If that happens they should release a disc version with both games on it.I'd say that there's a damn good chance.
If that happens they should release a disc version with both games on it.I'd say that there's a damn good chance.
Updated graphics, more polygons, better character model and animation and larger levels/scale.Didn't that look the same as JSR?
Updated graphics, more polygons, better character model and animation and larger levels/scale.
http://www.youtube.com/watch?v=sJo3htBQo48
http://www.youtube.com/watch?v=67FZWisbrDU
I'm glad that Sega released JSR HD and I hope they bring JSRF HD as well. If you play JSR HD now and hopefully play JSRF HD when it comes out, you'll instantly appreciate the graphical upgrade in the first area you play since it was the same starting area as JSR.
Didn't that look the same as JSR?
Definitely more polygonal and textural detail in JSFR, and a 60fps framerate. They should port that sunnavabitch too.
Definitely more polygonal and textural detail in JSFR, and a 60fps framerate. They should port that sunnavabitch too.
But then it couldn't be included in a "Dreamcast Collection" physical release
Wallriding continues to elude me and landing on cranes is a pain in the ass. Had to land on the crane itself and SLOWLY try to get Beat to grind on it while SWAT threw smoke bombs at me.
Hey guys is there any word on how big the Vita version is gonna be?
Is the PC version 60?
I really want to connect my Dreamcast pad up.
Thanks.Probably a little smaller than the console versions, which are about a gig.
It's runs at 30.
not really. it's only in a few places across a big game and most of them don't have a impact on any objective. i found it more of an occasional nuisance than an actual gamebreaker.
I'd say that there's a damn good chance.
that twelve years old game is a beast
I like JSR, but I can't agree with this.And it really feels like a game that could have been developed recently. Loving it.
The PC version is a really, really great port. I'm starting to get reliant on the camera control, don't think I can go back.
Here are a couple infinite grinds I found in Benten, couldn't find them already up on youtube. They're not nearly as consistent as some of the other ones though, like the tutorial or the sewers.
http://www.youtube.com/watch?v=NJGYKAYYX4I
The source of hitching must be purely crap handling of HDD I/O. Namely I've seen instances of it in 360 load-screen as well, and on my PS3 version I don't get any in-game, but I'm using a SSD Hybrid drive. Nothing a patch couldn't fix though - also camera-control - the camera collision handling is a mess on all versions(as it was in original), but on PS3 stick-camera movement sometimes gets jittery even when not touching anything.MightyHedgehog said:Framerate seems about the same for both the PS3 and X360 versions, but the hitching is all over the PS3 one...even during loading and, unfortunately all around the game itself.
There's rare hitching even in the PC version. Definitely something odd there.
Trying to use the PC keyboard controls and running into issues with the graffiti. When you have to do stuff that has a curve to it, the game isn't recognizing it and you fail the move. How are you supposed to do it then?
The stuttering really is annoying. Trying to get a perfect graffiti combo and then STUTTER! Makes me rage every time.
There's rare hitching even in the PC version. Definitely something odd there.
That's probably because this game was never, ever designed to be played with a keyboard. Seriously.
When I read of people playing certain games on a keyboard I get the vision of my head of someone driving a car backwards, and then wondering why the car isn't that fast.
I thought it was pretty crazy until I gave it a shot. The mouse feels pretty good with the new camera controls. It's too bad they couldn't figure out a way to handle graffiti on the keyboard.
I usually play with controller, but I tried playing with the keyboard, I had no problems with spraying graffiti.I thought it was pretty crazy until I gave it a shot. The mouse feels pretty good with the new camera controls. It's too bad they couldn't figure out a way to handle graffiti on the keyboard.
^What console are you playing on? Afaik, 360 is known to have a bit of a black crush compared to PS3.
Well, that's confirmed, at least. I don't have a capture card that supports HD, so you'll have to forgive the crappy S-video screenshots. I thought it was just my TV, but Jet Set Radio HD is legitimately darker than the original Dreamcast game.
Maybe it is, but the colors still have a good amount of pop to them. It doesn't help that you were comparing one of the only indoor area's of the game.
I'm playing on the Xbox, yeah.
Check out this image:
I found it in another site. You can clearly see that the gray scale on the 360 is cut off short. It doesn't matter how much you turn up the setting on your TV because the 360 just doesn't resolve shades of grey after a certain point. You can make your blacks appear more gray, but certain shades will still remain indistinguishable, thus obscuring details in shadows.
It's odd that MS always had a problem with gray->black detail since the original XBOX. The OG XBOX had the opposite problem though, were blacks were not black enough and the overall image in their games looked too bright and washed out.
That's a shame. It probably doesn't help that I have my reference levels in the Xbox dashboard cranked as high as they'll go.
I wonder if any of the other graphical problems I'm experiencing on the XBLA version are present on the PC or PS3? Can anyone out there with non-XBLA versions confirm whether or not that logo in the warehouse in Kogane-cho (the one in these screenshots) looks "correct" or not? In the XBLA version, there's a texture filtering error where you can see the skybox showing through behind it, but that doesn't happen in the original Dreamcast release.
I totally agree with this.And it really feels like a game that could have been developed recently. Loving it.
Potential spoiler in link, but I think I just got some custom graffiti in this game.
http://steamcommunity.com/sharedfiles/filedetails/?id=99098874