Jurassic World Evolution 3 releases October 21, 2025

Are these games any good?
First one is bad, it's way too simple. JWE2 on the other hand is a really fun game with interesting and more complicated systems and the story missions are enjoyable. I'm in with this new entry as it seems like they improved it even further.
 
I dont understand why they just didnt keep expanding on the first one..
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Are these games any good?

It's tough to answer this. I played the first for 30+ hours, the second for 10.

They're okay. It's fun to build a park from scratch and make it look nice, but the game lacks building/asset option variety to really make the park your own. There are only a handful of buildings and most buildings have like two different skins. In a park builder I expect 100 different signs, benches, street lights, trees and shrubbery, kiosks and all that stuff but none of that is in these games. The games lack customization options.

The crowds are not interactive and it's basically all smoke and mirrors making the whole thing feel kind of shallow. For instance, they don't actually enter attractions or buy things at stalls, but just phase in and out of buildings. Rollercoaster Tycoon did it better.

It also doesn't really have economy micromanagement or other things you'd expect from the same dev that did Planet Coaster and Planet Zoo, two games that completely overwhelm you with micromanagement.

It's not bad, it's just a super light experience. Buy it when it's on sale.
 
I enjoyed the first two.

What I'd like is some big ass maps, and what I'd really like (no chance) is a nature reserve / Lost World mode so I can chuck all the dinos in together.
 
I do enjoy my management games, never got into this series as I felt the first one was very restrictive and missing features expected. Heard 2 fixed some of it. If this makes it even better I might check it out.
 
It's tough to answer this. I played the first for 30+ hours, the second for 10.

They're okay. It's fun to build a park from scratch and make it look nice, but the game lacks building/asset option variety to really make the park your own. There are only a handful of buildings and most buildings have like two different skins. In a park builder I expect 100 different signs, benches, street lights, trees and shrubbery, kiosks and all that stuff but none of that is in these games. The games lack customization options.

The crowds are not interactive and it's basically all smoke and mirrors making the whole thing feel kind of shallow. For instance, they don't actually enter attractions or buy things at stalls, but just phase in and out of buildings. Rollercoaster Tycoon did it better.

It also doesn't really have economy micromanagement or other things you'd expect from the same dev that did Planet Coaster and Planet Zoo, two games that completely overwhelm you with micromanagement.

It's not bad, it's just a super light experience. Buy it when it's on sale.
It was aimed as console and casuals, hence the simplicity. Its odd since, as you said, the Planet series is all about options in building, while this is about watching dinosaurs.

I hate the Jurassic Park drama they desperately push into it, with dinos breaking out, its useless and annoying. Same with storms.

But its beautiful and its cool to unlock dinos, even if its made for consoles and simpliticy for console controllers.
 
Babies, deep water and dinosaur swimming + more customisation options. Pretty much the last few things we've been asking for.

I'm ok with them releasing new numbered sequels, they are a business after all and some of this stuff probably required a lot of work.

These are great games due to their accessibility, they are light on the sim aspects but for that reason make really fun console games. If you want a super deep sim experience with basically unlimited customisation they also have Planet Zoo on consol3 but it's a massive learning curve and locked at 30fps.

Day 1 for me.
 
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