ChuckeRearmed
Member
If not for Hogwarts Legacy, the whole WB Games would be on chopping block.
preemptively pouring one out for rocksteady. they’re going out sad but they still made the GOAT superhero game and had a hell of a run.
we'll all have to see the games sales and sub plan strategy.The only thing that could possibly save this is if it releases day one on PS+ and/or Game Pass, and even then I still reckon it’s more likely to die.
It still pisses me off they took down multiverses, even after people paid real money for cosmeticsIf not for Hogwarts Legacy, the whole WB Games would be on chopping block.
It may be dead, but what I hate is articles like this that influence people's decision and make them dislike the game before it even releases.
Oh! I forgot about the Multiversus. It was the huge thing for a moment of time and then it just disappeared.It still pisses me off they took down multiverses, even after people paid real money for cosmetics
Guardians was not a GaaS MP game. Stop pretending it is when you obviously never played it.The writing was on the wall when Marvel's Avengers and Guardians of the Galaxy performed poorly. Both are way more popular than the suicide squad and the initial reveal was met with lackluster enthusiasm. It will be released and slowly drift into obscurity.
They released it with a $100 founders pack, and then said thanks for playing the beta and deleted the game.O
Oh! I forgot about the Multiversus. It was the huge thing for a moment of time and then it just disappeared.
Why are you hating so much. The man is doing his job. Christ man..... Some of you guys.He's just stating what everyone knows for attention, while interviewing some guy on Twitter with 1,000 followers who tried to start a BS rumor about a Superman game.
One of the greatest videogame developers of all time reduced to ashes. A decade just... gone. Fuck whoever is responsible for this.
Whether I played it or not, Guardians still didn't sell well.Guardians was not a GaaS MP game. Stop pretending it is when you obviously never played it.
Afaik the Arkham games sold well and were critically acclaimed, specially for a then unproved studioIt's single player gamers. They didn't buy enough of their previous games to continue on that trajectory. Rocksteady made the switch because previous games were making them nervous.
Afaik the Arkham games sold well and were critically acclaimed, specially for a then unproved studio
it's under WB, ultimately they'll decide if to keep the lights on if this fails badlyCould this game kill Rocksteady?
They do not have other game to get.money at this moment, right?
We could have had couple more Batman or other DC SP games in the time and the budget. Between this and Arcane it’s just sad. Let’s not even bring up BioWare.Seven years and hundreds of millions of dollars pissed away. Oh well, they had a good run.
Don’t worry, next Hogwarts will be GaaS and I am aure it’s going to be great. /s.You know hilariously on their previous conference call, Warner was hyping up the gaming division and signaling more investment into it. CFO told the analysts “I had to double check, triple check to make sure the ROI was indeed that high” blah…he sounded very excited. Of course the return he was talking about was for Hogwarts Legacy. Interested to see how the amateur CFO (for gaming) reacts to sales for this
Regarding Multiversus some of you gaffers are chatting about above, I had to google what happened.
It launched in beta and had 150,000 steam players in summer 2022. Then the gamer base dropped like a rock and the game got removed and functionality stopped in 2023.
Who knows what now. But their website says it's relaunching in 2024(?).
I honestly don't know what to say,they became very popular games with 5M+ sales on the first year of Arkham Knight and City other than SpiderMan not something a comic book game can do , the 'genre' was filled with low budget mediocre gamesFalse.
Change is difficult. You only change when you're forced to. The Batman liscense ate into their profits and each title was getting more expensive to make without an increase in sales ceiling.
Also, critical acclaim is basically meaningless. It doesn't pay the bills.
Afaik the Arkham games sold well and were critically acclaimed, specially for a then unproved studio
They were big back then, Wikipedia says their preorders even surpassed CoD
I honestly don't know what to say,they became very popular games with 5M+ sales on the first year of Arkham Knight and City other than SpiderMan not something a comic book game can do , the 'genre' was filled with low budget mediocre games
The license must have been very expensive then ,but i still think there are other factors here than raw sales
Didn't Spiderman 2 have to cross 7.2m in sales before Insomniac crossed into the black?
We've seen this track for years now...so has every game developer and publisher.
Games are getting more expensive to make.
Games are not increasing their sales ceiling.
The reason why Rocksteady stopped making SP Batman games is because of the above track. They wanted off before they crashed into the wall.
People talk about the GAAS bubble that doesn't exist meanwhile completely ignoring the AAA SP bubble that is right in front of their noses.
People talk about the GAAS bubble that doesn't exist meanwhile completely ignoring the AAA SP bubble that is right in front of their noses.
WB dont pay licenses fees to WB because they own these properties and sony dont own the gaming lights to Spider-Man.
Ikr? It had the potential to be a great smash clone, it was leagues better than the nickelodeon version. And then it just kinda died. They kept making odd dlc choices (people wanted characters like samurai jack, not a single person asked for fuckin’ lebron or black adam)O
Oh! I forgot about the Multiversus. It was the huge thing for a moment of time and then it just disappeared.
Well then the other factors are more pronounced. 5 million in sales isn't the win gamers thought it was.
Yeah, but I wonder what prevented it from having a better longevity. Lack of character support? Because Smash for example is being played for years. Though of course MV removed the game itself but that's a separate matter.Ikr? It had the potential to be a great smash clone, it was leagues better than the nickelodeon version. And then it just kinda died. They kept making odd dlc choices (people wanted characters like samurai jack, not a single person asked for fuckin’ lebron or black adam)
I think it was mainly because of the alpha gameplay. It was clearly a beta that got glorified with mtx’s and no one took their threat of “this is just a temporary release” seriously. Theres still a ton of potential with the full release, but i do believe they kinda burned some bridges with the people who spent real money in the beta (which frankly shouldnt have been an option)Yeah, but I wonder what prevented it from having a better longevity. Lack of character support? Because Smash for example is being played for years. Though of course MV removed the game itself but that's a separate matter.
False.Yea the thing is you need both type of games in your portfolio
False.
Epic Games and Blizzard aren't scrambling to create a SP game in their portfolio because it's not needed. That's not how any of this works.