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June 2004 NPD Video Game Sales Data (Wedbush Morgan Report)

OVERVIEW
On Tuesday afternoon, NPD Funworld released the June 2004 (five-week period ending July 3, 2004) TRSTS data for U.S. console video game software retail sales. Total sales were $380 million, up 55% sequentially from May’s $245 million, and up 12% compared to June 2003’s $339 million. Year-to-date sales are $2,079 million compared with 2003 year-to-date sales of $2,048 million (a year-over-year increase of 2%).

The overall sales figures were significantly higher than our expectations of $355 million (up 5%). We believe that the higher sales level is due to a combination of the mid-May price cut on the PS2 to $149 and the release of several blockbuster games in June. We had expected a smaller rebound in June, with releases such as Full Spectrum Warrior, Harry Potter and the Prisoner of Azkaban, Driver 3 and Spider-Man 2 comparing favorably with last June’s Lara Croft Tomb Raider and Resident Evil. June sales were led by continued strong sales of Activision’s Shrek 2 (PS2, GC, Xbox, GBA, PC). The top June releases were Activision’s Spider-Man 2 (PS2, Xbox, GC, GBA, PC), Atari’s DRIV3R (PS2 and Xbox), Electronic Arts’ Harry Potter and the Prisoner of Azkaban (PS2, Xbox, GC), and THQ’s Full Spectrum Warrior (Xbox).

We continue to be optimistic that a number of blockbuster titles and strong holiday sales will allow the U.S. console software market to deliver 10% year-over-year growth (up from 5% in 2003), and believe that the sharp rebound in sales growth in June signals similar sales strength in future months, as a very strong slate of games is scheduled to be released over the rest of the year.

So far in 2004, ASPs have been relatively flat, with ASPs through June down only 1%. Unit sales through June are also relatively flat year-over-year, up 2%. We think that it is important to note that last June, year-to-date ASPs declined by 7.4% over the prior year. For 2003, ASPs were down by 7%, with prices holding steady over the last six months of the year as sales were dominated by a greater mix of newly released games. Our 10% growth forecast presumes an increase of 23% in unit sales, offset by a 12% decline in ASPs. We believe that it is likely that ASPs for 2004 will decline by less than our forecast, and may end up being close to flat for the year. Given the large contribution expected later in the year from games such as Grand Theft Auto: San Andreas, Halo 2, Gran Turismo 4, Mortal Kombat: Deception, and several others, we think that our 10% growth forecast may turn out to be too conservative.

There were 12 games selling more than 100,000 units apiece in June vs. our estimate of 12 and compared to three last month. The top 200 games (out of 3,000 games sold) captured 59% of unit sales and 68% of dollar sales, compared with 58% of unit sales and 68% of dollar sales in May, while the top 10 captured 17% of dollar sales in June versus 17% last month. These figures reflect the relative sales strength for new releases, and we expect higher contributions from the top sellers for the balance of 2004. The average selling price of all games (console and handheld, legacy and current generation) was $29.31, up 4% from last year’s $28.28 ASP. We expect a greater proliferation of catalog games and a handful of $39.99 titles (notably, Harry Potter) to drive ASPs slightly lower over the next two months, with ASPs ranging between $29 and $30, followed in October by an increase in ASPs.

Top Selling Games By Platform For June 2004 (Retail Sales $)

PS2 Title Publisher Projected $'s Projected Units
1 SPIDER-MAN:THE MOVIE2 Activision 10,038,050 $ 205,575
2 DRIV3R Atari 7,041,583 $ 142,295
3 SHREK 2 Activision 5,432,124 $ 125,911
4 MVP BASEBALL 2004 Electronic Arts 4,701,471 $ 98,240
5 HARRY POTTER: AZKABAN Electronic Arts 4,691,477 $ 117,787

Xbox Title Publisher Projected $'s Projected Units
1 FULL SPECTRUM WARRIOR THQ 9,391,057 $ 190,004
2 SPIDER-MAN:THE MOVIE2 Activision 6,791,006 $ 138,042
3 CHRONICLES OF RIDDICK Vivendi Universal 6,432,399 $ 130,572
4 DRIV3R Atari 4,743,799 $ 95,853
5 HALO Microsoft 2,968,140 $ 100,016

GC Title Publisher Projected $'s Projected Units
1 ZELDA: FOUR SWORDS Nintendo 7,656,926 $ 155,067
2 HARRY POTTER: AZKABAN Electronic Arts 3,331,438 $ 83,821
3 SHREK 2 Activision 3,272,307 $ 71,924
4 SPIDER-MAN:THE MOVIE2 Activision 3,020,518 $ 61,415
5 POKEMON COLOSSEUM Nintendo 2,302,391 $ 46,997

GBA Title Publisher Projected $'s Projected Units
1 MARIO VS. DONKEY KONG Nintendo 3,131,446 $ 102,511
2 SHREK 2 Activision 2,677,619 $ 89,683
3 HARRY POTTER: AZKABAN Electronic Arts 2,202,763 $ 74,397
4 SONIC ADVANCE 3 THQ 2,144,672 $ 72,278
5 SUPER MARIO CLASSIC Nintendo 2,144,496 $ 110,627

June 2004 Market Share Rankings (Top 20 Companies)

Total (millions) 380 $
Company Projected $'s Market Share
1 ELECTRONIC ARTS 61 $ 16.2%
2 NINTENDO OF AMERICA 48 $ 12.7%
3 ACTIVISION 43 $ 11.3%
4 THQ 27 $ 7.1%
5 ATARI 26 $ 6.8%
6 VIVENDI UNIVERSAL (CORP) 18 $ 4.7%
7 TAKE 2 INTERACTIVE (CORP) 17 $ 4.5%
8 SONY (CORP) 15 $ 3.9%
9 UBISOFT (CORP) 13 $ 3.5%
10 KONAMI OF AMERICA 12 $ 3.2%
11 MIDWAY 12 $ 3.2%
12 CAPCOM USA 11 $ 3.0%
13 MICROSOFT (CORP) 9 $ 2.4%
14 NAMCO 9 $ 2.4%
15 SEGA OF AMERICA 7 $ 1.9%
16 MAJESCO 7 $ 1.7%
17 ACCLAIM ENTERTAINMENT (CORP) 6 $ 1.7%
18 EIDOS INTERACTIVE (CORP) 6 $ 1.5%
19 SQUARE ENIX INC (CORP) 4 $ 1.2%
20 LUCASARTS 3 $ 0.8%
 
D

Deleted member 284

Unconfirmed Member
sonycowboy said:
Megaman GC beat Megaman PS2 by a little bit.
Really? Good job AP. making the PS2 version better....
 

Deg

Banned
Lukas said:
it says projected...does that mean actual sales or what they think they will be

As pointed out in another topic. Video games sale data is hard to come by. They try their hardest and get just over 50% of the US market selling games. The totals then have to be worked out. They point out themselves that there can be errors or mistakes but they try their hardest and they can be fairly reliable and useful but not fact. Thats a simple explanation.
 
http://www.gamesindustry.biz/content_page.php?section_name=ret&aid=3834

US Charts: Spider-Man 2 tops June sales ranking
Rob Fahey 14:48 21/07/2004

PlayStation 2 version of Activision's web-slinging adventure swings into pole position

Activision's Spider-Man 2 on PS2 was the best selling game in the USA during the month of June, according to the latest figures from NPD, while the Xbox version of the game was at number five in the chart.

THQ's Full Spectrum Warrior on Xbox followed narrowly behind Spider-Man 2, at number two, while Nintendo's multiplayer Cube title Legend of Zelda: Four Swords was at number three.

Atari's Driv3r had a somewhat disappointing US debut compared with its performance in other territories, coming in at number four on the PlayStation 2 with the Xbox version nowhere to be seen in the top ten ranking.

Vivendi Universal's Chronicles of Riddick: Escape from Butcher Bay also had a solid monthe, coming in at number six ahead of Activision's Shrek 2 (PS2) at seven and EA's Harry Potter and the Prisoner of Azkaban (PS2), down to number eight.

Holding up the bottom of the chart, Microsoft's Halo continues to sell amazingly strongly at number nine, clocking up over 100,000 further sales during June (with over half a million units of the title sold in the USA so far this year), while EA's MVP Baseball 2004 was at number ten.

Figures for the full six months through to June, however, show that MVP Baseball 2005 (PS2) was the best selling game of the year to date, followed closely by another EA Sports title, NFL Street (PS2).

In fact, EA had three of the top five titles in the first half of the year, with Fight Night 2004 (PS2) taking fourth place; Nintendo and Microsoft took one place each of the remaining two, with Pokemon Colosseum (Cube) at number three and Halo (Xbox) at number five.


In terms of market figures, June saw a 17 per cent year on year growth in home console software sales, which translated as three per cent growth for the entire industry (once other sales such as handheld games, hardware and accessories are counted - with hardware in particular dragging the figure down due to recent price cuts).

For the year to date, console software sales are up 7 per cent in the US, while total industry sales - again dragged down by the console price cuts - are down 3 per cent.
 

Baron Aloha

A Shining Example
June 2003 sales:

PS2 - 440,834
XBX - 166,879
GCN - 124,080
GBA - 660,366
Total = 1,392,159

May 2004 sales:

PS2 - 253,454
Xbox - 216,997
GC - 77,827
GBA - ~270,000

Now all we need is a percent increase/decrease either year over year for June 2003 or month over month for May 2004.
 
JC10001 said:
June 2003 sales:

PS2 - 440,834
XBX - 166,879
GCN - 124,080
GBA - 660,366
Total = 1,392,159

Total + 7% = ~1,489,610 total units of hardware sold in June 2004. Now all we need are either the actual numbers or a percent increase/decrease per system (year over year).

Methinks you didn't read that correctly.
 

human5892

Queen of Denmark
After seeing two of the NES Classic Series games' sales, I think it's safe to say that the GBA may have had a month as kick-ass as last June's.
 

Travado

Member
Jesus, another NPD thread without hardware numbers? Hate you guys!

And some people have the nerve to predict a videogame crash...

Just Nintendo fanboys predict that, just because Nintendo isn't the leader in the market for years, and years and years...
 
bunkum said:
I think the guy was from Bank of America

Now, now. He didn't predict a crash. He simply thinks that the peak for this cycle has already been reached. He's wrong, of course.

This year will be the peak, but next year will be very strong as well. (with PS2, GCN,XBX,DS,PSP,& XBX2)
 

GhaleonEB

Member
Kifimbo said:
I'm happy to see that Driv3R isn't selling that well. Considering Atari's expectations, it bombed.

Yeah, didn't they ship like 3 million copies worldwide? I see a price drop here, fast.
 

AirBrian

Member
Izzy said:
I don't think so. That market has already crashed. Not in a grand, Atari way, but still...
Oh OK. There have been a few Japan market crash threads this week -- I was thinking of those.

Anyone have a link to the BoA guy?
 

Rhindle

Member
June 2004 Hardware Sales

PS2: 427,000
Xbox: 262,000
GCN: 109,000
GBA: 521,000

Cumulative Installed Base

PS2: 24,128,000
Xbox: 9,165,000
GCN: 7,597,000
GBA: 22,184,000

LTD Tie Ratios

PS2: 8.43
Xbox: 6.88
GCN: 6.55
GBA: 3.60

Top 25 Software Titles

Rank Title Publisher
1 PS2 SPIDER-MAN:THE MOVIE2 Activision
2 XBX FULL SPECTRUM WARRIOR THQ
3 GCN ZELDA: FOUR SWORDS Nintendo
4 PS2 DRIV3R Atari
5 XBX SPIDER-MAN:THE MOVIE2 Activision
6 XBX CHRONICLES OF RIDDICK Vivendi
7 PS2 SHREK 2 Activision
8 XBX DRIV3R Atari
9 PS2 MVP BASEBALL 2004 Electronic Arts
10 PS2 HARRY POTTER: AZKABAN Electronic Arts
11 PS2 RED DEAD REVOLVER Take 2
12 PS2 T. CLANCYS PANDORA Ubi Soft
13 PS2 FIGHT NIGHT 2004 Electronic Arts
14 PS2 NBA BALLERS Midway
15 GCN HARRY POTTER: AZKABAN Electronic Arts
16 GCN SHREK 2 Activision
17 GBA MARIO VS. DONKEY KONG Nintendo
18 GCN SPIDER-MAN:THE MOVIE2 Activision
19 XBX HALO Microsoft
20 GBA SHREK 2 Activision
21 GCN POKEMON COLOSSEUM Nintendo
22 GCN MEGA MAN ANNIVERSARY Capcom
23 GBA HARRY POTTER: AZKABAN Electronic Arts
24 XBX RED DEAD REVOLVER Take 2
25 GBA SONIC ADVANCE 3 THQ

*exits quitely*
 

human5892

Queen of Denmark
So, in summary: PS2 slaughtered, Xbox did okay, GC didn't do quite as bad as some of us thought, and GBA kicked everything's ass.

BoE: Is this the Xbox "uprising" you were talking about? ;)
 

Ghost

Chili Con Carnage!
Wow, thats a bit of a head scratcher, the software suggests Xbox and PS2 were pretty close but in actual fact Xbox and GC got PS2wned.

I guess extra PS2 software is made up below the top fives in the platinum range (greatest hits, whatever you call it).
 
LOL.

Where are all the Xbots who said Xbox was going to either beat or be real close to PS2?

Time for us to rub some noses in the proverbial poo-poo.
 

human5892

Queen of Denmark
Haha, he's had three (edit: the fourth occurred as I posted) calling-outs now in the past minute or two. Someone's got some 'splainin' to do!

In fairness to the Xbox, it did do pretty nicely for itself, especially compared to last June. It's just nowhere near the PS2, is all.
 
sonycowboy said:
LOL.

Where are all the Xbots who said Xbox was going to either beat or be real close to PS2?

Time for us to rub some noses in the proverbial poo-poo.

To tell you the truth I actually expected the Xbox to outsell the PS2. It had 2 big exclusives while all the PS2 had was the pricedrop from the month before and a bunch of multiplatform 3rd party games. But I shouldn't underestimate Sony. :)
 

Lukas

Banned
who are all these morons buying a ps2 when it hasnt had like a single good game this year.......

look at the top 10 for the PS2, its all multiplatform titles, they might as well be buying the xbox since all those multiplatform titles are better on it
 
Ghost said:
Wow, thats a bit of a head scratcher, the software suggests Xbox and PS2 were pretty close but in actual fact Xbox and GC got PS2wned.

I guess extra PS2 software is made up below the top fives in the platinum range (greatest hits, whatever you call it).


Actually, from a software standpoint, percentage-wise Xbox was closer to PS2 than it ever has been. PS2 software sold at a 1.5-1 ratio to Xbox software. It has never been lower than 2 and until a few months ago, was rarely ever below 2.7.

Xbox does have some substantial momentum and I must admit that I am shocked at the hardware numbers. I was sure it was going to be much closer.
 
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