Jez Corden: Win32 will be the preferred development environment for the next Xbox consoles, with Xbox One/Series X|S "ERA" environment gradually phase


Microsoft is working hard to integrate Xbox and Windows game development more closely into the future. Windows Central understands that traditional Win32 will be the preferred development environment for the next mainline Xbox consoles, with Xbox One/Series X|S "ERA" environment gradually phased out. Where that leaves our existing library of Xbox ERA games remains to be seen, but it seems emulation is one avenue Microsoft is exploring for backward compatibility and game preservation.

Will that allow those games to run on Windows devices like Kennan and the ROG Ally, or any average gaming PC, though? It's hard to say, because there are some legal hurdles contractually about exactly what Microsoft is allowed to do with third-party titles in its store.

We've asked Microsoft to comment on the above, but things are certainly getting interesting here, either way.
 
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memoryman3

Neo Member
Next Xbox is still using custom silicon. What I think this means is porting Xbox games to Windows/Steam and vice versa is about to get much easier thanks to the unified developer environments. Best case would mean no more delayed indies on Xbox, and bigger console games such as GTA could come day 1 instead of a year later.
 

Gaiff

SBI’s Resident Gaslighter
Serious Donald Trump GIF by Bombay Softwares
 
"Microsoft is working hard to integrate Xbox and Windows game development more closely into the future"


"Where that leaves our existing library of Xbox ERA games remains to be seen"
hsfR01C.gif

"there are some legal hurdles contractually about exactly what Microsoft is allowed to do with third-party titles in its store" (minor legal hurdles, but nothing serious; just slight inconveniences)

F1QZ4Ok.gif
 

Pimpbaa

Member
I thought Xbox consoles already used windows except with a different GUI and not being open. I mean MS made games already have to be day 1 on PCs too. I also thought that already shared a development environment because of that. Unless he means the next Xbox will be open devices and thus can install something like steam and has a standard windows UI. Also what is there to emulate when Xbox consoles run windows have x86 cpus, it should be easier than emulating the 360’s cpu or the nvidia hardware in the original Xbox in regards to your series s/x games. It’s all very confusing.
 

bitbydeath

Gold Member
Next Xbox is still using custom silicon. What I think this means is porting Xbox games to Windows/Steam and vice versa is about to get much easier thanks to the unified developer environments. Best case would mean no more delayed indies on Xbox, and bigger console games such as GTA could come day 1 instead of a year later.
Xbox development getting phased out means this part won’t happen.
 

jroc74

Phone reception is more important to me than human rights
Xbox development getting phased out means this part won’t happen.
I dont think some ppl realize what this could mean for Xbox going forward....

Legacy APIs and development environments get phased out all of the time. Xbox One's "XDK" environment was reportedly phased out in 2022. Doesn't mean that developers will stop developing games for Xbox consoles if there is an audience, or that the next Xbox will run Steam.
GTA 6 is not coming to PC day one....what makes you think Rockstar will factor in an Xbox PC but not PC as a whole?
 
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bitbydeath

Gold Member
I dont think some ppl realize what this could mean for Xbox going forward....
I think they were still planning on making a console up til the end of last year but when the sales came to light it all changed.

There has been a dramatic shift in messaging this year.
 

Mattyp

Not the YouTuber
I thought Xbox consoles already used windows except with a different GUI and not being open. I mean MS made games already have to be day 1 on PCs too. I also thought that already shared a development environment because of that. Unless he means the next Xbox will be open devices and thus can install something like steam and has a standard windows UI. Also what is there to emulate when Xbox consoles run windows have x86 cpus, it should be easier than emulating the 360’s cpu or the nvidia hardware in the original Xbox in regards to your series s/x games. It’s all very confusing.

They do, recent xbox one game dumps are legit .exe programs that will even open to the splash screen then dump when missing libraries aren’t found.

The the next xbox will be just like the current xbox, nothing changes development wise for companies. This just stream lines the process of allowing multiple store fronts like Steam and developers dumping as many games as they want on that box under the tv like steam deck.
 
>Where that leaves our existing library of Xbox ERA games remains to be seen, but it seems emulation is one avenue Microsoft is exploring for backward compatibility and game preservation.

The fact this is even in question at all is concerning.
 

Drew1440

Member
I thought Xbox consoles already used windows except with a different GUI and not being open. I mean MS made games already have to be day 1 on PCs too. I also thought that already shared a development environment because of that. Unless he means the next Xbox will be open devices and thus can install something like steam and has a standard windows UI. Also what is there to emulate when Xbox consoles run windows have x86 cpus, it should be easier than emulating the 360’s cpu or the nvidia hardware in the original Xbox in regards to your series s/x games. It’s all very confusing.
They are for the most part, but the API's are different to the extent they are designed around a single CPU/GPU configuration. There are also different environments for apps that are intended to run in the background like Spotify or the Music Player. Some Xbox One games did make use of the ESRAM which requires a reserved pool of high bandwidth memory, though they were able to pull this off on the Xbox One X.
I doubt it will be an open box, not open enough to install Steam. They are selling this as purely a gamepass machine.
 

squidilix

Member
Considering how modern PC games run poorly and have a lot of stuttering issues + crappy DX12, this is going to be a lot of fun.

Only FSR4 can save this.
 
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bitbydeath

Gold Member
Jaz with that breaking click bait.
Sounds like it was information provided to him as it isn’t written as an assumption and he follows up with:

We've asked Microsoft to comment on the above, but things are certainly getting interesting here, either way.

Combine that with, this is the direction Phil alluded to earlier this year and I’d say this is likely 100% real.
 

SweetTooth

Gold Member
MS adding another development layer and moving away from to the metal coding (main advantage of consoles optimisation)
 

Astray

Member
One more sign of the sunsetting of the brand.

They don't want to keep maintaining and developing the APIs and backend stuff etc, so they do things like that.

note to self: don't throw your series s in the dumpster...
Yeah if you have a Series X/S and you care about backcompat things, then don't sell it off.. Those will become surprisingly valuable at some point. My personal plan remains to enable dev mode on my unit and turn it into a part BC, part couch emulation machine.

If that's the case, Xbox could save a lot of money and just sell the stickers.
Etsy will likely have our backs here lol.
 

pudel

Member
Thats a good thing in my book. Make some emulators for the old xbox consoles and everyone is happy.
 

GHG

Gold Member
It’s no longer an xbox console. This is them transitioning to PC with xbox BC. I like how all the usuals are praising this when they all pretend to be PC master race already.

In other words, just get a pc.

"Pretend" is the key word here.

Which explains why when they see what is obviously the Xbox app with a steam tab they get all excited and mistake it for something else entirely.
 

Darsxx82

Member
You'd have be cuckoo to spend anymore money on Xbox store on console without gurantees it will be working via BC on this new "console".

There's PlayAnywhere (which seems to be on the rise).
There's the digital legacy of the catalog in the ecosystem (PC, Console, Xcloud).
And clearly, there's going to be a plan for preserving games, and a plan for preserving game content (BC) has been announced.

That is, assimilating the catalog to PC (where all those games are also) should provide more security that you'll be able to continue accessing that catalog on future hardware and other devices with more security and even in better conditions like resolution, FPS, better graphics (without having to pay for patches 😏).

I don't know, I don't think there's anything to fear more than with any change or arrival of a new generation (BC didn't even exist on several).

Perhaps the fear would lie with those with physical games and playing the content on that disc?
1- That doesn't happen anymore because when you put in the disc, you only activate a download license for the patched digital copy.
2- In the end, 99% of users buy games to play them on the current hardware where these always be, and 90%+ only buy digital games.

But hey! We know, the typical opportunity to invent a reason to insult users of other platforms🤷.
Considering how modern PC games run poorly and have a lot of stuttering issues + crappy DX12, this is going to be a lot of fun.
Who knows? What if it's an opportunity for PC games to appreciate optimization improvements by having a mirror platform that will surely receive help from MS to create suitable and optimized versions (DevKit, tools, Pix, XDK, etc.)?



With the rise of AI (all future hardware will be AI-based), many of these problems will likely be solved. I think the sensible thing to do would be to wait and see how it turns out and how they can execute it before making any judgments.

Only FSR4 can save this.

?? I don't know what FSR4 could do to fix or solve the problems you mentioned.
 
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