How does Levine secure so much time and resources to make his games? I believe he's made some great games but it's been 12 years since Bioshock Infinite DLC. Most companies are given strict timelines and budgets with some small leeway given here and there, or a game will get cancelled and the team moves onto something else.
It's true that games like GTA6 has been in development for a long time but GTA5 and RDR2 made so much money it's understandable that Rockstar is given a "pass" in some sense when it comes to budgets and timelines.