing is, Sony is so fkedup that it's as if they've completely skipped this generation, which is crazy, and not something i ever expected to see.
 
  • Left in 2010 to build Ubisoft Toronto. They produced one game during her 4-year tenure, SC Blacklist (actually pretty good)
  • Left Ubi in 2014 to start EA Motive, they produced one game during her tenure (2017's Battlefront II. yes, that one)
    • She was also supposed to be in charge of Visceral at this time, who never produced another game. Including most notably, Amy Hennig's Star Wars game.
  • Left EA in 2018 to join Google - to head Stadia's in-house studio. It would close 3 years later, having brought 0 games to market
  • Following Stadia's closure, founded Haven in 2021 - bailed before 1st game even shipped
15 years doing nothing and getting paid well for it, damn
 
Honestly lost track of what games she's worked on because I only ever her of her starting something, and then she leaves or it gets cancelled in the last decade.

Don't blame her or Sony on this one, Fairgames looked like shit from the very start. Definitely in the top 10 for high budget trend-chasing modern-audience slop.

Maybe with this and Marathon, we'll get Sony adjusting to make better games with their resources.
 
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She is getting out before the shit hits the fan with Fairgame……pretty obvious I would have to say given this latest update. Good riddance Miss Raymond.
 
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