Jez Corden: Win32 will be the preferred development environment for the next Xbox consoles, with Xbox One/Series X|S "ERA" environment gradually phase

Topher

Identifies as young
Kind of my issue with this back and forth everyone is having on twitter. It's just people going "No they can't", "Yes, they can". No one providing proof one way or the other and on top of that we don't even know what Xbox's device is going to be like. If they go around calling it a console that might be enough for PS to consider it a violation of the license agreement they have with Steam.

I think the issue folks in twitter are having is equating Steam and GFN. Whether Sony technically can do something is debatable. It is a OS software engineering question. But I think before we even get there the question has to be answered from a contractual standpoint. That is quite a bit fuzzier
 

HerjansEagleFeeder

Gold Member
This is another step in ditching Xbox and going full PC?
tropic thunder GIF
 

Puscifer

Member
Welp.

All hail the XBox PC.
I mean if the rumors are true and my love of small form factors being a thing I'm seriously tempted to just get one if they do it right. IE; KB/M support for every game, steam library (rumored) and 3rd party program support if/when needed for mods.

Say what you want but a closed off windows PC dedicated to gaming with guaranteed support and performance for 6+ years is an easy sale especially with RT + other stuff being required.

My windows PC is a bootloader for Steam, my Linux laptop is everything else.
 
Last edited:

Astray

Member
We are witnessing the ultimate grasps at brand loyalty. It's amazing actually.
The wildest part of this entire thing is the amount of people who are proclaiming that with Steam in there, Xbox will definitely win the war or some shit.

It's like even these guys don't expect the Xbox brand or its management to deliver anything new or exciting for them without piggybacking off someone else's plans and work, be it Sony or Valve in this case.

Also no one has told me why this plan is good for Microsoft yet, the downside is far worse than the benefits for them.
 

Neofire

Member
I mean why even make a next generation systems if they are going this route. This bad for backwards compatibility. Hell just license the brand out to a PC hardware company and call it a day.
 
It can’t be blocked because it won’t appear any different to other PC’s. There is no signature hardware or operating system.

How do you know that? We have zero information on this new Xbox device.

S SneakersSO said that the devices will be using XboxOS not windows. He's saying that Microsoft is going to take the XboxOS and make it avaliable to all hardware not the windows OS. So if he's correct (which he has a proven track record of being correct) well then they have a signature operating system.
 

Darsxx82

Member
The wildest part of this entire thing is the amount of people who are proclaiming that with Steam in there, Xbox will definitely win the war or some shit.
??? Yeah, these are people who are just the usual four ultras that every brand has. It's not the general one. There are also people who say that Xbox/MS won't release any kind of hardware and will cancel its entire ecosystem and tobe EA or Take Two. 🤷

You are assimilating one thing with about that there are people who believe that being able to run games from Steam could be a plus and an strenght for a future XBOX. Especially compared to a traditional Xbox, which would be in danger of losing support from third parties if its sales aren't sufficient.

It's like even these guys don't expect the Xbox brand or its management to deliver anything new or exciting for them without piggybacking off someone else's plans and work, be it Sony or Valve in this case.
?? Nobody knows what will happen, so it's just speculation. Just like some people speculate that Xbox won't release anything exciting in any way... or even that it won't release anything at all.

Perhaps it's better to wait to find out what MS/Xbox is going to offer and how it will execute it before censoring or criticizing others... right?

Also no one has told me why this plan is good for Microsoft yet, the downside is far worse than the benefits for them.
It's easy; that would always be better than eliminating the hardware (which is the foundation of the ecosystem, revenue and GP suscription) and having no offering at all and becoming EA or Take Two.

That is, launching hardware and devices that support the ecosystem is necessary...And they're going to try again.

The next step is deciding what type of hardware is most in line with that ecosystem and the multiplatform policy and what is most attractive to the users or target user base they think is sufficient. A traditional Xbox console certainly isn't. 🤷

We'll just have to wait and see how it executes this strategy to keep users of the new Xbox buying mostly from the Xbox Store and not Steam. It's safe to assume it has things planned to achieve this (better-optimized versions, Game Pass, better support, etc.?)
 

Astray

Member
??? Yeah, these are people who are just the usual four ultras that every brand has. It's not the general one. There are also people who say that Xbox/MS won't release any kind of hardware and will cancel its entire ecosystem and tobe EA or Take Two. 🤷

You are assimilating one thing with about that there are people who believe that being able to run games from Steam could be a plus and an strenght for a future XBOX. Especially compared to a traditional Xbox, which would be in danger of losing support from third parties if its sales aren't sufficient.
It's not really a strength because you and I can just build or buy a device that does everything this is supposed to do. Those who want pure convenience aren't thinking PC at all either and will go Sony/Nintendo.

My issue is, what exactly is the market differentiation between this newfangled device and buying either a PC or a Playstation 6? I think the problem of market differentiation is one that Microsoft hasn't really solved ever since Sony "caught up" with the unified online suite of Xbox Live (this was XB360's real killer app imo, and it enabled a ton of great experiences that Sony just wasn't delivering at all), and as much shit we give the Kinect and TV TV TV ideas, they were at least legitimate attempts at solving this issue and creating unique value and appeal for their customers that isn't explicitly copying others.

It just feels like there's no real raison d'etre for Xbox at this point, right now it's more or less a Playstation that gets less games and has no VR support.

What I'm saying is, they need to find a reason to exist beyond just existing, if that makes sense.

?? Nobody knows what will happen, so it's just speculation. Just like some people speculate that Xbox won't release anything exciting in any way... or even that it won't release anything at all.

Perhaps it's better to wait to find out what MS/Xbox is going to offer and how it will execute it before censoring or criticizing others... right?
I mean we are beginning to find out now?

Normally we'd be hearing rumors about newly revealed Microsoft patents and speculating on how they'll improve the experience etc, we've seen stuff like this happen with every new console coming to market.. But instead we're just hearing about how amazing it is that they will give Sony and Valve etc access to their users (for free I suppose?).

It's easy; that would always be better than eliminating the hardware (which is the foundation of the ecosystem, revenue and GP suscription) and having no offering at all and becoming EA or Take Two.

That is, launching hardware and devices that support the ecosystem is necessary...And they're going to try again.

The next step is deciding what type of hardware is most in line with that ecosystem and the multiplatform policy and what is most attractive to the users or target user base they think is sufficient. A traditional Xbox console certainly isn't. 🤷

We'll just have to wait and see how it executes this strategy to keep users of the new Xbox buying mostly from the Xbox Store and not Steam. It's safe to assume it has things planned to achieve this (better-optimized versions, Game Pass, better support, etc.?)
With the bolded part, you're telling me why this is good for the existing fans, that part is known (and I want to take an aside here and say that I genuinely respect anyone who wants to preserve their Xbox library via new hardware, they spent hard-earned money and time on this platform and deserve to maximize their investment's value). But if I'm not an Xbox guy already, that means I've already built up a library presence and bought a machine elsewhere (like PC or PS).

But what we're hearing about how they intend to go to market with their new device.. It's absolutely harmful to Microsoft's existing subscription business, why stick with Gamepass when you can trawl a bit for Steam and EGS codes and get more or less the same licenses to keep for the money you'd pay for renting them? Are they going to cancel paid online? If yes then that's gonna be another chunk of $$$ walking out the door.

The other thing is, if I'm Ubisoft or EA or Epic, I immediately cease posting and supporting titles on the Xbox store and just add my own store alongside the supposed Steam integration.. Because why not take this golden opportunity to get at the userbase without paying the massive royalties?

If MS Gaming think they're hurting now, then imagine losing any of those EA FC/Fortnite/Assassin's Creed royalties or a chunk of those Gamepass subs.. It won't be pretty at all.
 

GHG

Gold Member
How do you know that? We have zero information on this new Xbox device.

S SneakersSO said that the devices will be using XboxOS not windows. He's saying that Microsoft is going to take the XboxOS and make it avaliable to all hardware not the windows OS. So if he's correct (which he has a proven track record of being correct) well then they have a signature operating system.

In this case, if they want to get steam (and any other PC storefront) being compatible then XboxOS = Windows

In the same way that SteamOS = Linux
 
It's not really a strength because you and I can just build or buy a device that does everything this is supposed to do. Those who want pure convenience aren't thinking PC at all either and will go Sony/Nintendo.

My issue is, what exactly is the market differentiation between this newfangled device and buying either a PC or a Playstation 6? I think the problem of market differentiation is one that Microsoft hasn't really solved ever since Sony "caught up" with the unified online suite of Xbox Live (this was XB360's real killer app imo, and it enabled a ton of great experiences that Sony just wasn't delivering at all), and as much shit we give the Kinect and TV TV TV ideas, they were at least legitimate attempts at solving this issue and creating unique value and appeal for their customers that isn't explicitly copying others.

It just feels like there's no real raison d'etre for Xbox at this point, right now it's more or less a Playstation that gets less games and has no VR support.

What I'm saying is, they need to find a reason to exist beyond just existing, if that makes sense.


I mean we are beginning to find out now?

Normally we'd be hearing rumors about newly revealed Microsoft patents and speculating on how they'll improve the experience etc, we've seen stuff like this happen with every new console coming to market.. But instead we're just hearing about how amazing it is that they will give Sony and Valve etc access to their users (for free I suppose?).


With the bolded part, you're telling me why this is good for the existing fans, that part is known (and I want to take an aside here and say that I genuinely respect anyone who wants to preserve their Xbox library via new hardware, they spent hard-earned money and time on this platform and deserve to maximize their investment's value). But if I'm not an Xbox guy already, that means I've already built up a library presence and bought a machine elsewhere (like PC or PS).

But what we're hearing about how they intend to go to market with their new device.. It's absolutely harmful to Microsoft's existing subscription business, why stick with Gamepass when you can trawl a bit for Steam and EGS codes and get more or less the same licenses to keep for the money you'd pay for renting them? Are they going to cancel paid online? If yes then that's gonna be another chunk of $$$ walking out the door.

The other thing is, if I'm Ubisoft or EA or Epic, I immediately cease posting and supporting titles on the Xbox store and just add my own store alongside the supposed Steam integration.. Because why not take this golden opportunity to get at the userbase without paying the massive royalties?

If MS Gaming think they're hurting now, then imagine losing any of those EA FC/Fortnite/Assassin's Creed royalties or a chunk of those Gamepass subs.. It won't be pretty at all.

You've mentioned a few things here I didn't even think about. You're right that EA/Ubi and other pubs could start putting their stores on Xbox instead of working on porting them to Xbox. On top of that how will GP work? Right now PC GP is much cheaper is Xbox going to raise the price of GP on PC or are they going to let their users all start paying for a much cheaper version of GP?

In this case, if they want to get steam (and any other PC storefront) being compatible then XboxOS = Windows

In the same way that SteamOS = Linux
Maybe way to early to tell. Will just have to wait and see how it all turns out but I really think contracts are going to be Xbox's biggest issue here. I'm also skepctical how "console like" this whole experience is going to be. I've done the same on Steam before and I always need to use a mouse/KB eventually. I have a hard time believing MS is prepared to deal with every single issue that comes up with PC gaming and a controller only solution. They still don't even have a decent PC gaming store. Now they are going to completely revolutionize windows for console gaming? I have doubts.
 
Last edited:

GHG

Gold Member
Can I just say that I love how the fear of whether or not Sony will find a way to block games on a Windows PC is the main cause of concern in these circles at the moment, as if they are still hellbent on making Sony the "enemy" long after the horse has bolted.

Nevermind the fact that if Microsoft do decide that the next "xbox" is to be a Windows PC then it puts every single title in their libraries that isn't play anywhere in jeopardy.

Insane.
 
Can I just say that I love how the fear of whether or not Sony will find a way to block games on a Windows PC is the main cause of concern in these circles at the moment, as if they are still hellbent on making Sony the "enemy" long after the horse has bolted.

Nevermind the fact that if Microsoft do decide that the next "xbox" is to be a Windows PC then it puts every single title in their libraries that isn't play anywhere in jeopardy.

Insane.
I do find it kind of weird that no one has really acknowledged that even Jez put in his own article that they aren't sure about BC on the next console. I find that hard to believe but MS this gen feels like they are switching up plans nonstop. Even the "play anywhere" plan seems rushed. A ton of top titles are not play anywhere why advertise this feature?
 

GHG

Gold Member
I do find it kind of weird that no one has really acknowledged that even Jez put in his own article that they aren't sure about BC on the next console. I find that hard to believe but MS this gen feels like they are switching up plans nonstop. Even the "play anywhere" plan seems rushed. A ton of top titles are not play anywhere why advertise this feature?

Because it's always better to highlight what you do have rather than what you don't.

Hence the spin of "xxxx number of play anywhere titles", which completely ignores the fact that the size of the Xbox library which is not play anywhere is far greater in number.

And of course, when they put out that statement people celebrated it. Which makes me wonder, did those people even bother to look at the list?
 
Last edited:

reinking

Gold Member
Good Burger Reading GIF

I thought Win32 sucked and they were moving to ARM?

This is another step in ditching Xbox and going full PC?
It looks like Xbox is headed to being a pc but they might have a hybrid solution as they adapt. I believe part of the "we love Steam" message from Microsoft has to do with not wanting to deal with legal issues down the road. We know consoles and PCs are different beasts and blocking other storefronts will not be legal/possible on PC. I expect MS to go heavy against closed gardens once they make the transition. I am also curious where Game Pass is going to fit in all of this. My expectation is PC Game Pass will roll into Ultimate eventually.
 
It looks like Xbox is headed to being a pc but they might have a hybrid solution as they adapt. I believe part of the "we love Steam" message from Microsoft has to do with not wanting to deal with legal issues down the road. We know consoles and PCs are different beasts and blocking other storefronts will not be legal/possible on PC. I expect MS to go heavy against closed gardens once they make the transition. I am also curious where Game Pass is going to fit in all of this. My expectation is PC Game Pass will roll into Ultimate eventually.

If they go this route the only thing that makes sense is for them to increase the cost of PC game pass to match the current Xbox price. Otherwise everyone can just drop down to PC gamepass and call it a day. Xbox would lost a ton of revenue. Even the online pay requirement could end up with them losing a lot of money.
 
The wildest part of this entire thing is the amount of people who are proclaiming that with Steam in there, Xbox will definitely win the war or some shit.

It's like even these guys don't expect the Xbox brand or its management to deliver anything new or exciting for them without piggybacking off someone else's plans and work, be it Sony or Valve in this case.

Also no one has told me why this plan is good for Microsoft yet, the downside is far worse than the benefits for them.
My theory is to push; if all content is available then the ip owner should be compensated without the platform host. Basically epic should get 100% Fortnite mtx.
 

Humdinger

Gold Member
The more they talk about this, the less it sounds like a "hybrid," and the more it sounds like a PC.

I'm also skeptical how "console like" this whole experience is going to be. I've done the same on Steam before and I always need to use a mouse/KB eventually. I have a hard time believing MS is prepared to deal with every single issue that comes up with PC gaming and a controller only solution. They still don't even have a decent PC gaming store. Now they are going to completely revolutionize windows for console gaming? I have doubts.

Yeah, me too. I was originally thinking they might provide a console-like experience (i.e., plug and play, no fiddling), but that's starting to seem unlikely.
 

bitbydeath

Gold Member
How do you know that? We have zero information on this new Xbox device.

S SneakersSO said that the devices will be using XboxOS not windows. He's saying that Microsoft is going to take the XboxOS and make it avaliable to all hardware not the windows OS. So if he's correct (which he has a proven track record of being correct) well then they have a signature operating system.
That’s where all the rumours and direct messaging from Microsoft are pointing to at this time.

-OEM Devices
-Windows OS
-Cloud for accessing your back catalog. (Formerly known as Xbox)
 

Astray

Member
My theory is to push; if all content is available then the ip owner should be compensated without the platform host. Basically epic should get 100% Fortnite mtx.
That would be absolutely disastrous for the core Xbox business. Fortnite makes a fuckton of dough for them.

If this is their plan then there's no point in even trying to keep their existing subscribers and fans, not when you have completely abdicated all plans of effectively monetizing or growing this audience.

Again.. why does this business still exist and what unique value does it exactly deliver? I acknowledge that this is a ruthless and kinda heartless question for a long-time fan.. But it's also one that I still haven't heard a convincing answer for yet.

Can I just say that I love how the fear of whether or not Sony will find a way to block games on a Windows PC is the main cause of concern in these circles at the moment, as if they are still hellbent on making Sony the "enemy" long after the horse has bolted.

Nevermind the fact that if Microsoft do decide that the next "xbox" is to be a Windows PC then it puts every single title in their libraries that isn't play anywhere in jeopardy.

Insane.
It's because these guys will always take a future where something Xbox can be hyped up over a future where it cannot. Even if it's a massive backwards step for the brand.

Like consider that a lot of what's being talked about in this thread could have been done since 2013 at the very least! So if this plan is so amazing and a total winner, then why didn't you do it 5-10 years ago?

Another thing is.. What is Xboxera's reason for existing if Xbox ceases to exist or becomes so utterly marginalized and ignored that no one cares about it? The answer is none!

Mibu no ookami Mibu no ookami made this point before, but it's not just these guys.. So much of the gaming coverage industry relies on console warring and comparisons in both covert and overt forms, how exactly do you crank people up to watch and pay attention to your podcast or site if each major platform is on a distant island of its own and cannot be directly compared at all?
 

ReBurn

Gold Member
Why Win32 that's a weird way of saying things, given that 32 bit apps are being phased out. Win64...sure, why not
The Win32 API supports development of both 32-bit and 64-bit applications and has since the first 64-bit versions of Windows. They didn't change the name of the Win32 DLL's for compatibility reasons. Win64 isn't really a thing outside of a compiler option. Win32 is the Windows API. To make it even more confusing, the abstraction layer that allows 32-bit applications to run on 64-bit Windows is called WoW64, which stands for Windows on Windows 64-bit.
 

Clear

CliffyB's Cock Holster
If its running win32 apps... it's a PC. Because the designation is in general usage, a compatibility statement.

Its really that simple.

There are many things that can be described as personal computers, or personal computing devices, but being a PC implies some level of compatibility with the original Wintel formulation.

Its like you can run an emulation or a virtualization layer for almost any system ever conceived on Windows PC, but its still a fucking Windows PC *NOT* the target system being sandboxed.

Therefore. Xbox if this goes ahead... Xbox is essentially obsolete beyond a branding convention.
 

Mibu no ookami

Demoted Member® Pro™
Mibu no ookami Mibu no ookami made this point before, but it's not just these guys.. So much of the gaming coverage industry relies on console warring and comparisons in both covert and overt forms, how exactly do you crank people up to watch and pay attention to your podcast or site if each major platform is on a distant island of its own and cannot be directly compared at all?

Many of them have experience with this from sega websites and magazines. They already know it's rough out there for gaming media in general, but by compounding it through the foreclosure of Xbox would be devastating to their bottom lines. You're talking about mass layoffs.

Consoles and PC are too different of an audience and PS5 and Switch 2 are too disparate of hardware for real comparison. Even when Microsoft and Sony release handhelds, it won't be enough of an audience to compare about comparing them with Switch 2.

We're in for a transformative shift in gaming journalism, hopefully for the better, but I doubt it. They'll double down on sensationalism and clickbait, but the console war element is over.

For a while I thought it would result in a platform war, but no one really covers platforms like that in other media. Apple Music vs Spotify? Netflix vs Max vs Apple TV vs Disney Plus? No one really cares. No one pits EA vs Ubisoft. They just cover individual games.


That would be absolutely disastrous for the core Xbox business. Fortnite makes a fuckton of dough for them.

If this is their plan then there's no point in even trying to keep their existing subscribers and fans, not when you have completely abdicated all plans of effectively monetizing or growing this audience.

Again.. why does this business still exist and what unique value does it exactly deliver? I acknowledge that this is a ruthless and kinda heartless question for a long-time fan.. But it's also one that I still haven't heard a convincing answer for yet.

They're counting on having cultivated a community large enough to ensure even through premium priced hardware that they can maintain subscribers and MAUs. There's quite a bit of reason to believe that. They probably have ~15-20 million people who will pay whatever they ask for their hardware and continue paying for GamePass.
 
Last edited:

Darsxx82

Member
It's not really a strength because you and I can just build or buy a device that does everything this is supposed to do. Those who want pure convenience aren't thinking PC at all either and will go Sony/Nintendo.

I repeat, first we'll have to understand the proposal and what's being offered. Right now, it's all speculation. Based on that, and as much as some might not understand it for whatever reason, Xbox has a loyal user base and another, not-so-loyal, segment that could perfectly well buy its hardware again as long as the product offered something that interested them.

Xbox has many things that differentiate it from the PC and also from the PS and Switch. Playing in a console environment with the benefits of the latter: day-one GamePass, BC, PlayAnywhere, a new gamepad? Time-exclusive and optimized first-party games that also allow you to access Steam games from other publishers?..... I don't know, but I can see a product there that could be attractive enough.

My issue is, what exactly is the market differentiation between this newfangled device and buying either a PC or a Playstation 6? I think the problem of market differentiation is one that Microsoft hasn't really solved ever since Sony "caught up" with the unified online suite of Xbox Live (this was XB360's real killer app imo, and it enabled a ton of great experiences that Sony just wasn't delivering at all), and as much shit we give the Kinect and TV TV TV ideas, they were at least legitimate attempts at solving this issue and creating unique value and appeal for their customers that isn't explicitly copying others.

MS has a decades-long ecosystem, a gaming infrastructure that is perhaps the largest of any company (including everything related to AI and the cloud), the largest conglomerate of studios and developers in the industry... No matter what, all of this must be accompanied by its own hardware and devices that are a source of revenue and the foundation of the business. Remember that Xbox's immense revenue base, even today, comes from consoles, game revenue (30%), third-party microtransactions, and GamePass subscriptions. Giving hardware up isn't an option today, especially when the goal is to be the highest-grossing video game company.
It just feels like there's no real raison d'etre for Xbox at this point, right now it's more or less a Playstation that gets less games and has no VR support.

What I'm saying is, they need to find a reason to exist beyond just existing, if that makes sense.


We all recognize that MS's situation is very unique, even more so after the major acquisitions and the market situation and AAA developments that require a user base of hundreds and hundreds of millions. Users increasingly distributed across different devices.

In other words, MS needs a product that fits this special situation, its multiplatform policy... I think we can all agree that a traditional console is NOT the smart choice.

The hardware strategy, therefore, will have to be different. The feeling is that Microsoft has ended the tradition of Xbox hardware = Xbox console.
In other words, the idea now is that the Xbox console is just another device among many others that play the ecosystem's games and services. If you sell 20 million Xbox consoles + you have another 20 million users through other devices (handhelds, TVs, PCs, fireStik etc....) while your studios also release their first-party games on other platforms. It's a much better situation than just earning 70% from publishing your first-party games on PS and Steam like EA or TakeTwo.

Along the way, who can guarantee 100% that they can't improve expectations and strengthen their position in the market if circumstances arise? Again, there are many things to know, and above all, how these're executed.

For example, who's to say that this new Xbox couldn't be compatible with PC VR devices? That those games could even be purchased on the Xbox Store?🤔
I mean we are beginning to find out now?

Normally we'd be hearing rumors about newly revealed Microsoft patents and speculating on how they'll improve the experience etc, we've seen stuff like this happen with every new console coming to market.. But instead we're just hearing about how amazing it is that they will give Sony and Valve etc access to their users (for free I suppose?).

Rumors? Don't you think there are enough? If the launch of new hardware is planned for 2027, it's certainly not the time to know specific features. But the hardware roadmap is starting to become clear:
- A replacement for the XSeries + Xbox Handheld.
- Alignment with Windows.
-Possibility of supporting other Stores.
-S. Bond, "the biggest technological leap in a generation"......

I think the idea is almost there, now it's time to figure out how it will be executed.
With the bolded part, you're telling me why this is good for the existing fans, that part is known (and I want to take an aside here and say that I genuinely respect anyone who wants to preserve their Xbox library via new hardware, they spent hard-earned money and time on this platform and deserve to maximize their investment's value). But if I'm not an Xbox guy already, that means I've already built up a library presence and bought a machine elsewhere (like PC or PS).

But what we're hearing about how they intend to go to market with their new device.. It's absolutely harmful to Microsoft's existing subscription business, why stick with Gamepass when you can trawl a bit for Steam and EGS codes and get more or less the same licenses to keep for the money you'd pay for renting them? Are they going to cancel paid online? If yes then that's gonna be another chunk of $$$ walking out the door.

The other thing is, if I'm Ubisoft or EA or Epic, I immediately cease posting and supporting titles on the Xbox store and just add my own store alongside the supposed Steam integration.. Because why not take this golden opportunity to get at the userbase without paying the massive royalties?

If MS Gaming think they're hurting now, then imagine losing any of those EA FC/Fortnite/Assassin's Creed royalties or a chunk of those Gamepass subs.. It won't be pretty at all.
Several points.

1-Why would we expect anything different than what we have today? Is your idea that MS would stop providing tools and resources for third-party publishers and studios to continue releasing optimized games for devices/hardware on the Xbox ecosystem? Precisely what we're seeing is the opposite. More and more games from different places and all kinds are coming to Xbox consoles and Windows PCs.

2-But it is that also reuniting the Xbox/console Store and Windows Store would make everything simpler. Third-party developers would find it easier and cheaper to have optimized versions for multiple devices than the current situation where the Xbox Series version is different from the Windows PC version .... but you still always have versions optimized for Xbox Series X/S. 🤷

3-I would struggle to imagine a situation where MS doesn't provide resources (DevKit, tools, Pix, etc.) to promote better versions of its games on its devices versus the general no optimized PC game version on Steam.

In the end, what was said.... There's a lot to know. Mainly about how it's executed, which I believe will be the key to success (to a certain degree) or failure. We'll see.
 
They're counting on having cultivated a community large enough to ensure even through premium priced hardware that they can maintain subscribers and MAUs. There's quite a bit of reason to believe that. They probably have ~15-20 million people who will pay whatever they ask for their hardware and continue paying for GamePass.
That would be sad!
 

Fafalada

Fafracer forever
It's not really a strength because you and I can just build or buy a device that does everything this is supposed to do. Those who want pure convenience aren't thinking PC at all either and will go Sony/Nintendo.
PC is neither convenient or user-friendly, but most of it is down to the OS/UX.
Valve's take on SteamOS is notably more console like than it is Windows PC like, so it's not like things can't be improved. That said - I don't think MS is the company to do this, there's 4 decades of history showing them doing everything but.

My issue is, what exactly is the market differentiation between this newfangled device and buying either a PC or a Playstation 6?
Design, branding.
Surface Book line was hands-down the best Windows Laptops to own, despite not having the best hardware or being competitively priced (in fact it was the opposite). Hell if MS hadn't killed most of Surface line, and fired Panay, I'd still be interested in a Surface branded gaming PC (especially handheld). Obviously the plan here wouldn't be to have the most mass market device either - something more premium that serves as a hardware reference target would work.

Though I'll admit, 'XBox' branded PC is a decidedly less attractive notion - so they have their work cut out if that's the plan.

The other thing is, if I'm Ubisoft or EA or Epic, I immediately cease posting and supporting titles on the Xbox store and just add my own store alongside the supposed Steam integration.. Because why not take this golden opportunity to get at the userbase without paying the massive royalties?
Neither EA/Ubi offers their catalog on XBox PC store today (it goes through their own clients already - no idea how it's monetized though), but they have also both removed - and subsequently brought back their entire catalog to Steam after bleeding money for awhile. So they'd likely jump on any new bandwagon if it's less of a wasteland than their own stores are.
And Epic is just one game.
Basically all of this has already played out, minus whatever marginal fraction of royalties Series generates today, after tanking software for 4 years straight.
 
Last edited:

ReasonBeing

Neo Member
GTA 6 is not coming to PC day one....what makes you think Rockstar will factor in an Xbox PC but not PC as a whole?
They potentially could subsidize the development costs with a release on the Microsoft Store, just as they do with certain games for their Xbox store. The only thing we can be certain about is that nothing is for certain. That is until we get more information on their future plans. BTW, I'm mainly referring to any future titles coming from Rockstar, it seems too late in the game to effect which devices GTA VI releases on.
 
Last edited:
Top Bottom