Stumpokapow said:(eh, close enough)
:lol
Stumpokapow said:(eh, close enough)
It's a failure compared to other training games. It's a failure in expanding the DS audience. Yes I'm sure it made a profit considering it's budget, but at this point I think Nintendo is more concerned with expanding the DS audience, and it this regard it didn't do so well. I'm not one to support the magical LanceStern "300k success" theory, but Nintendo is a special case where profiting isn't just enough, they really want to expand the audience more then ever.Stumpokapow said:Okay.
Let me try to make this a little more clear.
If a band that has sold 10 albums in their entire thirty year career releases a Greatest Hits album and that album sells 1,000 copies, is that a "bomb" or a "success"? It's a success. The popularity of a Greatest Hits album is essentially limited to the pre-existing popularity of the band. If Dr. Phil starts a new show that gets 30% more ratings than his previous one, is this a "failure" because it's still not as popular as Oprah, or a success because it's more popular than what he's done before? It's a success.
So when a pop culture phenomenon that's practiced by anywhere from ~100,000 to ~1,000,000 people in a country on a regular enough basis to call themselves practitioners sells more than 100,000 copies with a new iteration of their product, is that a "bomb" or a "success"? It's a success.
For Face Training to be a bomb, you have to assume that the objective of Face Training was to RADICALLY expand the popularity of Facening, rather than to provide a product that allows existing Facening practitioners to cheaply and easily practice. If your supposition is correct, then Face Training crosses the line from a corporately irresponsible product that relies on preying on the stupidity of a segment of the population to a downright insidious product that relies on actively attempting to blindside previously normal people and convert them into idiots.
There are two ways to look at Face Training:
- It's a success because it did well based on the popularity of Facening.
- It's a failure because it failed to actively expand the popularity of Facening and corrupt and mislead the Japanese population.
This is absolutely compounded when you take into account the idea that the production budget on the game was about a buck and some change, and 100,000 is well past the promotional and development breakeven line. It was an incredibly profitable product.
So I'll say again, this LanceStern-esque mentality of boiling everything down to the numbers and failing to actually analyze the product in question is pathetic, incorrect, and easily demonstrated to be so when confronted by anyone who actually knows anything about the product. Your failure is that you look at Face Training as a DS product whose premise happens to be Facening, when in reality it's a Facening product whose medium happens to be the DS.
But isn't FF:CC the game to buy if you just got a new PSP? It stands out imocvxfreak said:Not really. In recent memory only FFIII had long legs as far as that series goes. I think FFIV will have longer legs than CC FFVII as well, but that's just a pure guess.
I demand a recount :lolcvxfreak said:Media Create Numbers
15. Call of Duty 4 (PS3)
22. Call of Duty 4 (360)
Famitsu/Enterbrain Numbers
21. (360, Activision) Call of Duty 4 Modern Warfare - 26,000
26. (PS3, Activision) Call of Duty 4 Modern Warfare - 21,000
Media Create said:2. Wii Fit (Wii) : 135k (LTD 884k)
Famitsu said:7. (Wii, Nintendo) Wii Fit - 81,000 (818,000)
BishopLamont said:It's a failure compared to other training games. It's a failure in expanding the DS audience.
BishopLamont said:It's a failure compared to other training games. It's a failure in expanding the DS audience. Yes I'm sure it made a profit considering it's budget, but at this point I think Nintendo is more concerned with expanding the DS audience, and it this regard it didn't do so well. I'm not one to support the magical LanceStern "300k success" theory, but Nintendo is a special case where profiting isn't just enough, they really want to expand the audience more then ever.
Stumpokapow said:I mean, Facening is something I would expect to see in a three pack with "Read your Tarot Cards" and "Talk to Angels" products for 45 year old women who loved "A Million Little Pieces" until they found out it was fake and then they "hated it all along".
Jacobi said:But isn't FF:CC the game to buy if you just got a new PSP? It stands out imo
Yeah, it's up on gpara.oldie-newbie said:Some Media Create (are they definitive?) numbers for week 24-30 december from http://www.inside-games.jp/news/262/26204.html