Thick Thighs Save Lives
NeoGAF's Physical Games Advocate Extraordinaire
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Yoshida, who left PlayStation earlier this year after a 30-year career, has given several interviews about his time at PlayStation. The latest comes from the Sacred Symbols PlayStation Podcast.
When asked about the closure of PlayStation’s Japan Studio, and fan perception about PlayStation losing its Japanese influence, Yoshida claimed that it was the market that dictated Sony‘s shift in focus away from Japan Studio IP.
“During my time, people give me credit, but one of the things I was not successful at was having a successful service game, and the other thing is I was not able to have amazingly successful games made in Japan,” Yoshida explained.
“Other than Gran Turismo, we had many great products but didn’t really have many triple-A-level successful products. That became more and more important as the big games became bigger – the indies filled the gap and the double-A market seems to have disappeared,” he told the Sacred Symbols + podcast.
“Most of the IPs that Japan Studio had were in that smaller double-A sized group and the market became really difficult for these kinds of games. For example, after Gravity Rush 2, [director Keiichiro Toyama] tried to come up with a new concept, but we were not able to greenlight any of his new concepts, even though they were really interesting.”
Speaking more about Toyama, Yoshida said: “In my mind, I remember his product looked like something the company wouldn’t support, the company was looking for triple-A titles, and we really struggled to get the game going. So when Japan Studios was shut down and he became independent, he was able to create and release Slitterhead.”
Yoshida also cites the upcoming Patapon spiritual sequel Ratatan as the type of game that Sony wouldn’t currently make but continues Japan Studio’s legacy.
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PS5: Japan Studio closed because the double-A market has ‘disappeared’, says Shuhei Yoshida | VGC
The former SIE president says the market became “really difficult” for the types of games Japan Studio made…
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