Nintendo's Witch
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Googled re: what happened to Tomonobu Itagaki, top result is a reddit thread calling him a sex pest and claiming he was never a good game designer. The internet sure is something these days.

Googled re: what happened to Tomonobu Itagaki, top result is a reddit thread calling him a sex pest and claiming he was never a good game designer. The internet sure is something these days.
I'm a little bit worried, there's no essence mechanic so we're back to NG3 ? Imo the minute to minute gameplay decisions of either absorbing the essence of a fallen foe to do a Ultimate Technique or keeping it as a ressource (money or ninpo or health) is what made NG great.
The company's name was Tecmo goddamit!he basically only made bangers until he left Bandai and made Devil's Third, which had a lot of development issues and was pretty bad.
Looks insane
I'd watch up to 3:20. The new guy has some air shit I've never seen where he hangs in the air and can do projectile thrusts or flying swallow. Its wild.Watched up to the amazing air juggle combo around 50 seconds and closed the video.
I don't need to see a single thing more. Day one deluxe.
That combo was sooooooo sick.![]()
I love DMC and NG equally so I'm a kid at a candy store here.I'd watch up to 3:20. The new guy has some air shit I've never seen where he hangs in the air and can do projectile thrusts or flying swallow. Its wild.
Air juggling is definitely new to NG, more of a DMC thing. As long as the enemies are as aggressive and brutal as they used to be I'm down. Basically just make it a way to style instead of always Izuna Drop.
The company's name was Tecmo goddamit!
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Maybe for some but for me it's a no brainer that this takes center stage lol. Everything else can wait.October is crowded!!!!!
I mean it is a good choice, I will probably day 1 this as wellMaybe for some but for me it's a no brainer that this takes center stage lol. Everything else can wait.
I mean it is a good choice, I will probably day 1 this as well
Looks insane
something looks off....
your attack animations seems too drawn out.
levels are wider, enemies are not coming at you faster, there seems to be less need for preparing to dodge or parry or holding down block....
somethings feels off here
Itagaki was really good at solid gameplay and level design with very few gimmicks. He was probably the best game designer in the world at that kind of thing alongside Shinji Mikami until Miyazaki came along.
Platinum on the other hand are not known for good level design and their games have way too many gimmicks with flashy shallow mechanics. And that was with Kamiya and the older heads still there. I'm just not optimistic about this game.
Yeah, the levels look more like "arenas" in this. I'm sure I'll still enjoy it. It will be better than 3 no doubt but it definitely seems to be taking more influence from other character action games.something looks off....
your attack animations seems too drawn out.
levels are wider, enemies are not coming at you faster, there seems to be less need for preparing to dodge or parry or holding down block....
somethings feels off here
I noticed that too…looks sick & a fun time!Around 5 min in Ryu can do air lift, x, x, aerial destruction, then flying swallow at a downward angle.
Niceeeeee.
yesXhox Gamepass?
It's a platinum game there will absolutely be QTEs lol.The obstructive UI warnings for dodging and enemies doing powerful attacks are not my cup of tea but the gameplay seems tight otherwise. I sincerely hope that Ryu has more than the Dragon Sword and I have the option to ditch the Raven. I will probably play this in Japanese since voice acting is supposed to be obnoxious.
P.S. Not a fan of the NG3 slide and hopefully QTEs are not a thing.
It's a platinum game there will absolutely be QTEs lol.
It's looking like NG3 + Platinum Games the more I look at it.The obstructive UI warnings for dodging and enemies doing powerful attacks are not my cup of tea but the gameplay seems tight otherwise. I sincerely hope that Ryu has more than the Dragon Sword and I have the option to ditch the Raven. I will probably play this in Japanese since voice acting is supposed to be obnoxious.
P.S. Not a fan of the NG3 slide and hopefully QTEs are not a thing.
I suppose if I can use Ryu the whole game by chapter challenge, I'll be ok with it but still I do need to know how many chapters total are there and how many Ryu hasBeen reading info and it seems Yakumo is main character and Ryu is a side character or supporting Protagonist.
Yakumo has multiple weapons but Ryu supposedly only uses Dragon Sword. I guess Ryu is the Ayane/Rachel/Momiji of NG4. Sad.
Both characters can be used after completing the game in Chapter Challenge.
Gameplay looks good. Everything else sounds pretty bad.
No Ayane no buy.
Platinum's weakness...but this should be Team Ninja's strength. I wonder what's going wrong here.Criticizes the level design, basic, boxy looking.
That is not fully confirmed.10 years waiting and they turn our boy the dragon ninja into a side character with only one weapon
They have only showed off a few levels this far and chances are that they tried to make them them like a tutorial.Platinum's weakness...but this should be Team Ninja's strength. I wonder what's going wrong here.
You see the old level design with Wanted Dead. Those guys left. Nioh never had great level design either unfortunately.Platinum's weakness...but this should be Team Ninja's strength. I wonder what's going wrong here.
10 years waiting and they turn our boy the dragon ninja into a side character with only one weapon
just...why?
If they are going to charge extra I want to see Dabilahro and Nunchucks instead of Eclipse Scythe or Dual Katanas.HIRAYAMA: "There's going to be a fourth weapon, for Yakumo, that will be revealed in the future so please, look forward to that. With regards to Ryu's weapons … We are planning to add additional weapons in, as DLC. The DLC is included as part of the Deluxe Edition … Additional weapons are included in that, with that said, that gameplay content isn't just limited to additional weapons. There's going to be more content. And we'll be revealing more details about what you can expect from that content in the future."